Tactical Command http://www.tacticalwargames.net/taccmd/ |
|
[Batrep] Steel Legion vs Death Metal http://www.tacticalwargames.net/taccmd/viewtopic.php?f=70&t=11011 |
Page 1 of 2 |
Author: | Chroma [ Fri Nov 16, 2007 2:11 am ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
Got in a fourth Necron playtest, this time against Steel Legion. This opponent hadn't played against Necrons in quite some time, but he'd heard the stories... though he didn't know he's be facing them today... cuz I'm cunning like that! *laugh* I'll post the armies now, and the batrep tomorrow... I have to spend some time with my wife! ![]() |
Author: | Chroma [ Fri Nov 16, 2007 2:13 am ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
Rules Used Markconz's Handbook Necrons 4.3 ("Void Shield" rule used for Necron repair) Armies Used Imperial Armour - 3000 points Regimental HQ 1 Supreme Commander 1 Commissar 12 Infantry 7 Chimeras 1 Hydra Tank Company 1 - (BTS Goal) 1 Vanquisher 1 Commissar 9 Leman Russ 1 Hydra Tank Company 2 1 Vanquisher 1 Commissar 9 Leman Russ Super Heavy Tank Company 3 Baneblades 1 Commissar 1 Hydra Super Heavy Platoon 1 1 Shadowsword 1 Commissar Super Heavy Platoon 2 1 Shadowsword Rough Rider Platoon 6 Rough Riders 1 Commissar Necron Tomb Guardians - 3000 points Tomb Complex Phalanx 1 - (BTS Goal) 2 Immortals 1 Pariah Phalanx 2 1 Immortal 1 Pariah Phalanx 3 1 Pariah Eques 1 6 Destroyers Eques 2 3 Destroyers 3 Heavy Destroyers Monolith 1 1 Obelisk Monolith 2 1 Obelisk Monolith 3 1 Obelisk Monolith 4 1 Obelisk Pylon 1 Pylon 2 Warbarque Supreme Commander |
Author: | Chroma [ Fri Nov 16, 2007 3:17 pm ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
Battlefield: 4x6 Necrons chose edge deployment. Deployment: Necrons hold all formation in reserve. Steel Legion garrisons the Rough Riders. Remaining deployment as shown: |
Author: | Chroma [ Fri Nov 16, 2007 3:28 pm ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
Turn 1 Not a lot of teleporting? Pylons 1 and 2 phase into existence? and both take 1DC damage from dangerous terrain, and Pylon 1 gets a Blast marker to boot! ![]() Strategy roll: Steel Legion Shadowsword 2 marches down the road towards the Imperial Objectives. The Super-heavy Tank Company does the same thing. Pylon 1 sustains fire on Tank Company 1, destroying a Leman Russ. Pylon 2 sustains fire on the Regimental HQ, firing at units not in cover, and takes out a Chimera. Shadowsword 1 advances, fires a long range shot at Pylon 1? and destroys it. ("Why didn't I do that first?" asks my opponent.) Tank Company 2 marches down the road. Tank Company 1 goes on overwatch. The Regimental HQ goes on overwatch. The Rough Riders march and spread out to form a zone of control "shield"? ![]() End of Turn: All formations rally. |
Author: | Chroma [ Fri Nov 16, 2007 3:57 pm ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
Turn 2 More teleporting? Four Monoliths and the Warbarque show up, with only a little trouble: Monolith 3 picks up a single Blast marker. ![]() Strategy roll: Necrons Eques 1 arrives via Monolith 4's Portal and hoses down the Rough Riders, killing 5 of them, including the Commissar. Phalanx 2 then pops out of Monolith 1 to engage Tank Company 2? both sides score only four hits each? Steel Legion makes all their saves? the Necrons fail one, losing a Warrior? and then lose 4 more to combat resolution? ?The survivors flee to the Warbarque and disappear. ![]() Shadowsword 2 advances and suddenly Pylon 2 is gone as well! The Supreme Commander encourages Tank Company 2 to stand their ground and sustain fire on Monolith 1? scoring fourteen hits, they scrap the Monolith and Obelisk. Eques 2 emerges from Monolith 3 to fire on the Super-Heavy Tank Company? and does nothing. Monolith 4 receives some coded signals from the Warbarque before it sustains fire on the Super-heavy Tank Company and does 1DC damage to a Baneblade. The Regimental HQ prepares to advance, but feeling somewhat surrounded they hold and regroup, clearing all Blast markers. Monolith 2 advances on the Regimental HQ, zapping a Chimera and returning some Blast markers? Phalanx 1 then engages the Regimental HQ using the Portal of Monolith 2. ? ![]() Someone forgot to charge their lasguns as the massed Steel Legionnaires score *THREE* hits? felling 1 Necron Warriors, and scaring the Necron Lord who manages to make his invulnerable save. ?The Necrons then reap a bloody harvest as only the Supreme Commander, 2 Infantry, and 3 Chimeras survive the conflict. Tank Company 1 doubles on the Warbarque, doing 1DC damage? and a critical that shuts down the Portal. Shadowsword 1doubles on the Warbarque and does no damage, but manages to break the strange Necron vehicle. Monolith 3 doubles on the Super-heavy Company, catching it in a crossfire, but only places a Blast marker. The Super-heavy Tank Company advances to reposition, and hoses down Monolith 3 with an avalanche of fire? which takes out the Obelisk. Phalanx 3 advances out of the Tomb Complex's Portal and just looks around? End of Turn: Broken Necrons fade away. All Necron formations, both on and off board rally. The Regimental HQ stays broken and the Super-Heavy Tank Company fails to rally. |
Author: | Chroma [ Fri Nov 16, 2007 4:21 pm ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
Turn 3 Only Monolith 3 teleports in, near the Steel Legion Blitz? and breaks! ![]() Strategy roll: Necrons The Warbarque advances on Tank Company 1, pops up, and takes out 2 Leman Russ! Phalanx 1 then jumps into Monolith 2 and engages Tank Company 1 via broken Monolith 3! ? ![]() The Necrons lose 2 Warriors, the Pariah, and the Necron Lord, while the Steel Legion loses 4 Leman Russ, including the Commissar's Vanquisher, and the Hydra? ?the Necrons win by "1", putting a Blast marker on Shadowsword 1 and causing a Chimera crew to bail-out and flee from the nearby, broken, Regimental HQ. ?The Necrons secure the Steel Legion Blitz. ![]() The Steel Legion Supreme Commander is still in the fight as he orders the Super-heavy Tank Company to advance and fire on Eques 1? Five of the six Destroyers are? destroyed? the lone survivor flees. Shadowsword 2 doubles onto the Necron half of the battlefield and turns to fire on Monolith 4? and places a Blast marker. Eques 2 doubles to get Tank Company 2 in a crossfire? but does no damage. Phalanx 3 needs a little encouragement to leave the Tomb Complex, but eventually zips through the Portals to engage the far away Tank Company 2? ![]() Which turns out not to be the greatest of ideas? 3 Leman Russ are wrecked, but only the Necron Pariah survives, fleeing to the Imperial Shrine on the hill. Shadowsword 1 fails to turn around with an advance and just Heavy Bolters Phalanx 1 for 1 Blast marker? d'oh! Monolith 4 advances on the last Rough Rider? and eliminates him, while grabbing Steel Legion Obj 2. Tank Company 2 advances and fires on Phalanx 1, talking out 1 Warrior, breaking them. Monolith 2 doubles after Shadowsword 2, doing 1DC damage? not enough to break it? End of Turn: Broken Necrons fade away. Eques 1 fails to rally. The Regimental HQ still remains broken. Necrons 0 (none) vs Steel Legion 1 (BTS) |
Author: | Chroma [ Fri Nov 16, 2007 4:36 pm ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
Turn 4 Monolith 3 tries again? and arrives safely near Steel Legion Objective 1. ![]() Strategy roll: Steel Legion The two Leman Russ of Tank Company 1 sustain fire on Monolith 3? and break it! Shadowsword 1 follows-up by advancing and destroying Monolith 3. The Warbarque doubles and fires on Tank Company 1, taking out 1 Leman Russ and leaving the other broken. Eques 2 advances and fires on the Super-heavy Tank Company to no effect. Shadowsword 2 doubles to claim both forward Necron Objectives and fires on Monolith 4, taking out the Obelisk and breaking the Monolith. The Super-heavy Tank Company advances on Monolith 2? and wipes it out. ![]() Phalanx 2 comes out of Monolith 4 and engages Shadowsword 2? a critical hit destroys the Imperial war engine and no Necron forces are lost. ![]() Tank Company 2 doubles on Phalanx 2, kills 1 Immortal, and breaks them! ![]() Phalanx 1 marshals out of the Tomb Complex, restoring all its Warriors and the Necron Lord? End of Turn: Broken Necrons fade away. All Necrons rally. The lone Russ of Tank Company 1 fails to rally? Necrons 0 (none) vs Steel Legion 0 (none) Roll-off: TIE! Turn 5! |
Author: | Chroma [ Fri Nov 16, 2007 4:51 pm ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
Turn 5 Monolith 4 'ports in on the Steel Legion Blitz. ![]() Strategy roll: Necrons The Warbarque doubles to Steel Legion Objective 2 and wipes out Tank Company 1. Phalanx 2 pops out of Monolith 4 and wipes out the Regimental HQ! ![]() Shadowsword 1 doubles to contest the Steel Legion Blitz and breaks Monolith 4. The Super-heavy Tank Company advances on Destroyer 2 and wipes them out. Eques 1 doubles out of the Tomb Complex, fires on Tank Company 2 to no effect and grabs Imperial Objective 1. Tank Company 2 advances, securing the Necron forward objectives, and takes out Eques 1. Phalanx 1 doubles forward on Tank Company 2 to contest one of the Necron objectives? End of Turn: Broken Necrons fade away. Necrons 1 (BTS) vs Steel Legion 0 (none) Tie-breaker: Necron 1600 vs Steel Legion 2047.5 - Steel Legion Victory! |
Author: | plm2212 [ Fri Nov 16, 2007 4:57 pm ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
Man you guys must have a great time, wish there was anyone here who would play the EA version, but I am the only one interested. Again great report and my personal favorite awesome pics. Laters |
Author: | Chroma [ Fri Nov 16, 2007 5:07 pm ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
(plm2212 @ Nov. 16 2007,15:57) QUOTE Man you guys must have a great time, wish there was anyone here who would play the EA version, but I am the only one interested. ?Again great report and my personal favorite awesome pics. Thanks! It is tonnes of fun, plm2212! Where do you live that no one will play E:A? Have you tried demo games or anything like that? That's what got my local crew all fired up! Best of luck in finding players! |
Author: | nealhunt [ Fri Nov 16, 2007 6:04 pm ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
Looks like the army's getting pretty close. I'm curious about why you decided to mix the Destroyer types. I do like multi-purpose formations, but with the Necrons it seems like it would be very easy to choose targets. A uniform AP or AT role could be optimized. |
Author: | Chroma [ Fri Nov 16, 2007 6:10 pm ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
(nealhunt @ Nov. 16 2007,17:04) QUOTE I'm curious about why you decided to mix the Destroyer types. ?I do like multi-purpose formations, but with the Necrons it seems like it would be very easy to choose targets. ?A uniform AP or AT role could be optimized. Basically, cuz Corey asked me to try it. ?*laugh* I wouldn't do it again. With the change to a single shot each, the Heavy Destroyers are *not* worth 350 points. And, honestly, I still don't see what the big deal is with "regular" Destroyers with their two-shots each... for 350 points, they *should* be deadly! ?*laugh* I *do* support changing both Destroyer types to LVs... they're almost as big as a Vyper with their big butts... ? ![]() |
Author: | Chroma [ Fri Nov 16, 2007 6:12 pm ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
(nealhunt @ Nov. 16 2007,17:04) QUOTE Looks like the army's getting pretty close. Hey Neal, I think it needs a *least* a "once over" by the powergamer in your area, the one who broke open the Tyranids way back when! |
Author: | Charad [ Fri Nov 16, 2007 8:14 pm ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
Great report! I lived with it, thanks for entertaining story chroma. ![]() |
Author: | tv1013 [ Fri Nov 16, 2007 8:50 pm ] |
Post subject: | [Batrep] Steel Legion vs Death Metal |
(Chroma @ Nov. 16 2007,17:10) QUOTE Basically, cuz Corey asked me to try it. ?*laugh* I wouldn't do it again. With the change to a single shot each, the Heavy Destroyers are *not* worth 350 points. No kidding... if I did my math right, Destroyers perform slightly worse than Heavy Destroyers concerning AT shots, but have the benefit of AP as well. ?And if either Eques formation somehow manages to sustain fire, I'm pretty sure the AT fire is statistically equivalent. Destroyers do seem like the better, more flexible pick over Heavy Destroyers. Great report, by the way! |
Page 1 of 2 | All times are UTC [ DST ] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |