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First Strike

 Post subject: First Strike
PostPosted: Wed Feb 23, 2011 12:46 pm 
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A unit with a First-Strike CC-EA kills the enemy unit in base contact with this ability. Can it still use it base cc-attack when regular attacks are rolled for?

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 Post subject: Re: First Strike
PostPosted: Wed Feb 23, 2011 12:48 pm 
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I'd say no, It would have to FF


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 Post subject: Re: First Strike
PostPosted: Wed Feb 23, 2011 12:49 pm 
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Agreed.

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 Post subject: Re: First Strike
PostPosted: Wed Feb 23, 2011 1:18 pm 
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Agreed for three, though it does depend on whether the note is on the weapon or the unit:-

Howling Banshees (and originally Rough Riders) have CC (EA+1) First Strike on their weapon, so get a single attack in the 'First Strike' round. The result is that often they kill their CC opponent so must then use their FF attack in the 'normal' round against any opponents that remain.

This is another reason why Banshees are less powerfull than Warp Spiders (who get two 'First Strike' attacks because the ability is applied to the unit).


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 Post subject: Re: First Strike
PostPosted: Wed Feb 23, 2011 1:40 pm 
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THanks guys. That was my impression too :)

qGinger: Rough Riders still have +1EA on their Power Lances.

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 Post subject: Re: First Strike
PostPosted: Wed Feb 23, 2011 8:43 pm 
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It has to FF, and this is the prime reason I removed First Strike from the Repentia Mistress whip; if it hit and killed then the basic MW attack of the stand would be wasted.


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 Post subject: Re: First Strike
PostPosted: Thu Feb 24, 2011 12:04 am 
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I understand it might be beardy to get first strike everytime, except isn't the whole concept of the assault a "swirling melee" which envelopes troops not actually in base to base anyway...?

Or is this another case of the rules doing stupid things i.e. forcing consolidating troops to charge the nearest enemy unit regardless of it not being in the assault; or 90cm pulse rifles due to range stretching?


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 Post subject: Re: First Strike
PostPosted: Thu Feb 24, 2011 10:43 am 
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Not quite Dobbsy. First Strike is supposed to represent the skill, speed, surprise etc of the attacker where that is exceptional.

The question whether this 'ability' should be applied to the weapon or the person wielding the weapon is more debatable, and is down to the mechanics of how the designer sees things happening.
  • The Warp spiders ability to suddenly appear (short range warp 'hop') makes their attack devastatingly fast and their ranged weapon allows them to shoot at many opponents, so they have two 'first strike' attacks.
  • OTOH while the Banshee mask's howl stupifies opponents who are then dispatched with swords, those out of sword-range have to be shot at with pistols etc hence the second (weaker) FF attack. (The same is true for Rough Riders lance which is good for Hand-to-hand fights, but not for attacking targets more than a few yards away)


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 Post subject: Re: First Strike
PostPosted: Thu Feb 24, 2011 2:58 pm 
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Yep. First Strike attacks are resolved completely before moving to normal combat. The second attack goes to FF if the CC target is eliminated by First Strike.


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