Quote: (Evil and Chaos @ 26 May 2009, 14:48 )
Quote: (Steve54 @ 26 May 2009, 07:34 )
From tourney results Marine have generally been shown to be the strongest army...
According to the UK tournaments, the Black Legion convincingly ruled the roost in 2008, with Codex Marines placing second.
In 2007 they placed fifth, and only in 2006 first.
I guess there could be a tendancy for noobs to the tournament circuit to take Codex Marines though, so that may depress their numbers somewhat?
Also other countries seem to have had different experiences with Marines to the UK tournament circuit.
Landspeeder Tornado
Terminators + Chaplain
Tactical + 2 Dred + Librarian (garrison)
Devastators + Landraiders
Devastators + Razorbacks
Reaver Titan
Whirlwinds
Scouts
This list has a few key flaws which make it sub-optimal.
1 - It has no air assault capability.
Sorry to say it but the Codex Marine list is not competative unless you rely on air assaults in some form, whether that be from Spacecraft/Drop Pods or Thunderhawks/Landing Craft. This flaw has not been fixed by any of the third party rules development groups.
2 - You've taken Dreadnoughts.
Dreadnoughts are rubbish unless they're air-assaulting, they don't have the speed to do anything if deployed on the ground, and don't have the resilience to form strongpoints to anchor a Garrison (indeed they may paradoxically make it more vulnerable by adding some Armoured Vehicle type targets for the enemy to shoot at). The NetERC have proposed using Dreadnoughts with 3+ armour saves, which you may find makes them useful.
3 - You took Land Speeder Tornados.
Land Speeder Tornados aren't as good as the stock Land Speeder, despite costing 10pts extra per model. The NetERC rule mods suggest you swap Land Speeders for Land Speeder Tornados for free, which is a more sensible costing.
4 - The Librarian should probably be with some Devestators.
With Devestators the Librarian can use his
Smite attack to the fullest.
5 - Land Raiders are too expensive to take many of them.
I normally only add a single Land Raider to a Devestator formation, not two. The EpicUK tournament group suggests taking them at 75pts instead of 100pts, and I agree that that is probably a more suitable price for them.
4 - You took 4 Razorbacks for one of the Devestator formations?
If you hadn't have taken so many Razorbacks & Land Raiders, you could have squeezed another formation into your army (perhaps a Thunderhawk Gunship) which would have acted as a force multiplyer. Instead you tried to build a ground-pounding Marine army, which as stated above, doesn't work well.
I note you have no Thunderbolt fighter aircraft, and no anti-aircraft Hunters... did you know ahead of time you'd be facing Tyranids?
Did your opponent also know what army he'd be facing?
It's much harder to make a sub-optimal Tyranid list than it is to make a poor Codex Marines list.