Login |  Register |  FAQ
   
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 103 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7

The Thunderhawk - price increase

 Post subject: Re: The Thunderhawk - price increase
PostPosted: Sun Jul 31, 2011 11:15 pm 
Hybrid
Hybrid

Joined: Fri May 21, 2010 2:55 pm
Posts: 611
In general, I'd agree. It seems silly to be looking at changing the Thunderhawk before looking at the under performing units.

My suggestion would be to table this and possibly return to it after the other proposed changes are ran through properly.


Top
 Profile Send private message  
 
 Post subject: Re: The Thunderhawk - price increase
PostPosted: Sun Jul 31, 2011 11:26 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Aug 02, 2008 3:22 pm
Posts: 5682
Location: Australia
Ginger

To be fair, everything you have noted is no different to most other armies. Stating enemy AA as a reason is pointless due to the TH armour. The %'s in all respects will all add up to show that a Marine Air Assault is still one of the strongest armies out there no matter how you down-play it. The 1/3 restriction will only effect the ally element which is really the discussion here - not the Marine element.

_________________
Frogbear is responsible for...
Previous World Eaters
Previous Emperor's Children
Previous Death Guard
Previous Imperial Fists
Previous Chaos Squats


Top
 Profile Send private message  
 
 Post subject: Re: The Thunderhawk - price increase
PostPosted: Sun Jul 31, 2011 11:56 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Nov 16, 2005 7:20 pm
Posts: 5483
Location: London, UK
4+ RA fails 25% of the time, and a critical 1/6 of the time. So there is a 1:24 chance of being shot down, even for Landing Craft. while unlikely, losing a fully laden LC this way really sucks. So most torunament players I know nearly always planetfall the beasts - at an additonal 200pts cost. Obviously you can take the risk if you want to . . . .

Other armies have separate transport costs, but they are included in the Marine costs. Buying THawks means dropping the integral transport - and before anyone else suggests it, lets not tweak the list by trying to separate out the transport into separate upgrades - that way lies madness! The point is that the list has been costed with the transport, and the formations are significantly weaker without it.

And the %'s only show that the SM list is better with a mixture of all elements including *some* air-transport. One of the hall-marks of an under-priced element of any list is to min-max it to see whether the advantages increase. If you try to do this with large numbers of THawks or Landing Craft, if anything the SM list becomes significanlty weaker. For example, try using the SM "1st company list" (5x THawks, 5x Terminators and 250 pts of characters). You may win one or two games, but I suggest your losses will outweigh your wins, not least because the list has many weaknesses.


Top
 Profile Send private message  
 
 Post subject: Re: The Thunderhawk - price increase
PostPosted: Mon Aug 01, 2011 12:45 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Aug 02, 2008 3:22 pm
Posts: 5682
Location: Australia
Ginger wrote:
4+ RA fails 25% of the time, and a critical 1/6 of the time. So there is a 1:24 chance of being shot down, even for Landing Craft. while unlikely, losing a fully laden LC this way really sucks. So most torunament players I know nearly always planetfall the beasts - at an additonal 200pts cost. Obviously you can take the risk if you want to . . . .


Incorrect. You also have to add the chance of hitting the thing first. Place in another 32% or 52% or even 80% if you need to boost your observations however you will see that the chance to shoot one of these things down is next to nothing. It is a very lucky person who gets to do it against Marines - yes there will be stories of how it has happened, yet it is not a normal thing at all. So the arguement for this as a case is null and void IMO. Sorry, just telling it as I see it. ;)

_________________
Frogbear is responsible for...
Previous World Eaters
Previous Emperor's Children
Previous Death Guard
Previous Imperial Fists
Previous Chaos Squats


Top
 Profile Send private message  
 
 Post subject: Re: The Thunderhawk - price increase
PostPosted: Mon Aug 01, 2011 1:35 am 
Hybrid
Hybrid
User avatar

Joined: Wed Apr 30, 2008 8:30 pm
Posts: 4234
Location: Greenville, SC
Quote:
Putting TH and LC into the spacecraft and titan 1/3 will prevent the entirely "airmobile" list for those who want to try a slightly more 'fluffy' style of play! Indeed in the 3K list it would preclude any form of air-transport with a WarLord titan, and virtually prevents it with a Reaver (unless of course you were thinking of dropping their costs accordingliy )


To my knowledge, spacecraft are not part of the 1/3 for allies so that would have no affect on things. Ignoring titans, you can still take a landing craft and three thunderhawks or 5 thunderhawks which should ensure anything you want air mobile will have the option. Yes, you won't be able to load up on air transport AND titans and taking the larger titans means air assault probably isn't going to be a huge part of your list, but it's not preventing anything except titans from factoring so heavily into air assault lists.

_________________
-Vaaish


Top
 Profile Send private message  
 
 Post subject: Re: The Thunderhawk - price increase
PostPosted: Mon Aug 01, 2011 3:35 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Oct 05, 2005 1:24 am
Posts: 4499
Location: Melbourne, Australia
MikeT wrote:
In general, I'd agree. It seems silly to be looking at changing the Thunderhawk before looking at the under performing units.

Actually just because it was the first topic didn't mean it was going to go first - just that it had a larger portion of interest from the New Adeptus Astartes thread so I figured that was a good a place to start as any.

None of these posts are intended to co-incide with the order of their introduction to a change. They're more to be discussed individually so I can then sort through to decide what actual changes will be proposed to the ERC for change.

A few folks seem to think the sky is falling and they're furiously looking for their skyhooks, when in fact the discussions are to help decide whether or not there will be changes. :D


Top
 Profile Send private message  
 
 Post subject: Re: The Thunderhawk - price increase
PostPosted: Mon Aug 01, 2011 9:41 am 
Purestrain
Purestrain
User avatar

Joined: Mon Jul 09, 2007 10:14 am
Posts: 3416
Location: Western Australia
Dobbsy wrote:
A few folks seem to think the sky is falling and they're furiously looking for their skyhooks, when in fact the discussions are to help decide whether or not there will be changes. :D
For me, it seems more that those that want to change the (balanced) list seem to think that it's their right to have the list change now (mainly because of a thread with the title The 'NEW' Adeptus Astartes... there isn't much wrong with the existing list) ;) .

By giving that thread the title it has, it is assumed by all those with good/fun/interesting/absurd/well meant/silly, etc, ideas that change is coming and they want to have their say in it. Most of the ideas thrown around since belong in variant lists at best (and some should not see the light of day).

Discussion is good but when something isn't really broken, it doesn't really need fixing.

_________________
Just call me Steve.

NetEA Rules Chair
NetEA FAQ

Want to play Iron Warriors in Epic Armageddon? Click HERE
Some of my Armies.
My Hobby site.


Top
 Profile Send private message  
 
 Post subject: Re: The Thunderhawk - price increase
PostPosted: Mon Aug 01, 2011 11:44 am 
Brood Brother
Brood Brother
User avatar

Joined: Sat Aug 02, 2008 3:22 pm
Posts: 5682
Location: Australia
Onyx wrote:
Most of the ideas thrown around since belong in variant lists at best (and some should not see the light of day).

Discussion is good but when something isn't really broken, it doesn't really need fixing.


Just being pedantic because I just finished a seminar where I enjoyed discussing such phrases in depth - so nothing more intended ;)

The above is not fact. Simple as that. It is an opinion, no more different that anyone else here has given. Only difference is that it has not been stated as your/anyone's opinion - just so we are all clear. Not everyone will see it that way - that's all.

Back to it :D

_________________
Frogbear is responsible for...
Previous World Eaters
Previous Emperor's Children
Previous Death Guard
Previous Imperial Fists
Previous Chaos Squats


Top
 Profile Send private message  
 
 Post subject: Re: The Thunderhawk - price increase
PostPosted: Mon Aug 01, 2011 12:12 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Oct 05, 2005 1:24 am
Posts: 4499
Location: Melbourne, Australia
Onyx wrote:
there isn't much wrong with the existing list) ;) .

But you agree there are things that could perhaps be done better/differently?

Onyx wrote:
By giving that thread the title it has, it is assumed by all those with good/fun/interesting/absurd/well meant/silly, etc, ideas that change is coming and they want to have their say in it.

Hey, it's a discussion board... <shrug> Also... assume nothing....

Remember, I've never said that there would be wholesale change. Anyone thinking that may be in for a nasty shock. Just because I've proposed it doesn't mean I'll look to implement it. But I also won't stop people from telling me their points of view and no one should decry them for it either.

Onyx wrote:
Most of the ideas thrown around since belong in variant lists at best (and some should not see the light of day).

You may be right to a degree but that's your view and you're entitled to it. Others feel the list isn't what it should be and here's where we try to find as close to a happy medium as possible.

Onyx wrote:
Discussion is good but when something isn't really broken, it doesn't really need fixing.

It's obvious half the board feels differently to that statement and given your statement above saying "there isn't much wrong with the existing list" I'm not sure you totally agree that the list can't have at least some tinkering. Right now I'm trying to ascertain what tinkering, if any, needs to be done.

Look, if folks aren't into trying something new because they feel the list isn't broken, that's 100% ok. However, others might like to try something new that makes it just a little less cookie-cutter and might not even break the list (my main aim BTW) - wouldn't that be nice? :) However, if nothing gets discussed we won't ever know.... Stagnation isn't ideal really.


Top
 Profile Send private message  
 
 Post subject: Re: The Thunderhawk - price increase
PostPosted: Mon Aug 01, 2011 1:00 pm 
Brood Brother
Brood Brother
User avatar

Joined: Mon Aug 11, 2003 7:27 pm
Posts: 5602
Location: Bristol
Onyx wrote:
there isn't much wrong with the existing list) ;)...Most of the ideas thrown around since belong in variant lists at best (and some should not see the light of day)...when something isn't really broken, it doesn't really need fixing.

That would all be matters of your opinion and obviously others disagree. Many consider there to be internal balance and/or background issues with the list as it stands. The list and units within it don't have to be 'really broken' to benefit from being tweaked and improved. Nor do flawed elements have to stay so because they have historically been so. That's not the way Net-EA development has worked in the past nor need it in the future.

As the new SM champion Dobbsy has every right to discuss and explore various options and to take a new approach to changing the list. Our opinions and arguments will help shape his decisions and despite the strong opinions on both sides I am confident he can find a good path forward. This isn't a democracy and ultimately the decision of changes to test out will come down to Dobbsy's judgement of what is best (ok, yes, in theory the ERC have a veto but in practice they are unlikely to use it) and I for one intend to support him and playtest changes where I get a chance.


Top
 Profile Send private message  
 
 Post subject: Re: The Thunderhawk - price increase
PostPosted: Mon Aug 01, 2011 1:04 pm 
Purestrain
Purestrain
User avatar

Joined: Mon Jul 09, 2007 10:14 am
Posts: 3416
Location: Western Australia
frogbear wrote:
Onyx wrote:
Most of the ideas thrown around since belong in variant lists at best (and some should not see the light of day).

Discussion is good but when something isn't really broken, it doesn't really need fixing.


Just being pedantic because I just finished a seminar where I enjoyed discussing such phrases in depth - so nothing more intended ;)

The above is not fact. Simple as that. It is an opinion, no more different that anyone else here has given. Only difference is that it has not been stated as your/anyone's opinion - just so we are all clear. Not everyone will see it that way - that's all.

Back to it :D

I don't ever write IMHO because it is ABSOLUTELY obvious that this is my opinion (and I don't see much humbleness in most of the comments that end with IMHO :D ).
This is obvious because I wrote it.
There is no one with a gun to my head forcing me to write something that is not my opinion.

So just so we're all clear on that, anything I write is my opinion ;) .

_________________
Just call me Steve.

NetEA Rules Chair
NetEA FAQ

Want to play Iron Warriors in Epic Armageddon? Click HERE
Some of my Armies.
My Hobby site.


Top
 Profile Send private message  
 
 Post subject: Re: The Thunderhawk - price increase
PostPosted: Mon Aug 01, 2011 11:48 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Oct 05, 2005 1:24 am
Posts: 4499
Location: Melbourne, Australia
Onyx wrote:
So just so we're all clear on that, anything I write is my opinion ;) .

How opinionated of you ;) :D Sorry just had to.


Top
 Profile Send private message  
 
 Post subject: Re: The Thunderhawk - price increase
PostPosted: Tue Aug 02, 2011 8:56 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Oct 05, 2005 1:24 am
Posts: 4499
Location: Melbourne, Australia
Topic goes night night. :)

Thanks for all the excellent debate and help guys.


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 103 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7


Who is online

Users browsing this forum: No registered users and 36 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net