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Black Templars V3.5 proposed changes

 Post subject: Black Templars V3.5 proposed changes
PostPosted: Sat Jun 13, 2009 10:49 pm 
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for now i'm thinking 250 for 2 and FF+5 and 100 points extra for the third one, I'd like to see if we can get the wording for the THT special rule before we start playing around with the way the THT works  :))




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 Post subject: Black Templars V3.5 proposed changes
PostPosted: Sat Jun 13, 2009 11:00 pm 
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250 is still too cheap. Just look how much better these are than a thunderhawk.

Why should the third one be cheaper too? As has been mentioned it's awesome as an AA shield, and at 100 points it'd be taken just for that.

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 Post subject: Black Templars V3.5 proposed changes
PostPosted: Sun Jun 14, 2009 12:59 am 
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Umm, at the risk of pre-empting things here, going with a DC1 unit for ~100 points may well be reasonable. It gets round the 'shield' issues, even if you pay the extra 100 points, because hits will get spread evenly and if attacked by fighters on CAP they will avoid the 'empty' THT. If anything these transports would learn to fear enemy CAP (and rightly so), but 4+RA will be reasonably safe - Nightwings being the significant exception of course. So this will generally encourage the use of Planetfalling from a spaceship, and only insertions rather than extractions etc, which I suggest is more in line with the intended use of the THT, isn't it?

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