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Nitpicks Knapsack - Scratchbilding, painting and 3D stuff

 Post subject: Nitpicks Knapsack - Scratchbilding, painting and 3D stuff
PostPosted: Thu Apr 05, 2012 9:58 am 
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This thread will now be a catch-all for my 6mm affliction activities

Since way back I have longed for a Nurgle cult style army. Initially I wanted to create a ragtag fanatic horde of giant-snail followers for 40K. However, that never came to be and having abandoned that scale for epic I am thinking of 6mm slimification instead.

However, the nurgle war-engines are fairly difficult to come by (or ridiculously priced) and I have been toying with my own ideas. So here is one for a Plague Tower. Admittedly a very rough sketch indeed, just to get an idea of the basic shape and components.
Attachment:
File comment: Traitoresque Plague Tower
PlagueTower1.jpg
PlagueTower1.jpg [ 50.93 KiB | Viewed 21492 times ]


Is it too boring?

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Nitpicks Knapsack (Scratchbuilding and 3D designing and printing and painting)


Last edited by Nitpick on Thu Aug 13, 2020 10:40 am, edited 7 times in total.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Thu Apr 05, 2012 10:03 am 
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Suitably slimed i recon that could work. Not sure about the gun in the main turret, does not look so nurgly – maybe more or a mortar or catapult?

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Thu Apr 05, 2012 10:47 am 
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The track section looks particularly slug-like to me :)


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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Thu Apr 05, 2012 11:04 am 
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Thanks, I was a bit unsure about using the old super heavy trick, but I think it might work. Guns are placeholders. A mortar is preferable, I agree. I also need two battle cannons which I plan to mount one above the other in bunker style slits in the tower.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Thu Apr 05, 2012 12:18 pm 
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Classically, Nurgle has two superheavy weapons - the Plauge mortar (60cm range, lots of disrupt BPs) and the Rot Cannon (90 cm range, a single APAT shot)

what you've got would do nicely for the latter.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Sun Jun 03, 2012 5:47 pm 
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Time for some threadromancing. I just wanted those of you who gave me good advice to know that it did not pass unnoticed.
Still the same approach, a more suitable Nurgle bulk to the chassis this time around, though. Courtesy E&C-ware.

Attachment:
IMG_0561.JPG
IMG_0561.JPG [ 218.13 KiB | Viewed 21329 times ]


The whole assembly, bar the barrel for the main snot-gun. The maingun will be a standard simple low fixmount design, with organic guckiness attached.

Attachment:
IMG_0563.JPG
IMG_0563.JPG [ 236.11 KiB | Viewed 21329 times ]

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Sun Jun 03, 2012 8:11 pm 
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much better! gives me some inspiration :)

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Wed Jun 06, 2012 3:09 pm 
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Some nurglified exhausts:

Attachment:
IMG_0565.JPG
IMG_0565.JPG [ 210.08 KiB | Viewed 21235 times ]

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Thu Jun 28, 2012 9:30 pm 
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After some protracted unableness to post pictures (masterfully solved by our almighty master of the web), here is the end result!


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IMG_0586.JPG
IMG_0586.JPG [ 177.51 KiB | Viewed 21115 times ]

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Thu Jun 28, 2012 10:18 pm 
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Nice conversion!

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Jun 29, 2012 4:51 pm 
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Thanks! Some crudeness here and there, but seeing as minor corruption is to be expected in these particular demon engines, I am quite happy with the results. I had fun building them. Some more pics on angles and company. The actual camera angle distorts scale a bit, it is actually substantially bigger than the contagion in the foreground...

Attachment:
IMG_0578.JPG
IMG_0578.JPG [ 209.37 KiB | Viewed 21045 times ]

Attachment:
IMG_0574.JPG
IMG_0574.JPG [ 202.6 KiB | Viewed 21045 times ]

Attachment:
IMG_0585.JPG
IMG_0585.JPG [ 200.27 KiB | Viewed 21045 times ]

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Jun 29, 2012 5:58 pm 
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I really like your work on these so far! I'd maybe add a bit of 'flesh' to the frontal cannon though. Somewhat like Granny Wendy's recent plaguereaper conversion.

If you haven't yet, give liquid green stuff a try. I've been using it to make Nurglifified infantry and it's really good for getting natural fleshy layers on minis at this scale.


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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Jun 29, 2012 6:36 pm 
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Nice conversion, very imaginative.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Jun 29, 2012 6:52 pm 
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CaptainSenioris wrote:
I really like your work on these so far! I'd maybe add a bit of 'flesh' to the frontal cannon though. Somewhat like Granny Wendy's recent plaguereaper conversion.

If you haven't yet, give liquid green stuff a try. I've been using it to make Nurglifified infantry and it's really good for getting natural fleshy layers on minis at this scale.


Thanks! I'm not really satisfied with the main gun either. I'll look into that liquid stuff! Also planning on adding chains and piping before I start painting.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Sat Jun 30, 2012 10:10 am 
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Wow excellent work


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