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Blood Angels List Development Thread

 Post subject: Re: Blood Angels List Development Thread
PostPosted: Mon Aug 18, 2014 2:18 pm 
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Moin,

thank you for your answer. You are right. How can I garrison scouts with rhinos?
The Rules say:
6.1.5 Setup Spacecraft & Garrisons
The following types of formations may be set up on the table as ‘garrisons’ at the start of the game:
• Formations where half or more of the units (rounding up) are scouts OR
• Formations where no more than one of the units has a move greater than 15cms, and where none of the units are war engines OR
• Any formations that include units with a speed of 0 (zero).

But the Rhino is a unit that moves greater than 15cm and there a two of them?

If I could give them a rhino would cheer me up all right, I might say.

Ole

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Mon Aug 18, 2014 2:49 pm 
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Four sm scouts have the scout ability and the two rhinos do not, which makes up greater than half the fm having scout. That fulfills the condition of the first bullet point. Since the conditions are all "or" conditions, you're good to garrison them :)

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Mon Aug 18, 2014 2:51 pm 
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Ninja'd!

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Mon Aug 18, 2014 2:58 pm 
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The key word is OR. Only one of the three conditions need to be satisfied. Otherwise, the only formations that would be allowed to garrison would be formations containing scouts AND 0cm move units.

So, since more than half the units in a scout formation are scouts, they can garrison.

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Mon Aug 18, 2014 7:05 pm 
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I've also always wondered why BA scouts don't get heavy bolters. Can anyone think of a good reason for this? Seriously asking - there could be an angle I'm overlooking. However, at first glance it seems to be a continuation of the "Like Astartes, but not as good" theme that the original list had.

I played my final league game vs. Space Wolves last week and got my ass handed to me on a platter. Completely demoralizing game. I'll have to go over the pics I took and reflect a bit to figure out what exactly went wrong, but, I think it was a combination of cruel dice and his Reaver Titan and Land Raider formation. I'll write up a mini-batrep on it shortly. The only real lesson I came away with is that if anyone wants to spam Stormraven formations, they are welcome to do so. I wouldn't take them at any price even close to 250. But, I'll leave them as they are in the list.

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Mon Aug 18, 2014 8:38 pm 
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Moin,
captPiett wrote:
Four sm scouts have the scout ability and the two rhinos do not, which makes up greater than half the fm having scout. That fulfills the condition of the first bullet point. Since the conditions are all "or" conditions, you're good to garrison them :)


Kyrt wrote:
The key word is OR. Only one of the three conditions need to be satisfied. Otherwise, the only formations that would be allowed to garrison would be formations containing scouts AND 0cm move units.

So, since more than half the units in a scout formation are scouts, they can garrison.


Thanks Guys now you saying it, it's pretty obvious, isn't it?

I hope nobody comes up with a good reason why Blood Angels Scouts shouldn't have a heavy bolter.

Ole

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Mon Aug 18, 2014 9:47 pm 
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Just a question. I always used DC with the Drop Pod option -now I just saw, there's no such option listed in the DC's description -but I checked the Drop Pod's, and there's an option for the DC tacticals.

Did I used them wrong?


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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Wed Aug 20, 2014 10:22 am 
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Moin,

Version 2.3 says:
"4 Death Company Tactical units with 1 Chaplain plus transport"

plus transport means Drop pods, doesn't it?

The Armyforge app has no Droppod option. But surly that's is a mistake.

Ole

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Sun Aug 31, 2014 10:32 pm 
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Another question -Stormravens can planetfall -but in the descriptions of BA spacerafts I can't find the number of Stormravens they can carry -So how many? :)

Can I use the independent Stormraven formation as a planetfalling unit -or it"s only available for the ones transporting someone?


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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Mon Sep 01, 2014 4:43 pm 
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Ole wrote:
Moin,

Version 2.3 says:
"4 Death Company Tactical units with 1 Chaplain plus transport"

plus transport means Drop pods, doesn't it?

The Armyforge app has no Droppod option. But surly that's is a mistake.

Ole


Nudge kyussinchains and he can fix up the netEA BA list to add the missing drop pods ;)

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Mon Sep 01, 2014 6:04 pm 
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MephistonAG wrote:
Ole wrote:
Moin,

Version 2.3 says:
"4 Death Company Tactical units with 1 Chaplain plus transport"

plus transport means Drop pods, doesn't it?

The Armyforge app has no Droppod option. But surly that's is a mistake.

Ole


Nudge kyussinchains and he can fix up the netEA BA list to add the missing drop pods ;)


Already did that and he already replied. So that settled. Thank you.

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Mon Sep 01, 2014 6:05 pm 
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Xenocidal Maniac wrote:
I'll write up a mini-batrep on it shortly.


Moin,

I would love to read about it.

Ole

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Mon Sep 01, 2014 6:08 pm 
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Moin,

Xenocidal Maniac wrote:
The only real lesson I came away with is that if anyone wants to spam Stormraven formations, they are welcome to do so. I wouldn't take them at any price even close to 250. But, I'll leave them as they are in the list.



pati wrote:
Another question -Stormravens can planetfall -but in the descriptions of BA spacerafts I can't find the number of Stormravens they can carry -So how many? :)

Can I use the independent Stormraven formation as a planetfalling unit -or it"s only available for the ones transporting someone?


You can always give them "self planetfall" :spin

Ole

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Mon Sep 01, 2014 7:36 pm 
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Self-planetfall is available for them? Is it sure?

ah, and WTF is "moin"? :)


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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Mon Sep 01, 2014 7:51 pm 
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Moin,
no self planetfall is not available for them. It was only a suggestion for Xenocidal Maniac for both of these "problems"!

Ole

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