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Batrep: Imperial Guard vs Tyranids, 3k

 Post subject: Batrep: Imperial Guard vs Tyranids, 3k
PostPosted: Mon Oct 08, 2007 9:06 pm 
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Location: Finland
That game was on bad time, my brains were off. :)
But anyways I couldn't have change to win if I had remembered it was already turn 3.

If guard player can make almost all of those 4+ RA saves, nids don't stand a change.

But overall I liked newest nid list, and from my point of view IG is hardest opponent. because on sustain, those tank companies can erase whole formations and that is reason why nid vs IG sometimes becomes 'won on a strategy roll game'.

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