Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 3 posts ] 

Broken Pylons

 Post subject: Broken Pylons
PostPosted: Sat May 27, 2006 1:06 am 
Brood Brother
Brood Brother

Joined: Mon May 08, 2006 10:50 am
Posts: 1189
I'm rather currious as to the reasoning behind why Pylons don't phase out while most other vehicles and vehicle-equivilents in the Necron list do? What was the rational behind forcing them to remain wherever they were dropped? I'm not really complaining, I'm just wondering why this decision was made. The fluff out there and the 'style' of the army would seem, to me at least, to indicate that Pylons would need to be able to phase out. So I'm rather currious as to the reasoning for their land-locked state after initial teleport.


Top
 Profile Send private message  
 
 Post subject: Broken Pylons
PostPosted: Sat May 27, 2006 10:16 am 
Brood Brother
Brood Brother
User avatar

Joined: Tue Sep 27, 2005 9:52 am
Posts: 876
Location: Brest - France
Quote (Ilushia @ 27 May 2006 (01:06))
I'm rather currious as to the reasoning behind why Pylons don't phase out while most other vehicles and vehicle-equivilents in the Necron list do? What was the rational behind forcing them to remain wherever they were dropped? I'm not really complaining, I'm just wondering why this decision was made. The fluff out there and the 'style' of the army would seem, to me at least, to indicate that Pylons would need to be able to phase out. So I'm rather currious as to the reasoning for their land-locked state after initial teleport.

Balance, mostly.

While it may make no sense fluffwise, I think that at 200 points they would be way too powerful if they could phase out and teleport back in a better firing position the next turn. If you allowed them to phase out, I think their price would have to be upped by at least 50 points.


Top
 Profile Send private message  
 
 Post subject: Broken Pylons
PostPosted: Sun May 28, 2006 6:17 am 
Brood Brother
Brood Brother
User avatar

Joined: Tue Nov 08, 2005 5:02 pm
Posts: 525
Location: Baltimore MD
More actually.

There's also a couple of other issues.

1) If they phase out, it makes it absolutely vital that the enemy kill it in one shot.

2.)  It makes it virtually impossible for the enemy to supress the Pylon AA, in order to safely bring their aircraft into play if they phase out and auto rally.

_________________
Necron Army Champion
"Do not come whining to me because you are weaker than your enemy." - Alexander Corvinus


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net