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Blood Angels List Development Thread

 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 1:10 am 
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Xenocidal Maniac wrote:
In an offline conversation with Jimmy, the concept of "Martyrdom" came up. He articulated what I am going for with the "Honor of the Chapter" rule perfectly. It fits in with the theme of Sanguinius' martyrdom.

Also, remember - the Blood Angels are not just warriors - they're artists, perfectionists, poets, and philosophers. They're a little more emotional than their other Space Marine counterparts, especially as evidenced by their susceptibility to the Black Rage.

I think they would probably drop to their knees where they stood and weep if the Sanguinary Guard were to die.

Also, it prevents the SG from being played as a suicide bomb. I mean, it could be played that way, but you will pay. Mainly I don't want people to just drop them in, gank a titan, and then let them die. That's what Terminators are for. The Sanguinary Guard require more finesse.

Well I'm not sure about you or other BA players but I myself don't "suicide bomb" anything and expensive Terminators even less so, particularly since most folks like to try and keep their activations alive. This would be one more reason not to take them for me unfortunately.

You've already stated they're a glass cannon why make the entire army pay for dubious fluff ("They're a little more emotional than their other Space Marine counterparts") reasons? I did say within 30cm not remove it altogether. Still, your choice. We can keep an eye on how many people use them and see what happens.


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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 1:36 am 
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The reason for the Honor of the Chapter rule isn't "dubious fluff reasons". It's to bring the cost of the unit down to a point where its actually usable, and it happens to have a fluff justification. I guarantee you NO ONE would have taken 4 stands at 475 points as you were suggesting.

In any event, I'll look at playtests and give the 30cm idea some thought.

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 1:51 am 
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Xenocidal Maniac wrote:
The reason for the Honor of the Chapter rule isn't "dubious fluff reasons". It's to bring the cost of the unit down to a point where its actually usable

Fair point. Will hopefully be trialling it tomorrow.

Just had a thought XM, was the commander option considered to add to the SG? There's no Inspiring Chaplain available when there's 6 in a Thunderhawk. Do the SG use Chaplains and Librarians in the 40K version?


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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 4:04 am 
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Good point. You actually can add any commander to a unit of Sanguinary Guard in 40k. They are really supposed to be bodyguards for the Chapter Master (Dante), but I guess there is nothing at all preventing a Chaplain or Librarian from accompanying them.

I can add the option, sure. Is it within the rules for Epic to have both a Supreme Commander and Chaplain in the same formation, though? Remember, the Supreme Commander is a mandatory addition.

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 7:47 am 
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Xenocidal Maniac wrote:
Good point. You actually can add any commander to a unit of Sanguinary Guard in 40k. They are really supposed to be bodyguards for the Chapter Master (Dante), but I guess there is nothing at all preventing a Chaplain or Librarian from accompanying them.

I can add the option, sure. Is it within the rules for Epic to have both a Supreme Commander and Chaplain in the same formation, though? Remember, the Supreme Commander is a mandatory addition.


Imperial Guard do it with their Sup. Com. and Commissars so there's precedent for that kind of thing.


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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 12:45 pm 
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I still don't really like the SG formation idea, it's not about balance I just think it feels really really odd in army scale. I'd rather they were just a supreme commander with honour guard - either add them like a character to the SC granting another attack, or make a separate SC+SG unit with better stats.

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 3:03 pm 
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Kyrt wrote:
I still don't really like the SG formation idea, it's not about balance I just think it feels really really odd in army scale. I'd rather they were just a supreme commander with honour guard - either add them like a character to the SC granting another attack, or make a separate SC+SG unit with better stats.

It is a fair POV Kyrt and I understand it's not everyone's cup of tea. We did discuss this when I asked about the inclusion of the formation and I think in the end it's just characterful for the list and adds something back to the list that lacks titans etc. I know Death Company and vehicle engines already bring some of that already but the SG are large enough to be a formation of their own so let's give the list something other than Terminators to do all the heavy lifting.


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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 3:07 pm 
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Just noticed that the DC have initative 2+. When did this occur?

Also why did Dreadnoughts get bumped to 75 each? They really don't bring anything more than other lists' Dreads. In fact the Furioso brings less as it's more situational having no shooter at long range.
Dreadnoughts seem to have reverted to the original document's 75 points in error. Unless you upped their cost at random :D


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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 4:14 pm 
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Damn typos! Typo ...Tycho... Seems the ghost of Erasmus has decided to haunt your word processor, mate. Time to call for an exorcism! :D

I'd expect the Init2+ is the same thing?

Speaking of Tycho, as to the earlier discussion of the Honor of the Chapter rule, I rather like the way it reflects and conjures up some of the BA fluff on fallen heroes. Much like how when Tycho fell during the 3rd War for Armegeddon, the entire BA contingent left the warzone to accompany his body back to Baal for his internment in the fortress.

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 6:25 pm 
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The computer that I had 2.3 saved to died, so I was working from the list that Dobbsy originally e-mailed me, which was 2.2, I think. I'll go in and make corrections.

Dreadnoughts should indeed be 50 points apiece.

DC should not be 2+, I am guessing. Again, that was in the 2.2 list that I received... I never knew them to be 2+

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 6:31 pm 
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Oh you know what, the DC being frenzied is +2 so to reflect their kinda in a hallucinatory haze/fugue state I expect. Charging at the enemy is going to roll 1+ init (in effect), everything else less likely.

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 6:53 pm 
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DC 2+ is because they are hard to control with sane orders.. -with frenzy, it's 1+! :)

SG is not my cup of tea, yeah -as they are now, they are not fit to my overall style of play!

btw, I also don't like the new predator -at the beginning of this playtesting for approval, we have only 1 type (Baal) in the list -now we have 3, more than most of the other SM lists.. I'm afraid, the BA list is getting more and more complicated, full of special units -next to other lists, it feels like too much toys -in the name of 40k, fluff, etc.


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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 7:03 pm 
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Aye I think pati is right. The DC shouldn't be easily able to sustain with. I disagree with March orders being 2+. Running straight at the enemy seems very DC to me :) in practice however they're not slogging their way across the map however so not really an issue

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 8:04 pm 
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I think DC being Init 2+ was probably the original intent. I understand the reasoning behind it. Leave it 2+ or switch it to 1+? I'm fine either way, inclined towards leaving it 2+. It does reduce their utility, however - there have been more than a few games for me in which a timely DC march helped me to contest an objective and win or tie a game.

As I said, I'm not married to the idea of the "Infernus" Predator. I can remove it. It does feel redundant to the Baal.

Pati, what about the SG do you not like and what are your suggestions on how to improve them? If it's just that they don't fit your overall style of play, well... unfortunately, I can't accommodate everyone's play style.

Also, I realize that there is some power creep going on in some lists under certain ACs around here these days, and please know that I am trying VERY hard to keep this list under control. Believe me, I am doing my very best to create a fun AND balanced list for everyone to enjoy.

Will make the corrections to the file as soon as I am able.

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 Post subject: Re: Blood Angels List Development Thread
PostPosted: Thu Oct 16, 2014 8:15 pm 
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my 2cents
-DC = init 2+, even with the march "hole", it's not unrealistic to imagine them having trouble "keeping it together" long enough to march across the board. I think how it is right now works in the broadest way in the simplest fashion.

-The Flamestorm cannon equipped Baal is probably extraneous. It in no way is unbalancing and in most ways is a specialist situation weapon in comparison to the standard loadout. Removing it is just about streamlining the list. Doesn't mean the unit "disappears" from EA, just not for this list (as we keep saying, this is A Blood Angels list, not THE Blood Angels list). Anyone by chance that happened to already convert one in the last 24 hours, rest assured your modeling investment is safe in the counts-as story ;)

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