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Warmaster's Workbench

 Post subject: Warmaster's Workbench
PostPosted: Thu Jan 28, 2010 11:28 pm 
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If i get rich, will you paint all my stuff for lots of $$ ? :whistle:

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 Post subject: Warmaster's Workbench
PostPosted: Fri Jan 29, 2010 1:17 am 
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Quote: (illuvitar @ Jan. 28 2010, 22:28 )

If i get rich, will you paint all my stuff for lots of $$ ? :whistle:

Oi! Don't poach our studio painter :D.

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 Post subject: Warmaster's Workbench
PostPosted: Fri Jan 29, 2010 1:28 am 
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I would if I could, but unfortunately Tom has me chained up in his basement where he feeds me only booze and pretzels. To prevent me from escaping he cast my legs in a block of concrete and chopped off my right hand and replaced it with a brush. Oh well, at least he left the TV-remote within range...




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 Post subject: Warmaster's Workbench
PostPosted: Fri Jan 29, 2010 1:30 am 
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Blinking nora, that's a bit special.


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 Post subject: Warmaster's Workbench
PostPosted: Fri Jan 29, 2010 1:34 am 
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Seriously though: That would depend a lot on how much "all you stuff" is, how much money we're talking, what kind of stuff you want painted (I HATE painting Eldar!) and werther I've finished my education and gotten a job in the meantime so I don't need to be so utterly mercenary  :grin:  :upside:  :p

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 Post subject: Warmaster's Workbench
PostPosted: Fri Jan 29, 2010 2:15 am 
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Hey Tom, why don't you cut off his other hand and replace it with an airbrush, then graft on a set of prosthetic limbs for holding the miniatures?

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 Post subject: Warmaster's Workbench
PostPosted: Fri Jan 29, 2010 2:30 am 
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Quote: (Warmaster Nice @ Jan. 29 2010, 00:28 )

I would if I could, but unfortunately Tom has me chained up in his basement where he feeds me only booze and pretzels. To prevent me from escaping he cast my legs in a block of concrete and chopped off my right hand and replaced it with a brush. Oh well, at least he left the TV-remote within range...

So, Tom goes pretty easy on you, then? You've got it right cushy, you lucky bastige.  :laugh:

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 Post subject: Warmaster's Workbench
PostPosted: Fri Jan 29, 2010 2:51 am 
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Quote: 

Oi! Don't poach our studio painter

sadly the getting rich part could prove difficult i wouldn't worry.  :cool:

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 Post subject: Warmaster's Workbench
PostPosted: Fri Jan 29, 2010 6:42 am 
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Quote: (Warmaster Nice @ Jan. 28 2010, 19:28 )

unfortunately Tom has me chained up in his basement where he feeds me only booze and pretzels.

And the problem with that is...?  :grin:

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 Post subject: Warmaster's Workbench
PostPosted: Fri Jan 29, 2010 10:59 am 
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Quote: (freebooter @ Jan. 29 2010, 01:15 )

Hey Tom, why don't you cut off his other hand and replace it with an airbrush, then graft on a set of prosthetic limbs for holding the miniatures?

Ooh good thinking - may try that, I mean use for a hand does he really have anyway...

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 Post subject: Warmaster's Workbench
PostPosted: Fri Jan 29, 2010 3:15 pm 
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Quote: (Dwarf Supreme @ Jan. 29 2010, 06:42 )

Quote: (Warmaster Nice @ Jan. 28 2010, 19:28 )

unfortunately Tom has me chained up in his basement where he feeds me only booze and pretzels.

And the problem with that is...?  :grin:

Oh, I'm not complaining!  :grin:

Next step: Adding details: Otterman has done a good job gubbinizing (professional term) this model. There's spare treadlinks, wheels, and barrels clamped onto the hull that really help to bring the model to life. I haven't added stuff like headlights yet. This is the very last step after the weathering, as you don't want splatters of graveyard Earth and Bleached Bone ruining the glass effect on your newly painted gubbins.




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 Post subject: Warmaster's Workbench
PostPosted: Fri Jan 29, 2010 3:31 pm 
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Quote: (Warmaster Nice @ Jan. 29 2010, 14:15 )

Next step: Adding details: Otterman has done a good job gubbinizing (professional term) this model.

I meant to ask about that.  There seemed to be a lot more detail than the UPVs I remembered.

Nice.


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 Post subject: Warmaster's Workbench
PostPosted: Fri Jan 29, 2010 4:50 pm 
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I'll do some proper closeups shots to show these details better once the models are completely finished. Stuff like wheels and treads is a huge improvement over the old model, but once you get painting it is these little things that make them a pleasure to work with.




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 Post subject: Warmaster's Workbench
PostPosted: Fri Jan 29, 2010 6:04 pm 
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I've always admired the camo work you've done on all the Exodus stuff & seeing such things stage by stage is always interesting to me - Thanks & Keep it up as ever!  :D

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 Post subject: Warmaster's Workbench
PostPosted: Sat Jan 30, 2010 1:38 am 
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oooohhhhh... shiny.

Must... have...

Sharp looking paint jobs on great looking minis yet again WMN.

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