Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 6 posts ] 

Basing Tutorial

 Post subject: Basing Tutorial
PostPosted: Wed Oct 29, 2014 4:36 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon May 19, 2014 2:21 am
Posts: 608
Location: Australia
Hi guys, about to start work on my next epic army and I've found that i'm decent at the painting of this scale, but not great at basing.

So I'm here to ask you more experienced fellows. My next army is a Pre Heresy Dark angels army, so a lot of Black armor, red trim, white robes.

Any tips, suggestions or links to basing tutorials would be most appreciative.


Top
 Profile Send private message  
 
 Post subject: Re: Basing Tutorial
PostPosted: Wed Oct 29, 2014 9:51 am 
Brood Brother
Brood Brother
User avatar

Joined: Sun May 30, 2010 6:55 pm
Posts: 803
The main ingredients for my bases are:

- Sand
- Small pebbles and stones
- Slate
- Small branches, preferably dried roses
- Clumps of foliage
- Electrostaic grass
- Tufts
- Plastic ruins from the E40K era

I get my sand from a local household store, its normally used for bird cages. I sieve said sand, because there is always lime and chalk mixed together with the sand, which should be removed as it absorbs and clumps the sand otherwise. Not a real problem with 28mm but a real hassle on 6mm. Afterwards I mix the sand with some stones and pebbles.
This mix is the basic mix for all my bases. Next I use a theme complimenting the army colour scheme. There are two major factors you should look out for, contrast and theme. Jungle fighters look bad on white snowy field even if the have a strong contrast. Vice versa, completely white snow troopers look bad in a complete white snowy ground. I also try to match te tables we have at our club.

For Pre Heresy Dark Angels I would now analyse the theme:
- Black, White Robes, Red Trim -> Dark Theme
- Space Marines, so no camo -> No theme needed to fit the base (different with animalistic armies like Tyranids or camo-heavy ones like Guard)
- High contrast to miniatures -> No greyisch cityfight (not enough contrast), no completely white snow (contrast too heavy)
- Possible themes:

Desert (Snakebite Leather Base, highlighted with Bleached Bone or equivalents; heavy use of pigments, beige tufts, occasional green tufts, cactii, palm trees, ruined ork huts, ruins in general - painted in a contrasting colour to the Marines, e.g. red, beige, very light grey)

Jungle (Dark Brown Base, Highlighted with Dark Flesh and a Mix of Dark Flesh and White; static grass, branches that look like fallen timber, trunks etc., Busch Farnbueschel or equivalent, foliage, tufts, palm trees, yellow or red ruins)

"Normal Theme" (Dark Brown, Highlighted with US Field drab, Gravezard Earth or something similar. More leaning towards yellow than to red with the Jungle theme; static grass, foliage, tufts in various colours, ruins in light grey or red, rarely go for fallen timber)

You could even go for the "Winter Route" but use only speckles of white snow, think more of Tundra than Arctic. What MIGHT work is even something like a muddy battlefield, with trenches, barbed wire, sandbags and so one. This heavily depends on the colour of the sand as you should avoid vegetation for most bases. If the base is too dark, try something else. The key in most bases is in fact the static grass as it is pretty bright (most of mine is anyway).

Thats my tiny advises. hope it helps

_________________
My blog - A man without a mountain of unpainted lead is no real man!


Top
 Profile Send private message  
 
 Post subject: Re: Basing Tutorial
PostPosted: Wed Oct 29, 2014 3:24 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu Feb 13, 2003 5:13 pm
Posts: 36987
Location: Ohio - USA
Since we started Epic in '90 ... we keep with the old school standards and normally don't flock infantry. However, we do flock/sand, some artillery, dreadnaughts types, Titans, etc., terrain, etc. ... Image This was just using different colored sands, model railroad small rocks etc ... buy just brushing the base with white gun/school glue, etc. And sprinkling the flock/sand/rocks around the base. Over a catch bin to get the extra after shaking it off ... repeat ... Image Image Sometimes adding peppercorn and dessicent ... Image Image Image

_________________
Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."


Last edited by Legion 4 on Wed Oct 29, 2014 3:41 pm, edited 1 time in total.

Top
 Profile Send private message  
 
 Post subject: Re: Basing Tutorial
PostPosted: Wed Oct 29, 2014 3:38 pm 
Brood Brother
Brood Brother

Joined: Mon Jul 11, 2011 8:32 pm
Posts: 810
Location: Copenhagen, Denmark
You really should take a peek at these two plogs:
1: Zaïus's
2: Elsmore.

_________________
Let there be code.


Top
 Profile Send private message  
 
 Post subject: Re: Basing Tutorial
PostPosted: Wed Oct 29, 2014 4:39 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Feb 14, 2003 12:46 am
Posts: 27069
Location: Edmond, Oklahoma USA
Hi!

I used to not flock the bases, other than a goblin green paint job.

Several threads on these forums made me change my preference to flocking/adding more detail to the bases. They just look better to me now. :)

Primarch

_________________
Primarch


The Primarchload
Magnetized Titans Tutorial
Net Epic Gold
Heresy Rules


Top
 Profile Send private message  
 
 Post subject: Re: Basing Tutorial
PostPosted: Thu Oct 30, 2014 4:01 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon May 19, 2014 2:21 am
Posts: 608
Location: Australia
Thanks guys!

This will be a great help. Planning on going the desert sand look i think for this next army


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 


Who is online

Users browsing this forum: No registered users and 92 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net