Tactical Command
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Imperial Fists V1.3 Approved!
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=73&t=30578
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Author:  kyussinchains [ Thu Nov 26, 2015 1:37 pm ]
Post subject:  Imperial Fists V1.3 Approved!

The ERC has spoken and we're approved!

thanks to everyone who contributed with ideas, discussion and playtesting

In no particular order, many thanks to my regular opponents (Steve54, dptdexys and MikeT), the NEAT crowd (Dave, CaptPiett, M_Folais, Chivalrynsorcery, BerzerkMonkey +the rest) the fellas from downunder (Jimthewookie, Atcho, Moridin, and Locknar) and Kapitan Montag (and his crew of reprobates) thanks also to JimmyZimms for his support, Apocolocyntosis for lots of discussion, GlynG, Ortron, Osoi and TRC for their critical eye, and Dobbsy and the ERC for taking me on as AC for the list, if I've missed anyone out, I apologise, you know who you are!

Some feedback from the ERC was that the thunderfires and hyperios platforms could be a cause for concern, I would encourage all users of the list to please feedback any further reports using these units :)

latest approved version attached!

Attachments:
Imperial Fists V1.3 QR.pdf [106.75 KiB]
Downloaded 816 times
imperial fists v1.3 army list - Approved.pdf [200.41 KiB]
Downloaded 1015 times

Author:  jimmyzimms [ Thu Nov 26, 2015 1:57 pm ]
Post subject:  Re: Imperial Fists V1.3 Approved!

awesome news, man! this is a great accomplishment in the new marine efforts! much thanks for everyone that worked so hard, in public and behind the scenes, to get this approved.

Author:  captPiett [ Thu Nov 26, 2015 3:10 pm ]
Post subject:  Re: Imperial Fists V1.3 Approved!

Yay! [imperial] fist bump!!

Author:  Vaaish [ Thu Nov 26, 2015 3:13 pm ]
Post subject:  Re: Imperial Fists V1.3 Approved!

Congrats! Good job on the push to approved there!

Author:  kyussinchains [ Thu Nov 26, 2015 3:22 pm ]
Post subject:  Re: Imperial Fists V1.3 Approved!

thanks chaps! :)

Author:  mordoten [ Thu Nov 26, 2015 4:30 pm ]
Post subject:  Re: Imperial Fists V1.3 Approved!

Great work mate, congrats!

Author:  Dave [ Thu Nov 26, 2015 9:21 pm ]
Post subject:  Re: Imperial Fists V1.3 Approved!

GG, all around. I'll see about getting it into the TP next week.

Author:  kyussinchains [ Thu Nov 26, 2015 9:27 pm ]
Post subject:  Re: Imperial Fists V1.3 Approved!

that's great, many thanks for your help and feedback Dave :)

Author:  dptdexys [ Thu Nov 26, 2015 9:54 pm ]
Post subject:  Re: Imperial Fists V1.3 Approved!

great work, well done Simon

Author:  Blip [ Thu Nov 26, 2015 10:44 pm ]
Post subject:  Re: Imperial Fists V1.3 Approved!

Nice one ! Sorry, I've been particularly crap getting reports but good work KiC and all involved !

Author:  Onyx [ Thu Nov 26, 2015 11:13 pm ]
Post subject:  Re: Imperial Fists V1.3 Approved!

Good onya Kyuss!

Author:  GlynG [ Fri Nov 27, 2015 1:57 am ]
Post subject:  Re: Imperial Fists V1.3 Approved!

Congratulations on getting the list approved! :)

I'd like to try it sometime. It's a shame the Bastion model specifies it can only be 80cm across though. I was hoping to use my epic scale Castellum Strongholds too represent them, but they're a 20cm or so square.

Author:  mordoten [ Fri Nov 27, 2015 7:02 am ]
Post subject:  Re: Imperial Fists V1.3 Approved!

80cm??! You mean 8 right?

Author:  kyussinchains [ Fri Nov 27, 2015 7:26 am ]
Post subject:  Re: Imperial Fists V1.3 Approved!

Glyn, I use a section of my castellum as the bastion and it works fine, I'm sure in friendly gsmes you could use the whole thing? Just bear in mind the bigger it is the more LOS it blocks and it's able to cover and hold multiple objectives more easily...

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