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Obelisk design

 Post subject: Obelisk design
PostPosted: Sun Sep 20, 2009 12:29 am 
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I really like this alot.

The vanes that Vaaish was talking about are way cool, however if I had a models such as this, I would not be crying about it.

Awesome job Zombo and Vaaish. Also top work on adopting Vaaish's ideas into yours Zombo. Good to see a product where two people can work together to produce something that is awesome.

If I cfould add anything, it is possible to get the extra lines in the central obelisk much in line with what Vaaish had? Just a thought.

Cheers....   :agree:

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 Post subject: Obelisk design
PostPosted: Sun Sep 20, 2009 12:38 am 
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Zobo, here is the 3d file for my obelisk. the central spire and detailing is a separate object from the rest of the models so you can split off anything you want.




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 Post subject: Obelisk design
PostPosted: Sun Sep 20, 2009 12:55 am 
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Quote: (zombocom @ Sep. 20 2009, 00:07 )

Quote: (mnb @ Sep. 19 2009, 23:53 )

zombo's corners + vaaish's gem = perfect :D

Kinda like this then? :p



I like it !!!!!!!!!!!!   :agree:  :)

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 Post subject: Obelisk design
PostPosted: Sun Sep 20, 2009 1:16 am 
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Cheers Vaaish, I'll check it out and see what I can use.

EDIT: Getting an "Improper File Format" error when I try to import it...




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 Post subject: Obelisk design
PostPosted: Sun Sep 20, 2009 1:52 am 
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Can you make a taller one much like your avatar photo?

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 Post subject: Obelisk design
PostPosted: Sun Sep 20, 2009 1:56 am 
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this is looking great. i never used obelisks very much, that might change soon.


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 Post subject: Obelisk design
PostPosted: Sun Sep 20, 2009 2:48 am 
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Zobo, tell me a format you can import. The last one was a 3ds and should have opened.

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 Post subject: Obelisk design
PostPosted: Sun Sep 20, 2009 2:59 am 
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3ds should import fine, could the file have been corrupted?

I tried another 3d program and that couldn't import it either.




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 Post subject: Obelisk design
PostPosted: Sun Sep 20, 2009 4:13 am 
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Ok. well let me try this again. I've tried importing these and they work on my end. If it fails again I'll try and obj.

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 Post subject: Obelisk design
PostPosted: Sun Sep 20, 2009 10:36 am 
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:O

I'll take a small transit van full of these please  :agree:

Fantastic work both :)

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 Post subject: Obelisk design
PostPosted: Sun Sep 20, 2009 11:33 am 
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Quote: (Hena @ Sep. 20 2009, 05:45 )

Zombo, could the corner pieces be a little smaller, like 25%. Would make the centre obelisk a bit more pronounced.

The outer pieces are the size the are in order to "line up" with the obelisk to form the impression of a pyramid, much like the vanes and arch do on the monolith:



I may shrink them slightly to match up better, but no more than about 10%.




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 Post subject: Obelisk design
PostPosted: Sun Sep 20, 2009 11:40 am 
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Quote: (zombocom @ Sep. 20 2009, 03:33 )

Quote: (Hena @ Sep. 20 2009, 05:45 )

Zombo, could the corner pieces be a little smaller, like 25%. Would make the centre obelisk a bit more pronounced.

The outer pieces are the size the are in order to "line up" with the obelisk to form the impression of a pyramid, much like the vanes and arch do on the monolith:



I may shrink them slightly to match up better, but no more than about 10%.

Makes sense. I like the look of the two together a lot. I have a urge to start a Crons army now. *Sigh* Too bad I'm not so good doing conversions at this scale.

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 Post subject: Obelisk design
PostPosted: Sun Sep 20, 2009 12:19 pm 
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I WILL NOT START A NECRON ARMY!!!!

(this is looking awesome BTW, well done)

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 Post subject: Obelisk design
PostPosted: Sun Sep 20, 2009 1:35 pm 
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That looks brilliant :agree:

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