If you were to play the "Kriegmasters" in the usually defensive way then I'd back what EandC had posted about thudd guns, although if your playing them as a massed infantry assault list then the extra infantry will serve better.
The only formation I'd probably change is the Bombards replacing them with a normal Howitzer battery.
They do have a much better attack than the Howitzers but you'll probably find their the first target of your opponents' "counter artillery" etc. and with your very low strategy rating ,as you know, your usually going to lose the strategy roll off.
Unless you are using the Bombards to move forward with the infantry or onto objectives the extra 75 points (if you took Howitzers) could add extra infantry to the 4th infantry Co.
Quote:
Same idea: I'm going to take 3 bunkers and 3 gun emplacements for the emplacements. Using the bunkers to hide the SC formation (with a little bit of left over trench), and 400mm of trench to put the smaller infantry company in.
Don't forget that each individual fortification choice is treated as a formation and has to stay in coherency. They can house more than one formation but they cannot be split to different parts of the board.