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Change to counter charge rules

 Post subject: Change to counter charge rules
PostPosted: Wed Nov 07, 2007 4:22 am 
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1.12.4 Counter Charges
A unit must use their counter charge move to move directly towards the closest enemy unit. It may move into base contact if close enough, and as long as the enemy is not already in contact with two defending units. Units can choose not to counter charge if they wish, but if they do counter charge they must head towards the nearest enemy.


Considering how we all play this, should it be changed to

1.12.4 Counter Charges
A unit must use their counter charge move to move directly towards the closest enemy unit, unless that unit is fully engaged in close combat, i.e. in base contact with two units or twice its DC. It may move into base contact if close enough, and as long as the enemy is not fully engaged in close combat. Units can choose not to counter charge if they wish, but if they do counter charge they must head towards the nearest enemy.

What I am trying to badly write is the two units/twice DC and a change. Currently you have to go towards the closest enemy and I realise everyone I see playing goes towards (if they are CC troops) the closest un-engaged enemy. Is it intentional you can place one unit so as to be closest to most of the enemy and negate their counter charges?

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 Post subject: Change to counter charge rules
PostPosted: Wed Nov 07, 2007 9:45 pm 
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I guess I'd also like clarification of the "move directly towards" part of the rule.

We've always played it as shortest *available* path, not "straight line" path; so a friendly Supa-Stompa between the enemy and a zippy Ork Warbike wouldn't prevent the Warbike from making a 10cm counter-charge around the Supa-Stompa to base an enemy unit.

Comments?

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 Post subject: Change to counter charge rules
PostPosted: Thu Nov 08, 2007 3:19 am 
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Surely here though you could move through the friendly unit? (Or can't you move thorough friendly WE?)

The example for Chroma coems from a question I posed after his latest nid bat rep.


Revant    space      Revant btb Genestealer

Those I play against have always maintained that you go in a straight line, so in this case the second WE blocks the los to the genestealer, and even if it counter charged it still wouldn't be able to reach a point where it could fire.

And as a subset that the second revant couldn't barge th stealer as it was the only enemy unit and already in btb.

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 Post subject: Change to counter charge rules
PostPosted: Thu Nov 08, 2007 11:42 am 
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Those I play against have always maintained that you go in a straight line, so in this case the second WE blocks the los to the genestealer, and even if it counter charged it still wouldn't be able to reach a point where it could fire.


I find that a bit ridiculous.

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 Post subject: Change to counter charge rules
PostPosted: Thu Nov 08, 2007 12:49 pm 
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Agreed. We always played that it was the shortest distance actually taken to reach the target.

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 Post subject: Change to counter charge rules
PostPosted: Thu Nov 08, 2007 12:56 pm 
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Reach as in target the target? So not the shortest distance to it per say.

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 Post subject: Change to counter charge rules
PostPosted: Thu Nov 08, 2007 1:00 pm 
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As in you take the shortest distance to reach LOS on the enemy, then any further movement must be directly towards the enemy.

This is an obvious oversight in the original rules, rather than an intentional (And very gamey) mechanism.


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 Post subject: Change to counter charge rules
PostPosted: Thu Nov 08, 2007 9:30 pm 
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As in, prescribe a course, of minimum distance around obstacles, connecting the counter charging unit with the closest, available enemy unit, and move the counter charging unit the usual distance along this line.

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 Post subject: Change to counter charge rules
PostPosted: Fri Nov 09, 2007 12:07 am 
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(CyberShadow @ Nov. 08 2007,20:30)
QUOTE
As in, prescribe a course, of minimum distance around obstacles, connecting the counter charging unit with the closest, available enemy unit, and move the counter charging unit the usual distance along this line.

Agreed.

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