(Weedow @ Mar. 07 2007,18:27)
QUOTE
How to play necrons? What troops should you field?
Can you regroup a necron group without blastmarkers to recover lost units?
I have seen peoples fielding many monoliths, arent you restricted to one per phalanx?
Does necron vehicles really phase out?
Is "implacabel advance" fore all necrons but C?tan or only fore infantery?
As far as how to play them, they're relatively different to play. In the games I've played against them I've mostly seen them fielded as a nearly all teleport army. A C'tan is a wonderful leader to the army. Combined with a single Monolith and a teleporting unit of Flayed Ones. Advance a Phalanx through the Monolith to shoot your target and then have the C'tan declare a combined assault with the Flayed Ones and the Phalanx. And probably the biggest thing to do: Hit the biggest nastiest thing in the enemy army (preferably their BTS) with a sledgehammer of attack to make sure it is annihilated in a single turn when you hit it.
You can indeed Regroup without blast markers in order to regain dead units. Infact I've seen Corey (the army champion) Regroup out of a Tomb Complex to take a unit I'd reduced to just his 3 Tomb Spyders and his Necron Lord back to full strength.
Monoliths are currently restricted to 0-3 per Phalanx, not 0-1. So you can potentially field a large number of them. But past experience has indicated that they're not particularly fantastically useful if unsupported.
Necron vehicles do indeed phase out if broken, except for War Engines other then the C'tan.
Implacable Advance applies to any formation containing models with the Necron special rule I believe. That's the way I've always seen it played, anyway.