After a few games with this DA list I figured I'd post a few comments.
First of all, we mostly play scenarios, and not the tournament one. Most fights are not really that fair, so I won't really take a stand balance-wise.
The list plays interestingly, personal favourite new unit is Land Speeder Darkshrounds, kind of like having fast moving infantry without transports that works like infantry with transports, but without the hassle of hopping in and out between every move.
As far as list building goes, the Deathwing, Ravenwing, Ironwing split is a bit restrictive. There's really a single unit you have to take in order to get any one of the more interesting units - for example if you'd like to get a Vindicator detachment and a Whirlwind detachment, you have to have _two_ Predator detachments. If you want to add a Relic, you have to have _three_ Predator detachments. For every land speeder or flyer detachment you have to have a bike detachment.
Perhaps the restriction to additional units of the wing-type could be something like 2 support detachments of that particular type - up to one of which may be replaced by a line company detachment?
There are a few units that seem to be a bit off in the current revision of the list - I really don't see a reason why ravenwing knights would get FS. In my opinion the higher firefight value was already enough.
Also, the Land Raider Crusader is not using the profile that's in the approved lists - this gets a bit confusing since you have to remember different statlines for the same unit:
Quote:
Land Raider Crusader AV 25cm 4+ 5+ 5+
2× Hurricane Bolters (15cm) Small Arms EA(+1)
Twin Assault Cannon 30cm AP4+/AT4+
Reinforced Armour Thick Rear Armour Transport May transport three infantry units without Jump Packs or Mounted; Terminator units count as one and a half units each, rounding up. Counts as a Land Raider for the purposes of being transported.
..edit: same also applies to Hunter at least. Also lasc sponson predators have the wrong attack type for the sponsons
I also kind of liked that the DA previously only got ground-based AA in Dreadnoughts. Yes, it did perform quite poorly due to the really slow movement that Dreadnoughts suffer from, and due to that their inability to actually follow fast moving formations with their AA bubble. That did kind of give DA a unique weakness - a vulnerability to aerial units.
Here's a picture of about half of the Dark Angels I've painted so far to match this current revision of the list. This particular list got totally fkin murdered by a Minervan Tank Legion list with about 1k more points. The point of the scenario was to survive for a number of turns - due to some horrible dice rolling and infantry starting inside the transports for "fluff" reasons that didn't happen. Keeping infantry inside transports is total murder in EA.
