Rug wrote:
Simulated Knave wrote:
And if Warhounds and Thunderbolts were Space Marine units, I think that'd be a much more reasonable objection...
Ok, lets assume that we don't ALL know ALL the fluff. Now this statement just makes no sense; they're in the Space Marine armylist aren't they?
What's a Space Marine? how does this dictate what I can choose from this "Space Marine" list to play a wargame with my mates?
every wargame dictates what you can use against your mates based on a fluff. it can be historical or science fiction based fluff but always restricts list making to match that fluff and make the game more balanced.
should you not like restrictions... well... play with your mates as you prefer, nobody says you cannot make your own house rules...
now with the changes:
after playing a couple of games with the trial changes this is what we found:
tacticals seem to work well at 300 points due to them being the only ground holding formation available... but also SM players seem to try to get the objectives in the last turn not to hold them for turns so i agree that the point reduction should help to see more tacticals in epic games.
vindicators see very low use at 250 and they are not going to be played more at 225... i find them to be a good unit but there seem to be better choices at their role. maybe they should be used as cheap upgrades to other units
preds really need the change, the comparison with warhounds was clearly on warhounds side. even with the change i still see warhounds being a bit superior choices to preds, but i´ve always thought that warhouds needed a litle increase in their cost.
tbolts are clearly better in SM lists due to the SR5 and them not being a SM unit should be enough reasons to make them cost a bit more. this is the most obvious change in my opinion.
25 points decrease in warlords cost makes no diference, but allows tbolts to be included in a 3000 point game what, in my opion, helps with the game balance. fair change if tbolts cost gets increased
my only fear about this changes is that many litle cost reductions could make a big bump to the army, as far as i have tested i havent found anything unbalanced, but more testing should be done