So for some time i thought about creating a Siege themed Imperial Fists army. At last they are famous for laying and breaking sieges*. ÂÂ

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For now i gather ideas and feedback to my ideas. This are only rough scetches whichi HAD to write down eventually before i forget them
So no document with the actual army list yet.
So how could the list look like?
It was pointed out to me in my Iron Warriors thread that a list should be either a Offensive Siege list or an Devensive Siege list. And here lies the problem.
An Offensive Siege list will pe tailored to utterly crush armies like Baran and Mossinians but will have a very difficult time against other armies because of their focus on AP-weapons (Tanks aren't famous for sitting on top of fortress walls you know ÂÂ

)
And Devensive Siege list will be played like Barans but with fewer but more expensive troops which actually don't care much about leaving their trenches because they have the same armour without trenches and other cover should be plentyful on the gaming table. But no DropPods, no Air-Assaults (they are defending not attacking).
So i think about actually combine this. In essence a siege laying army which is prepared for being attacked but also prepared to storm the enemy fortress.
So what should be in it? My list so far:
- Land Raider Crusader
- Land Raider Redeemer
- Siege Dreadnought
- Ironclad Dreadnought
- Thunderfire Cannon
- Tarantula
- Warlord Titan (Nemesis/Siege/Artillery Configuration): 2 Quake Cannons, Carapace Landing Pad and some other Carapace weapon. Speed 10cm, 7 Void Shields.
- Reaver Titan (Vandal/Ram/Siege/Gatebreaker Configuration): Power-Ram, Carapace Inferno Gun, some other Arm weapon
- Warhound Titan (Jackal/Siege Configuration) Inferno Gun and some other Arm weapon
- Thunderhawk CAS
- Fortifications** (Yes actual Fortification Walls and Bunkers with a 3+ Cover Save, no puny trenches. Space Marines are the elite. They will be tasked to defend the most importand sites so the fortifications there would be of a more improved standard. Likewise they semselfe will have more improved siege equipment available)
Things which will be gone:
- Thunderhawk Gunship (in a fortress/trenchsystem there is no room to land with a Thunderhawk, DropPods will be better due to their size and safe landing devices)
- perhabs Bikes
- perhabs Land Speeders
So this are only rough scetches and i hope i have made my point somewhat clear.
Any thoughts/ideas/comments on this?
*A role which GW seems to push the Salamanders into. Just look at the Thunderfire Cannon, Land Raider Reedemer and the Ironclad Dreadnought. The only non-Ultramarines painted models are painted as Salamanders. And onthe release of the current Space Marine Codex the example army for a defensive Space Marine force where Salamanders (with White Scars as example for an assault themed army and ironically Imperial Fists as a balanced army ÂÂ

)
** Could be forced to be placed in uninterrupted lines to show that it is actually a quality side the Space Marines are defending/holding. Or the spaces from segment to segment (which is 5cm, the same as Baran fortifications) could be threated as Rubble because of preliminary bombardment of the enemy.