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[Playtest] Murder of Monoliths Redux Army 2 http://www.tacticalwargames.net/taccmd/viewtopic.php?f=70&t=14098 |
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Author: | Chroma [ Tue Dec 02, 2008 6:01 pm ] |
Post subject: | [Playtest] Murder of Monoliths Redux Army 2 |
So, I'm revisiting the "Murder of Monoliths" concept, based on Zombocom's concerns. First game saw a Necron defeat, because single Monoliths are surprisingly fragile. The first army had nineteen activations and fourteen Monoliths. This army "only" has fourteen activations... and SIXTEEN Monoliths! Other than giving your opponent a physical beating, how would you fight this? Murder of Monoliths Redux, Army 2 – 2970 points Warrior Phalanx 1 1 Necron Lord 6 Necron Warriors Warrior Phalanx 2 1 Necron Lord 6 Necron Warriors Warrior Phalanx 3 1 Necron Lord 6 Necron Warriors Warrior Phalanx 4 1 Necron Lord 6 Necron Warriors Pylon 1 1 Pylon Monolith 1 Extra Monolith Monolith 2 Extra Monolith Monolith 3 Extra Monolith Monolith 4 Extra Monolith Monolith 5 Extra Monolith Monolith 6 Extra Monolith Monolith 7 Extra Monolith Monolith 8 Extra Monolith Warbarque - BTS Goal Supreme Commander |
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