(Moscovian @ Apr. 10 2008,16:05)
QUOTE
Out of 8 turns, how many times did the Necrons win their Strategy Roll? ?Were the Turn 1 SRs won or not? Could a Turn 1 roll have off-balanced these particular games THAT MUCH? ?If so, the problem is STILL not the Supreme Commander but the army as a whole.
I won the SR roll 2 or 3 times in total I think, though I wasn't in a killer position for any of them.
I think with the mono nerfs (mostly the flux arc nerfs) it's a lot harder to do the first turn splat of doom. Not impossible to do it, but it's not an autowin anymore if you get first activation, which it used to be.
So yes, the mono changes have had an effect on the SR issue, but I do still think it's an issue, espectially since it's a "free" bonus on top of the already decent SR reroll. Perhaps if the SR rating improvement was instead of the reroll?
(Moscovian @ Apr. 10 2008,16:05)
QUOTE
Also, all of this fails to point out the changes to the Destroyers as well; a small but mentionable nerf.
Yup, the destroyers being 25cm move was a definate good nerf for me, much harder to get them into a good position without doubling. Heavy destroyers seem more worthwhile now at AT3+, and at 375 points (400 with lord) it really hurt when the formation got swatted down. Ouch.
Destroyers are far more ballanced now.