Quote: (zombocom @ Oct. 13 2009, 10:15 )
About the only thing that is vaguely consistent in epic scale is infantry being about 6-8mm tall, and even that varies. Other models should be scaled to match the infantry really. Take warhound titans for example; there's absolutely no way that 3 6mm crew could fit inside the head of the SG or FW warhound, so the scale on those is definately wrong.
Quite frankly all we have to go on for relative scale of models is 40k, and that means reducing the scale of a 40k model so that it is in scale with a 6mm human rather than a 30mm human. That's where the 1:5 ratio comes from; if you reduce a 40k human by 1:5 you get an epic scale human, so if you reduce other 40k models by 1:5 you get the "correct" epic scale for them, with the same relative scale to a human as 40k has.
All this scale talk always rubs me the wrong way. The fact is, these are all game pieces first, scale models second (if at all).
My opinion is that the basic model in any tabletop game should be around the size of 2 - 2.5 cm cube , give or take. Too much smaller than that you will have trouble manipulating it on the table, too much bigger than that you can't fit enough of them on the table for anything more than a skirmish.
Epic models should not be scaled to the infantry. The infantry are oversized to make them easier to paint and manipulate on the table. Scaling off of the infantry leads to WEs that are too big. As for the comment that 6mm titan crew couldn't fit into a FW or SG warhound, I'd point out that most of the AVs suffer the same problem.
Instead, try to convince yourself that the vehicles are the basis of the game scale. Tanks are about an inch long in this game, so just allow yourself to believe that infantry are intended to be out of scale. And anyway, if we want to have one scale, I'd say everything should be scaled off the size of the original beetleback warlord, since that was the original playing piece. That would lead to smaller (and therefore cheaper) playing pieces, instead of what we have now.
40k has the same problem, vehicles made to the same scale as the (increasingly larger) infantry models just puts too much clutter on the table.