To tie the list closer to the theme/concept/focus of the list (one of mutual support/small horde/assault) Neal Hunt suggested perhaps some special rule or other might be in order.
I've tried a couple but they look like being too powerful as they deal with engagements and playing about with that mechanism seems a bit beyond me without the rule being OTT.
So are there any other ideas that people could see working with regards to the SW concept?
Neal has put forth two:
Neal Hunt wrote:
Pack Instincts - A formation in position to support an assault is allowed a countercharge move. This would need lots of thinking through but if it worked it would allow more support/FF and possibly disrupt the enemy or even allow the support formation to be "drawn in" and participate as part of the assault. Importantly, it is only useful for formations in close proximity to each other so it promotes that.[/i]
[i]Overrun - A SW formation making a consolidation move may move 10cm as long as at least one SW unit ends within 15cm of an enemy unit. This would be a cheap Hit and Run but it only helps if the army is acting aggressively in something resembling the Eldar rolling assault. Formations would have to remain close to take advantage of it for follow-on assaults. Again, lots of thought experiment and testing would be required but you get the idea.
Blacklegion has also put one up:
blacklegion wrote:
Countercharge
Units with the Countercharge ability are eager to gain the initiative in every engagement. If they are assaulted they abandon their positions and run headlong to greet their foe in close combat.
Units with the Countercharge ability gain +5cm on their countercharge* move but never gain the benefits of cover during assaults regardless if they initiated the assault or are being assaulted.
*and consodilation move too?