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[NetEA] Army Compendium - DRAFT - Orks

 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Thu Dec 17, 2009 3:13 am 
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Other than the Blood Axe Mercenaries, has anyone ever produced a list or stats for Freebooterz?

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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Thu Dec 17, 2009 5:24 am 
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I should add that the reason I am interested in different stats is dfue to Freebooterz ability to have fancy toy guns and bionics and how that would be presented on a stat line.

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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Thu Dec 17, 2009 7:02 am 
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Did you mean Flash Gitz?  

Freebooterz are just basically clan-free Ork renegades.  Those used to just have normal Ork Boy stats.

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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Thu Dec 17, 2009 7:34 am 
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Quote: (Ghudra @ Dec. 17 2009, 15:02 )

Did you mean Flash Gitz?  

Ah Yes! Flash Gitz

Any stats ever done for these guys?

Extra shooty? FF? Ar?  Anything?

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 Post subject: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Thu Dec 17, 2009 4:38 pm 
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Quote: (frogbear @ Dec. 17 2009, 06:34 )

Extra shooty? FF? Ar?  Anything?

I've got some basic ideas in a Bad Moons list that's on a back burner.

They have FF5+ with an extra attack and have 5+ armour.

Or you could use Big Gunz stats if you want long range shooting.

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 Post subject: Re: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Sat May 01, 2010 11:21 am 
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Can I ask why there is a one third army points limit for aircraft, titans etc, on the NetEA GHAZGKHULL MAG URUK THRAKA’S WAR HORDE ORK ARMY?

This limit does not exist in the original rules book and completely screws with my way of playing Orks. I really want to use an official list but I hate having to change the way I've been playing Orks for years.

Am I the only one who really doesn't like this change?
I know that most other lists have this limit but the beauty of the Orks list is the freedom it gives you to tailor your army to your style of play. I don't consider this limit necessary.

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 Post subject: Re: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Sat May 01, 2010 12:21 pm 
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There is a 1/3 points limit on aircraft and gargants in the list. It's on the previous page from the army list under the cost heading at the end of the paragraph.


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 Post subject: Re: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Sat May 01, 2010 1:32 pm 
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Well I'll be...

I apologise to quite a few people I've played over the years.
Thanks for pointing it out to me arkturas.
I wish it was in a more obvious place. I even went back and looked for any mention of it before I made my previous post...
Guess I must be getting old.

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 Post subject: Re: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Sat May 01, 2010 1:48 pm 
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Onyx wrote:
I wish it was in a more obvious place. I even went back and looked for any mention of it before I made my previous post...
Guess I must be getting old.

Hey Onyx! You cheater! ;D

Yes, the "more obvious" placement of all limitations/restrictions prominently within the actual body of the army lists is a definite design goal of the NetEA lists.

So, could you post one of your old list, just to show what you were usually doing?


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 Post subject: Re: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Sat May 01, 2010 2:23 pm 
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It certainly wasn't all the time but it ususally involved using a Gargant (or Great Gargant in 1 case) along with a Landa and a couple of Fighta Sqwadrons (so usually a couple of hundred points over the limit).

My usual list uses Stompas + Supa Stompa and that doesn't seem to be effected by the 1/3rd limit, so phew.

A list I'm using tomorrow is:
Big Warband + Warlord
Warband + Boyz + Nobz
Landa
Stormboyz Warhorde + 2x Stormboyz
Blitz Brigade + Oddboy (Zzap)
Blitz Brigade + Oddboy (Zzap)
Mekboy Stompa mob + Supa Stompa + Flakwagon
Kult of Speed
Kult of Speed
Kult of Speed
Fighta Sqwadron + 2 Fightas
Fighta Sqwadron + 1 Fighta

Seems to be legal. I'm trying to keep the activation count up as I playing against Guard (although I don't know which army is being used).

Thanks for your continued work Chroma.
By the way, did you get a PM I sent to you recently about our upcomming tournament?

Cheers.

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 Post subject: Re: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Sat May 01, 2010 8:19 pm 
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You know what I always say? If you cant win by cheating, why play at all? :)


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 Post subject: Re: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Sun May 02, 2010 1:05 pm 
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Although to be fair I do believe the summary list is still wrong. I can't find anything in the core lists (Ork, IG or SM) that puts a limit on spacecraft, it only refers to aircraft and titans/gargants.


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 Post subject: Re: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Thu Jul 22, 2010 9:26 am 
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Just noticed something in the Speed Freeks army list : Boyz come with a free Grotz unit in the SF warband, but not in the Blitz Brigade and Fortress Mob.

Is that intentional?


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 Post subject: Re: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Thu Jul 22, 2010 10:58 am 
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arkturas wrote:
Although to be fair I do believe the summary list is still wrong. I can't find anything in the core lists (Ork, IG or SM) that puts a limit on spacecraft, it only refers to aircraft and titans/gargants.


I believe it's a core epic rule that you can only have one spacecraft in any army.


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 Post subject: Re: [NetEA] Army Compendium - DRAFT - Orks
PostPosted: Thu Jul 22, 2010 11:19 am 
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zombocom wrote:
arkturas wrote:
Although to be fair I do believe the summary list is still wrong. I can't find anything in the core lists (Ork, IG or SM) that puts a limit on spacecraft, it only refers to aircraft and titans/gargants.


I believe it's a core epic rule that you can only have one spacecraft in any army.


As Zombocom has stated
it.s in 4.3 Spacecraft section (Highlighted)
Quote:


4.3 SPACECRAFT
Most armies have access to spacecraft that can be used to land ballistic entry vehicles and unleash potentially devastating orbital attacks. Each type of spacecraft an army can use has its own datasheet with details of the drop pods and weapons carried by the spacecraft.
The spacecraft of the 41st Millennium are huge. Even a small Imperial Lunar class Cruiser would be over 5 metres long if we made an Epic scale model of it. Because of this neither side is allowed to include more than one spacecraft in their army.
Spacecraft can carry out orbital bombardments, pin-point attacks and land units with the planetfall ability when they take an action. They may carry out all three of these things as part of the same action if they have the ability – their huge crew allows them to carry out a multitude of tasks.


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