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Armageddon Enclosure Bronze
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=7&t=13293
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Author:  Otterman [ Tue Aug 12, 2008 1:42 pm ]
Post subject:  Armageddon Enclosure Bronze

This topic is a continuation of http://www.tacticalwargames.net/forums/ ... 44;t=11410

The investment cast will soon be on its way to me. Note the purty picture.

I also received David Mihail's print. While slightly better than Acu-Casts (and cheaper), it doesn't have the resolution of this bronze.

Author:  Reaver [ Tue Aug 12, 2008 1:51 pm ]
Post subject:  Armageddon Enclosure Bronze

Phwoar! A thing of beauty, O-man.
Really, really cool!

Regards,
Reaver

Author:  Warmaster Nice [ Tue Aug 12, 2008 2:05 pm ]
Post subject:  Armageddon Enclosure Bronze

Heavy Metal dude!!! :D :D :D

*sigh* looks like the days of old fashion sculpting is over. I might as well start learning 3d modelling right away :D

Author:  Otterman [ Tue Aug 12, 2008 2:22 pm ]
Post subject:  Armageddon Enclosure Bronze

Quote: (Warmaster Nice @ 12 Aug. 2008, 08:05 )

*sigh* looks like the days of old fashion sculpting is over. I might as well start learning 3d modelling right away :D

Nah, I don't think so. There are still some areas where traditional sculpting has distinct advantages.

Traditional sculpting covers a wider range of sizes. 3D design and print seems impractical  for 6mm infantry (or smaller) and 28mm vehicles (and larger). Future 3D printers will address this, however.

Most 3D printers have an unpleasant layering effect.

Sculpting has very low costs; all that is needed is some sculpting material (Sculpey, Fimo, greenstuff, etc.) and a toothpick.

Sculpting is immediate and personal; there is no need to send a file to a printer, get the print, correct mistakes, and so forth.

It is easier to hand-sculpt an organic form, like Tyranids, than design in 3D.


For a dork like me who has poor manual dexterity, though, 3D design is heaven. I highly recommend MoI ( http://moi3d.com/ ), Moment of Inspiration, for a mere $200. That's pretty cheap for a starter design package. Compare to Rhino 3D, a more complex and capable program, for $1000.




Author:  Dave [ Tue Aug 12, 2008 2:27 pm ]
Post subject:  Armageddon Enclosure Bronze

It looks awesome Otterman. I eagerly await it.

Author:  Tiny-Tim [ Tue Aug 12, 2008 2:40 pm ]
Post subject:  Armageddon Enclosure Bronze

Absolutely brilliant.

Author:  Justiniel [ Tue Aug 12, 2008 2:58 pm ]
Post subject:  Armageddon Enclosure Bronze

A thing of beauty
I'm sure it has a very reassuring weight too

Author:  scream [ Tue Aug 12, 2008 3:02 pm ]
Post subject:  Armageddon Enclosure Bronze

This is just a piece of art :) How much did it cost you ?

Author:  Vaaish [ Tue Aug 12, 2008 3:18 pm ]
Post subject:  Armageddon Enclosure Bronze

Wow. Very nice. Looks like it got all the details on the rivets too.

I would have to disagree that 3d is harder for organic forms. There are a variety of modeling techniques and software such as zbrush that make organic forms relatively simple to model and detail.

For most things, I'd actually recommend the free program, Blender. I've used 3dstudio MAX and Maya extensively and unless you are attempting high end physics simulation or integration with an external renderer like renderman, you can achieve the same quality results as most any other platform.

Author:  Dwarf Supreme [ Tue Aug 12, 2008 3:19 pm ]
Post subject:  Armageddon Enclosure Bronze

Amazing.

Author:  BlackLegion [ Tue Aug 12, 2008 3:40 pm ]
Post subject:  Armageddon Enclosure Bronze

Just wow :) :agree:

Author:  levinas [ Tue Aug 12, 2008 3:49 pm ]
Post subject:  Armageddon Enclosure Bronze

Superb.  :agree:

Author:  Otterman [ Tue Aug 12, 2008 4:52 pm ]
Post subject:  Armageddon Enclosure Bronze

Quote: (scream @ 12 Aug. 2008, 09:02 )

This is just a piece of art :) How much did it cost you ?

My investments so far are:
$90 for Forge World model
$200 for MoI (although that is also used for Zombie Robot development, little spaceships, etc.)
$30 for Acu-Cast prints
$20 in silicon and resin for initial Acu-Cast copies
$25 for David Mihail's version
$70 for this bronze
$20 for my own copies from the bronze

I can probably re-sell the Forge World Medusa and recoup that cost. And speaking of Forge World, perhaps I can sell the bronze master to them and recover part of that cost.

What I'm really paying for is the experience.

Future predictions:
Bronze arrives via mail on Friday, August 15 (in time for me to take care of Bella throughout the weekend)
First half of mold pour on Sunday, August 17.
Second half of mold pour on Monday, August 18.
Resin test castings on Tuesday, August 19.
Refinements to mold until Thursday, August 21.
Regular casting by Friday, August 22.
Based on first mold behavior I will probably do a second and third mold.




Author:  Otterman [ Tue Aug 12, 2008 4:57 pm ]
Post subject:  Armageddon Enclosure Bronze

Quote: (Vaaish @ 12 Aug. 2008, 09:18 )

Wow. Very nice. Looks like it got all the details on the rivets too.

I would have to disagree that 3d is harder for organic forms. There are a variety of modeling techniques and software such as zbrush that make organic forms relatively simple to model and detail.

For most things, I'd actually recommend the free program, Blender. I've used 3dstudio MAX and Maya extensively and unless you are attempting high end physics simulation or integration with an external renderer like renderman, you can achieve the same quality results as most any other platform.

Well, keep talking. You're starting to convince me.

Author:  Evil and Chaos [ Tue Aug 12, 2008 5:12 pm ]
Post subject:  Armageddon Enclosure Bronze

I too recommend Zbrush for oganics.

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