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A good and solid 3000 pts list

 Post subject: A good and solid 3000 pts list
PostPosted: Mon Aug 11, 2008 10:30 pm 
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Yes, I noticed that the Questors will falter in heavy fire, and especially under crossfire. I can't wait to try that again :-)

Btw:
I realise the posting might fit better under a different topic, please move it to which ever is most appropriate.





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 Post subject: A good and solid 3000 pts list
PostPosted: Mon Aug 11, 2008 11:00 pm 
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Sorry, there are alot of pictures here:





Minutes before my entire tactical formation is crushed by the chaos forces, mutants and big mutants:


An optimistic angle, where the next round I have Lord of battles on the run, but surrounded by cloase combat troops and destroyed.


The Scouts are attacked by bloodletters and cultist and vaporised :-)


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 Post subject: A good and solid 3000 pts list
PostPosted: Mon Aug 11, 2008 11:03 pm 
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This is from the second match:

This is my second list:


The space marines are getting ready to strike:



The tactical formation is getting ready to be removed from the battlefield.



Left flank


*sorry for not rotation*
Close view on the left flank



Right flank:


All the good terrain in a box after the match :-)


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 Post subject: A good and solid 3000 pts list
PostPosted: Tue Aug 12, 2008 11:44 am 
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Thanks Hena.


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 Post subject: A good and solid 3000 pts list
PostPosted: Tue Aug 12, 2008 12:44 pm 
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Thanks for the pics!

And you´ll trash the minions of Chaos next time...  :agree:

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 Post subject: A good and solid 3000 pts list
PostPosted: Wed Dec 30, 2009 11:27 am 
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Hi all,

One year after, and I am back. Since I am playing with my kid brother (well, he's 31 now:D) and we normally are able to get some time off and opportunities around christmas, we've all added one year.

This time, we were playing with 2000 points.

Space Marines consisted of:

2 Tactical formationrons, one with supreme commande.r
1 Devestator formation
1 Biker formation
1 Land Speeder formation
1 Land Raider formation
1 Warhound titan with vulcan mega cannon and plasma cannon.

Chaos:
1 Nurgle Plague Tower
2 Slannesh scout titans in formation
2 formation of cultist
1 formation of beastmen with demoanologist with demons points (some first strike horses, and greater deamon)
1 Hellfire formationron (used to be cannons of khorne)

I dropped using the rules for Space Wolves as i had previously. To cut it short, Space Marines won a overwhelming victory. By the end of round 3, Space Marines had almost all chaos units on fall back orders. Only units left was his right flank of 1 intact cultist formation and one wound on the slannesh scout titan. All other was on fall back orders (routet) and he was unable to rally ANY of his toops.

Lesssons learned:
* Its GOOD to get your enemy units broken.
* Catch Nurgle Plague tower in crossfire with your Land Speeders will give him something to think about, even if you only score a couple of hits, he can still be broken.
* For the marines, the titan was an excellent choice, it gives some MUCH needed firepower with excellent movement and is ont easily suppressed.
* Suppress hellfire cannons as soon as possible, with their macro weapon they can be deadly.

Photos will be added for effect.

edit: changed squad to formation


Last edited by olona on Tue Jul 16, 2013 8:22 am, edited 2 times in total.

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