AA4+ is, as has been mentioned, the stats on the Marauder's nose-mounted lascannons. (although they admittedly can't intercept)
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1) AA6+ AC/AA5+ LC (Cheap and ineffective Lightnings, I don't like this one, including it for completeness)
2) AA6+ Autocannon, AA4+ Wingtip Lascannons (has repurcussions with the Strike)
3) AA5+ Autocannon, AA5+ Lascannons (I know you don't like this one Zombo, just including it for completeness)
4) AA6+ AC, AA5+LC, and the inclusion of AA6+ Skystrike missiles (Unfortunately an extra new weapon)
5) something I've missed?
If people are freaking out about AA3+ on intercept, can we go with option 4 then? That's the next one that Zombo and I agreed on. A poll would be great, but I think the lack of preferential voting might make the results difficult to interpret, unless we do a sequence of polls, dropping the least voted-for options each time.
Zombo needs the 45cm range on the Autocannon, so that's great. I need the Lightning Attack Fighter to be at least equal at interception to the Thunderbolt, and this includes CAP on enemy Fighters/F-B's, which typically don't have defensive AA. 5+/5+ would be optimal for me, but 6+/4+ or 6+/5+/6+ work too, and are more acceptable to Zombo. If 4+ apparently starts riots, then let's work with one of the other options.
And please leave cost out of this completely, we can settle that on our own terms. Our main goal, right now, should be settling on the main statistics. Otherwise poor Dobbsy can't get the army book together, and that makes everyone sad.