There were a number of comments
made on another thread, and I wanted to address them separately. One reason is to bring some focus to the discussion, but the other is because longer threads tend to scare off people, especially when the topic is buried on page 7.
Okay, let's talk shop. First off, I read back over the thread and these are the comments (edited for space) on the Destroyers.
Quote:
I struggle to fit Destroyers in due to the cost of the formation.
Quote:
Necrons have better portal assault formations and the Destroyer formation is not big enough to last long out on the table.
Quote:
I don't know what your thoughts are but if they were to drop 25pts they'd look more appealing, if they dropped 50pts they'd probably make a lot of lists, but they aren't that bad as they are.
Quote:
Moscovian have you noticed your the only defender of the destroyers?
Quote:
Also remember that Destroyers are *better* in CC due to skimmer - not only can they always use the 3+FF, but CC specialists are useless against them.
Quote:
Thanks, good point... What I actually meant was that it's good to have the option to use CC against formations like tank companies or IG infantry formations, which gives the Necron Warrior formation more versatility, but it is still good to note the Destroyers will never be forced into CC against their will.
Quote:
I've used Destroyers plenty and find them extremely useful. They're expensive, but deadly.
So, clearly not a consensus that the Destroyers are underpowered, overcosted, worthless pieces, also showing I am not the only defender of them. But in fairness let's do some history on the units.
Up until version 4.2 of the Necron list, the Destroyers were 350 points for a formation, 25 points less than right now. The Heavy Destroyers had 2 x AT4+ shots. Everything else was the same. It was during this time that, amongst other things, the Destroyers were being shown in playtests to be overpowered, with emphasis on the Heavy Destroyers.
Here is just one such thread... Solutions ranged from making them light vehicles to bumping the price to 400 points!
Version 4.3 came out around the end of 2007 and Corey (the Necron Champ at the time) with advice from the community, changed the Destroyers to 375 points and changed the armament on the Heavies to 1 x AT3+. This was a change that I generally supported. This change made it to the 4.4 version which was published in the original Raiders.
Version 5.0 was the last change to effect the Destroyers. The Strategy Rating was fixed and the the Necron rule on how they regenerate was modified. While these did not target the Destroyers, the rule changes directly effected every formation in the list, including them.
It is now May 2011, three+ years later, and the feedback on the Necrons has been generally favorable. Because of proxies and how-to guides, there are more armies being built and played than ever before. I did a cursory check through the threads and did not find the Destroyers to be the subject of a complaint. Not until now, anyway.
So, for people who feel like the formation isn't playing well, here are my recommendations:
Try playing differently when you field these formations. Destroyers are extremely versatile; shooty and still good at assaults, great for support and claiming objectives, relatively speedy and being able to be fielded on the board or ejected from a portal. They canNOT be played the same way you would a standard Phalanx would be played. If you do, they will die. It may seem counter-intuitive to place them on the board, but doing so will allow them to engage garrisoned formations and free up portal usage. Because of their movement, placing them next to a Tomb Complex will allow them to portal from there in the event that things get dicey. Because the formations are small, most players will underestimate their usage. When you drop 6-12 dice on a sustained fire and take out a formation, only then will your opponent understand. Placing a lord in the formation is very handy for both shedding BMs and regenerating.
If you cannot stomach the idea of the Destroyers being unchanged, then playtest something else. Take some notes on how that extra 25-50 points helped and what else it purchased for you in the army. Determine the usefulness of that extra purchase in your game and report back.
I concede that the v5.0 changes could have had an adverse effect on the Destroyers that weakened them more than the Phalanx, but were that the case, I think more people would be commenting.
Any official changes are not going to be done willy-nilly. There isn't any 'experience card' being played here. The experience I have (as well as other players like Zombocom who have been playing them for a long time) should be used as a reference whenever possible, and I see no huge push to change the formation. In other words,
"Those who do not remember their history are doomed to repeat it" seems apropo.
However, maybe I'm wrong. How do you feel about the Destroyers? How often do you play with them compared to the total number of times you play the Necron? What kind of use do you get out of them? Successes? Failures? Generally what is your win/loss ratio like with the Necron army?
(edited to add links)