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A public outcry for more emprator variants

 Post subject: Re: A public outcry for more emprator variants
PostPosted: Thu Jan 26, 2012 7:41 pm 
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I say make your model then fit rules and points to it.
If you cant find opponents for it once its painted (sad) then use it as an objective.


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 Post subject: Re: A public outcry for more emprator variants
PostPosted: Thu Jan 26, 2012 8:24 pm 
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And I was talking of it as a community project where if you have scratch build a Titan or weapon you put a tuturial up here on how you have done it and I will wright rule draft 1 for it for netepic or if you made a mod Titan post the tutorial and I will writh rules

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 Post subject: Re: A public outcry for more emprator variants
PostPosted: Thu Jan 26, 2012 9:18 pm 
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Duz, I think you are missing the point.

If you want a community project, that means convincing people that the project is fun and interesting. For the majority of the regular contributors, a major factor is whether the project is going to be useful for the GT scenario. If I'm not mistaken, the same is true for NetEpic with respect to the default scenario.

That in no way means that the project is unwelcome if you do not intend to work towards GT stats. It just means that it will be more of a challenge for you to find contributors and playtesters.


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 Post subject: Re: A public outcry for more emprator variants
PostPosted: Thu Jan 26, 2012 9:36 pm 
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What I am arguing is that we drop the shackles of GW that is right now a heavy steal ball dragging us down do to the simple fact that titans are ridiculous in w40k but not in epic and GW is consentrading on w40k and we are consentrading on epic so we take charge of our game and let GW be GW and 40k be 40k and epic be Titan centric

And therefor I am starting my little revolt with the most ridiculous Titan in w40k namely the emperor class a titan only nuts would field it in a w40k army but actually makes sence in epic so let's make more titans that would never again be sanctioned by GW/w40k

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Last edited by duz.holger on Thu Jan 26, 2012 9:59 pm, edited 1 time in total.

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 Post subject: Re: A public outcry for more emprator variants
PostPosted: Thu Jan 26, 2012 9:46 pm 
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That's not what people want, though. I'd leave wiggle room for new stuff, but there are a great many contributors that are interested in portraying Epic as 40k is, instead of Epic as Epic is.

I see their point of view to a degree - first, direct contradiction of fluff is like braking the "laws" of the 40k universe, and second, if we go off and create our own units with their own fluff, at what point do we lose the 40k players who see that Epic is no longer small 40k? There is a line beyond which we can't cross, but it's fuzzy and indistinct; many prefer not to approach it at all.

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 Post subject: Re: A public outcry for more emprator variants
PostPosted: Thu Jan 26, 2012 9:46 pm 
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That's not what people want, though. I'd leave wiggle room for new stuff, but there are a great many contributors that are interested in portraying Epic as 40k is, instead of Epic as Epic is.

I see their point of view to a degree - first, direct contradiction of fluff is like braking the "laws" of the 40k universe, and second, if we go off and create our own units with their own fluff, at what point do we lose the 40k players who see that Epic is no longer small 40k? There is a line beyond which we can't cross, but it's fuzzy and indistinct; many prefer not to approach it at all.

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 Post subject: Re: A public outcry for more emprator variants
PostPosted: Thu Jan 26, 2012 10:06 pm 
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I don't want a complete break I want a chance to breathe why o why do we have to have small tanks and small infantry and no titans just because GW want us to play w40k I don't want to play w40k I want to play epic with large Titan legions and and not a infantry skirmish

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 Post subject: Re: A public outcry for more emprator variants
PostPosted: Thu Jan 26, 2012 11:00 pm 
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People care about playing. To play, you need other players, and that means popularity. People willingly choose to stick with certain aspects of GW's material to the extent doing so helps ensure popularity. It's done intentionally and with purpose.

If you want your project to be popular, it is up to you to build that popularity. If you choose to reject the most popular aspects, you have more work to do to promote the project.


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 Post subject: Re: A public outcry for more emprator variants
PostPosted: Thu Jan 26, 2012 11:37 pm 
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Some different Imperators-
viewtopic.php?f=7&t=2059 Imperator with nova cannon
viewtopic.php?f=7&t=2058 Imperator with Corvus Head
Sorry - For some reason these links misdirect. I have checked them twice.
If you want to see them then you will need to search for the topics.


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 Post subject: Re: A public outcry for more emprator variants
PostPosted: Fri Jan 27, 2012 12:04 am 
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As stadet I am not interested in cutting the ropes completely I want to be able to augment where there is no GW support so lets make titans and let GW make tanks (and we make proxys of them) we can wait from here to he** freeze over before we see a new Titan from GW so let's make the Titan our self

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 Post subject: Re: A public outcry for more emprator variants
PostPosted: Fri Jan 27, 2012 12:13 am 
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lylekelm wrote:
Some different Imperators-
viewtopic.php?f=7&t=2059 Imperator with nova cannon
viewtopic.php?f=7&t=2058 Imperator with Corvus Head
Sorry - For some reason these links misdirect. I have checked them twice.
If you want to see them then you will need to search for the topics.


That's what I am talking about its a big part of the way but what about some completely new weapon system or weapon configuration and a guide to make them with a part list and all

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 Post subject: Re: A public outcry for more emprator variants
PostPosted: Fri Jan 27, 2012 6:11 am 
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I remember, but buggered if i can find it, that someone wrote a set of rules for a pure titan based wargame - with many options and upgrades (and mostly compatible with EA)

That might be a good place for you to start. As for other roles for an emporer class titan:

Citadel - Carries multiple troops to war - basically a ridiculously oversized siege tower

ForgeFather - mobile command, factorum and repair center for the Adeptus Mechanicus - a titan medic?

Purifier - Center of power of the ecclisarchy on that world - heavy flame and retribution motif.

Carrier - Aircraft carrier deploying drop troops, droppods or valkyries.

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 Post subject: Re: A public outcry for more emprator variants
PostPosted: Fri Jan 27, 2012 6:35 am 
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Spectrar Ghost wrote:
direct contradiction of fluff is like braking the "laws" of the 40k universe, and second, if we go off and create our own units with their own fluff, at what point do we lose the 40k players who see that Epic is no longer small 40k? There is a line beyond which we can't cross, but it's fuzzy and indistinct; many prefer not to approach it at all.

This isn't really contradictory though - the background was clear there were other Emperor Class titan variants, even if models and details were never made. Filling in the gaps seems ok to me, most interestingly by making one or more sets of Imperator variant parts to replace the towers and weapons.

I'd planned and bought up parts to convert an Inquisitorial Psi-Imperator, using unreleased Psi-Titan bits plus a FW Grey Knights Dreadnught Psy-cannon one one arm and a Grey Knights Land Raider Incinerator (flamer weapon) on the other. I'd planned to pose it killing a nearby Warmaster scale Bloodthirster with it's main gun and it would have looked pretty cool. I figured I might never get round to it though, so I reluctantly sold the bits while broke a while back.

Possible weapons that could be cool:
A gigantic flamer
A giganic melta gun
Close combat weapon (possibly combined with a smaller gun as well)
A pair of gigantic rocket launchers for both arm weapons (it could have a special rule where it used the large templates instead of the regular barrage templates for it's barrage attacks

I think a closer ranged Imperator variant would be the best to do, as the Imperator is standard and the Warmonger is especially long-range-shooty. Personally I'd mainly be interested in truescale emperor class titans, but since I suspect the costs would be too prohibitive conversions or CAD add-ons for the existing models is probably the best way to go.


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 Post subject: Re: A public outcry for more emprator variants
PostPosted: Fri Jan 27, 2012 6:41 am 
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nealhunt wrote:
For the majority of the regular contributors, a major factor is whether the project is going to be useful for the GT scenario.

Emperor Class titans are perfectly usbable in a GT scenario though - at the recent WW tournament here in the UK someone included both a Warmonger and an Imperator in their 3k tournament army list.

If an alternate set of arm weapons and turrets for a closer ranged Imperator were made say, that were in keeping with existing titan aesthics then it's always possible rules for it could be added in to the Titan Legions list, or even a specific off-shoot variant of it.


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 Post subject: Re: A public outcry for more emprator variants
PostPosted: Fri Jan 27, 2012 10:43 am 
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GlynG wrote:
nealhunt wrote:
For the majority of the regular contributors, a major factor is whether the project is going to be useful for the GT scenario.

Emperor Class titans are perfectly usbable in a GT scenario though - at the recent WW tournament here in the UK someone included both a Warmonger and an Imperator in their 3k tournament army list.

Perhaps competitive in the GT scenario is a more applicable goal? I don't think that can be said of the dual emperor 3k list. Of course, an emperor does get more feasible for, say, a 5k game.

I do think the anti-GW rhetoric is rather irrelevant. In my opinion, the main reason we don't see a lot of big titans in games of EA is not because GW doesn't produce enough models, it's because the design of the game itself does not make them particularly competitive choices.

Speaking personally however, I tend not to be particularly interested in fan-designed new units. Perhaps unfairly on my part, I always expect them to suffer from rules creep, and you end up getting "well my new unit is so awesome, it has a special rule that when I place it on the table, five of your formations disappear". Stuff like this is annoying to play against. GW are bad enough at this with each new unit being better than the last, but fan units are usually worse. Nobody wants to make up a unit that is not "awesome".

Now, I'm not saying that any new Emperor titans will be like this, I'm saying that players in general have an in-built aversion to playing against non-official units, armies etc. This is also why the NetEA Approved system is necessary to reassure new players that there is some structure and sense to the army lists.

I think if you want to see more Emperor titans, get cracking and make one yourself. Post your results, post your build process, maybe you will inspire someone to create another one and you will get closer to achieving your aim.

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