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Warmaster's Workbench

 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 17, 2009 4:10 am 
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Yeah ... redram did a good job on designing the hull.  :agree:   She's a Titan Killer ... :)

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 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 17, 2009 4:11 am 
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Quote: (Warmaster Nice @ Dec. 16 2009, 18:37 )

*scuffles off to paint some more camo*

Yes ... more camo is the answer ...  :)  :agree:  :cool:

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 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 17, 2009 6:05 pm 
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Quote: (Legion 4 @ Dec. 17 2009, 04:11 )

Quote: (Warmaster Nice @ Dec. 16 2009, 18:37 )

*scuffles off to paint some more camo*

Yes ... more camo is the answer ...  :)  :agree:  :cool:

Does this help then? I even made them look gritty and dirty to blend in with the terrain better  :p

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 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 17, 2009 6:08 pm 
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Excellent paint job.  :cool:

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 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 17, 2009 7:44 pm 
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Really very nice paintjobs  :agree:


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 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 17, 2009 7:45 pm 
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Quote: (Dwarf Supreme @ Dec. 17 2009, 17:08 )

Excellent paint job.  :cool:

Agreed, they look very nice  :smile:


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 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 17, 2009 9:58 pm 
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Quote: 

We're thinking about it ...          
i gotta say, im consistantly amused by L4's ability to make coherent sentences consisting mostley of smilies.

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 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 17, 2009 10:54 pm 
Quote: (illuvitar @ Dec. 17 2009, 14:58 )

Quote: 

We're thinking about it ...          
i gotta say, im consistantly amused by L4's ability to make coherent sentences consisting mostley of smilies.

Don't encourage him!


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 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 17, 2009 11:31 pm 
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Quote: (Otterman @ Dec. 17 2009, 21:54 )

Quote: (illuvitar @ Dec. 17 2009, 14:58 )

Quote: 

We're thinking about it ...          
i gotta say, im consistantly amused by L4's ability to make coherent sentences consisting mostley of smilies.

Don't encourage him!

:Ikonforums:  ???  :D  :laugh:  :cool:

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 Post subject: Warmaster's Workbench
PostPosted: Thu Dec 17, 2009 11:44 pm 
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AAARGH!!!!  :upside:  :upside:  :upside:  :upside:  :upside:

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 Post subject: Warmaster's Workbench
PostPosted: Sun Dec 20, 2009 10:36 pm 
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For my Holiday project I am going to convert some Guild Jump troopers into some kind of decaysed Edenite Jump Troops. The idea was to replace heads and weapons and possibly resculpt part of the jetpack.

On a completely unrelated note: What sort of weapons would be available to Chaos Raptors?

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 Post subject: Warmaster's Workbench
PostPosted: Sun Dec 20, 2009 10:42 pm 
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CC-weapons (chainswords, chainaxes) and boltpistols. 0-2 can have a flamer, meltagun, plasmagun or plasmapistol. A Chaos Raptor Squad consists of 5-20 Raptors.

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 Post subject: Warmaster's Workbench
PostPosted: Sun Dec 20, 2009 10:52 pm 
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Cheers :) So, maybe sculpt 1 with some kind of rifle like weapon, 1 with a sword and pistol and 1 with an axe and pistol? I'm probably going to try a couple of different variants and see which ones look best.

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 Post subject: Warmaster's Workbench
PostPosted: Mon Dec 21, 2009 6:54 am 
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Quote: (Warmaster Nice @ Dec. 17 2009, 17:05 )

Quote: (Legion 4 @ Dec. 17 2009, 04:11 )

Quote: (Warmaster Nice @ Dec. 16 2009, 18:37 )

*scuffles off to paint some more camo*

Yes ... more camo is the answer ...  :)  :agree:  :cool:

Does this help then? I even made them look gritty and dirty to blend in with the terrain better  :p

They do look quite good, Old Boy ... :agree:  :D  :cool:

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 Post subject: Warmaster's Workbench
PostPosted: Mon Dec 28, 2009 10:21 pm 
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Early WIP of the Jump Pack Edenite project. Just trying out different ideas and attempting to sculpt a decent 6mm skull that will cast well. The plan is to have a version with axe and pistol, one with sword and pistol and one with a heavy weapon.




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