just a general discussion so we can discuss the stats that new necrons should have so that every list uses maintains some coherency with each other, as i´ve done with the special rules, i use as starting point lord aarons nihilakh dinasty army.
NECRON OVERLORDseems right for me
NECRON LORDsame here
NECRON CRYPTEKnot sure why should it have inspiring
<<<<<<< Just trying to have a point to the upgrade since there is no pharia's any more. my idea was you have the option of a unit regenerating lord bonus , or a CC bonus from the crazy weapons tek the crypteks have.
NECRON WARRIORi agree with the 5+ armor, but should have the name changed to sautekh warrior so there is no confusion with the existing necron warrior
<<<<<< Yup, a name change is in order
NECRON IMMORTALi dont think immortals should have CC 4+, they used to have it due to their Resistance 5 in 40k but not now.
<<<<<< ya, I saw this too , dont know why its 4+, should be 5+
NECRON CATACOMB COMMAND BARGEseems right for me
NECRON GHOST ARKseems right for me
NECRON DEATHMARKSi would add the teleport ability
<<<<<< I wanted them to have teleport too but a scout, teleport, sniper unit would be the Cad of Cad reapearing/objective contesting units. Since they would all have it, with the current (v0.1) rules they would have the option to go into reserves when they broke and port back on to the table the next turn. seems like a bit much, but we will defantently talk about this more.
NECRON TRIARCH PRAETORIANSff 3+ seems too good, 4+ or even 5+ seems more appropiate. also dont underestand why do they have invulnerable save
<<<<<<<< the 3+ FF represents the fact that they have S6 AP2 assault staffs(in 40K) which is brutal and can cripple any unit even befor they assault. Invulnerable... meh, I dont know either. cus thier elite?
NECRON C´TAN SHARDseems right for me
FLAYED ONEScc 3+ seems too good, ff should be - and not sure about infiltrator, i see the point on it, just not sure about it
<<<< The flayed ones did not change from the current (epic) stats. only the FF add on was changed. they do have like 3 attacks base each (in 40k).
NECRON TRIARCH STALKERheat ray should have the option of firing as a flamer, it should be a 15cm AP4+ ignore cover
<<<<<< I guess?
CANOPTEK WRAITHi dont think they need any change from old wraiths. I dont see the point on giving them fearless. giving them lance makes them too good against AV making them AV hunters, and that is not their point
<<<<<< They got fearless cus they fearless in 40k, plus their NOT necron any more(in 40k) so cant come back
NECRON TOMB BLADESseems right for me
NECRON DESTROYERSno need on changing anything from old ones
<<<<<< Ya, what ever, I'm not touching these with a 40 foot stick. They changed in weapons and stats again(in40K) but if thats too much work for people then what ever.
NECRON HEAVY DESTROYERSno need on changing anything from old ones, this were greatly discussed for the old list
<<<<<<<< see destroyers
DOOMSDAY ARKseems right for me
ANIHILATION BARGEseems right for me
MONOLITHit was fine as it was, maybe without living metal (as i´ve said in the other thread) and adding the portal of exile. as i noted in the warriors iy should have the name changed to sautekh monolith
<<<<<<< name change yes, living metal.... it was kinda "their thing". ya they got slightly shafted in the armour department (in40K) but I dont know yet....
DOOM SCYTHEseems right for me
CANOPTEK SPYDERcc 4+ seems too good, but it may be fine as it has no extra attack. adding lance to scarab swarms seems a really good idea seeing how they work now. testing should be done though
<<<<<< They are monsterous creatures and tuff as hell in 40k now(3 wounds, up from only 2), but I liked the idea of them being more of a support thing and giving them a MW attack seemed excesive to me for some reason.
NECRON PYLONneeds no change
NECRON TOMB SPHYNXi dont think necrons need any new titan, they already have 2 that work fine.
<<<<<<< New list = New war engines, I based them off of the black and white scetch in the new codex, cant rememebr what page but its a full page old school looking pic near the front. There is a large disk shaped vessel and a kind of gaint spyder looking robot on the left. The Tomb Sphnx seemed like a good idea and the other one is basily the bane blade of necron tanks(NO SUPCOM THO). Also I didnt think they would have the planet eaters guarding their own planet
there are 2 units missing, night scythe and lychguards
<<<<<< See other thead on Night Scythes. And I just dont see enough difference between the lychguard and the Praetorians to add in another unit... or maybe I was just lazy
again these are my opinions, just a starting point so we can discuss these things, final decisions should be done by the AC (zombocom)