Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 15 posts ] 

Savlar Chem-Dogs

 Post subject: Savlar Chem-Dogs
PostPosted: Thu Sep 20, 2007 2:54 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9539
Location: Worcester, MA
Fanatic Online Issue 93 announced that SG would be running an EA army list competition until the end of October.

http://specialist-games.com/default.asp

This is one of my entries that I plan on submitting, a Savlar Chem-Dog Conscript Regiment army list.  I'd like to get the communities thoughts (an spelling/grammar checks if you don't mind) about it before I submit it.  So that being the case, here you go :).

Given the rules, I can't add any new units.  However, I do have a version in which I added a Leman Russ Exterminator, Chem-riders and Hardened Criminals.  If there's interest I can post that here as well.

Edit: I forgot to point out, the content is from Chapter Approved.  I condensed and edited it a little however to make it flow better within one page.  The army list is meant to represent the force's current doctrine list.





_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: Savlar Chem-Dogs
PostPosted: Thu Sep 20, 2007 3:37 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Looks really cool!

One comment: A formation of 15 Rough Riders, even without scouts, is going to be *murderous*, especially at 300 points.

If you're going with the proposed "no extra attack" on the Power Lance, maybe, but using current "One first strike and one normal" attack, that is a horrific formation in my opinion.

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: Savlar Chem-Dogs
PostPosted: Thu Sep 20, 2007 3:42 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
The DK list has 12 bases for 250pts (without scout)... they rarely do anything useful.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Savlar Chem-Dogs
PostPosted: Thu Sep 20, 2007 3:57 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada

(Evil and Chaos @ Sep. 20 2007,15:42)
QUOTE
The DK list has 12 bases for 250pts (without scout)... they rarely do anything useful.

That's 24, 4+, infiltrating attacks!  With the Chem-Dogs it's 32 attacks...

Sure, I'm just looking at it "on paper"... but that seems steam-roller to me!

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: Savlar Chem-Dogs
PostPosted: Thu Sep 20, 2007 4:31 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
With 6+ armour. :)

They die in droves.





_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Savlar Chem-Dogs
PostPosted: Thu Sep 20, 2007 4:38 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 05, 2005 12:13 am
Posts: 8711
Location: Leipzig, Germany, Europe, Sol III, Orion Arm, Milky Way, Local Group, Virgo Supercluster, Universe
Polish Cavalry against Germans Tanks anyone? :D

_________________
We are returned!
http://www.epic-wargaming.de/


Top
 Profile Send private message  
 
 Post subject: Savlar Chem-Dogs
PostPosted: Thu Sep 20, 2007 6:15 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9539
Location: Worcester, MA
Thanks guys,

Chroma, I was actually going by your stats you suggested earlier this year in the RR review thread.  I kind of forgot they weren't official :-P.

Dave

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: Savlar Chem-Dogs
PostPosted: Thu Sep 20, 2007 6:27 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada

(Dave @ Sep. 20 2007,18:15)
QUOTE
Thanks guys,

Chroma, I was actually going by your stats you suggested earlier this year in the RR review thread. ?I kind of forgot they weren't official :-P.

Dave

Then the formation is fine!  *laugh*

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: Savlar Chem-Dogs
PostPosted: Thu Sep 20, 2007 8:51 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu Feb 13, 2003 5:13 pm
Posts: 36989
Location: Ohio - USA
You can use DRM Industrial Infantry for them. :D

_________________
Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."


Top
 Profile Send private message  
 
 Post subject: Savlar Chem-Dogs
PostPosted: Fri Sep 28, 2007 4:40 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9539
Location: Worcester, MA
Since BlackLegion cleared up the new units question.  Here's my second take, with a little new unit flavor.

http://www.tacticalwargames.net/wiki....eryId=3

I made a file gallery for contest entries, if people would like to add there's to it feel free.

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: Savlar Chem-Dogs
PostPosted: Fri Sep 28, 2007 6:15 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Looks good!

One point: disrupt on CC/FF weapons doesn't actually exist anywhere in the rules and and can lead to some oddities that have never been addressed; I'd advise against being the one to set that precedent.

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: Savlar Chem-Dogs
PostPosted: Fri Sep 28, 2007 6:48 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9539
Location: Worcester, MA
Arg, I see your point.  I intended them to apply before the assault resolution, but that would make them hard as nails in assault.  And after would mean LOTS of hack downs.

I removed Disrupt and gave them Ignore Cover instead. Think creative uses of hand grenades, decoys and other acts of misdirection to eliminate a defender's cover save.

You can still download at the same place, the file has been updated.

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: Savlar Chem-Dogs
PostPosted: Fri Sep 28, 2007 6:55 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 9539
Location: Worcester, MA

(Hena @ Sep. 28 2007,13:40)
QUOTE
and drop the Lasguns from the Hardened Criminals as well (as it really doesn't do anything on the unit).

True, I keep it in there for completeness/anal retentiveness sake.

_________________
Dave

Blog

NetEA Tournament Pack Website

Squats 2019-10-17


Top
 Profile Send private message  
 
 Post subject: Savlar Chem-Dogs
PostPosted: Fri Sep 28, 2007 7:11 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada

(Hena @ Sep. 28 2007,18:40)
QUOTE
Chaos has disrupt in assault weapon. It was the favoured GD Great Unclean One (which has the flamer template as well) :).

Ah yes... all those untested rules, in one pustulant package!

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 15 posts ] 


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net