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Land Raiders

 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 6:15 pm 
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Athmospheric wrote:
all those weapons are mostly targeted by a machine spirit, though, have very reduced arc of fire compared to that of an infantry man, and must all fire from the same point (so lesser LOS/LOF). Be careful with straight number comparisons...

If 40K doesn't even make that distinction, why should Epic? They fire at BS4 with the Machine Spirit, just like Space Marines.


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 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 6:18 pm 
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75. 75. 75.

If people are going to go on at length about the need for increments of 25, we damn well can have increments of 25. :P

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 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 6:25 pm 
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Simulated Knave wrote:
75. 75. 75.

I agree with the 75 point value for the upgrade as they are either a) replacing a, concealed cost, 10 point Rhino, or b) the ability to teleport.


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 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 6:37 pm 
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I really like FF4+, just because the idea that a Land Raider can't outgun a Battlewagon just seems wrong to me. I'd prefer to stick with it.

However, I would sign off on 75 points/FF5+ if it came down to that.


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 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 6:38 pm 
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I doubt they're going to become excruciatingly popular at FF4+/75 points. But I've been wrong before.

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 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 6:50 pm 
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Simulated Knave wrote:
I doubt they're going to become excruciatingly popular at FF4+/75 points. But I've been wrong before.


I think the trouble then is that they become a far better choice than predators.


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 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 7:03 pm 
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Yes. Its very hard to do this bit of the marine list. Still I think now its clear there is the 350 point annihilator/Hunter formation and the FF4+ LR do nothing else other than further bury predator destructors. I'm all for 75 point LR's.


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 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 7:20 pm 
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Quote:
the FF4+ LR do nothing else other than further bury predator destructors.

FF3+ for Predator Destructors!

Seriously, why not? They're rubbish.

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 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 8:19 pm 
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A free predator destructor with every tactical formation! :)


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 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 10:19 pm 
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FF 3+ makes a hell of a lot of sense. The things pack more firepower than a Devastator unit does, and Devs have 3+...

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 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 11:15 pm 
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So am I reading correctly that the Land Raider isn't currently officially FF4+? I thought that had been locked in with the Marine changes a while back? Bit confused here.


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 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 11:17 pm 
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Official stats, those on the GW website, are FF5+.

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 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 11:21 pm 
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So is there a page in this mighty thread which summarises the current stats for land raiders? In particular the land raider redeemer?


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 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 11:50 pm 
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Evil and Chaos wrote:
Official stats, those on the GW website, are FF5+.


Geebus! That means I need to adjust the SW list LR.


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 Post subject: Re: Land Raiders
PostPosted: Fri Oct 08, 2010 11:54 pm 
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Dobbsy wrote:
Evil and Chaos wrote:
Official stats, those on the GW website, are FF5+.


Geebus! That means I need to adjust the SW list LR.


I'd wait, Hena's in the process of making a hopefully final call on LR stats and cost.


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