Quote: (Hena @ 18 Nov. 2008, 10:52 )
Henas' masterplan on how to use Pylons.
1. Deploy/Teleport on you own baseline or very, very near it! Only reason to not to is to get behind a terrain!
2. Deploy/Teleport behind terrain piece so that it cannot be seen unless gone around the terrain. Note that failing to do nr 1 will make this pointless.
3. Garrison one (on blitz obviously, anything else is most likely too far from board edge) and put it overwatch so that it cannot be closed in without damage.
4. Teleport rest of your army on opponents face and hammer away. This bit is needed so enemy is too busy to actually do something about Pylons.
Necrons can't Garrison, except Phalanxes off a tomb complex. Pylons can never Garrison.
Basically, pylons are pretty good against exactly one type of army, the air assault list (though still easy to break, send in a fighter squadron, teleport terminators etc), and utterly useless against any other army.
Bear in mind that other that the pylons, the air assault/teleporty marine list is otherwise almost impossible for Necrons to beat, as they have nothing but chaff to send the monoliths at, leaving the marines free to land, kill and run away again. Necrons excell at hitting slow moving units before they can run away, Air Assault Marines are the opposite of that.