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Lightning Fighter Stats

 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 6:36 am 
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So what are final stats lads? Have we all agreed to something?


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 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 10:40 am 
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Code:
Lightning Attack Fighter

Fighter   6+   -   -
Long Barreled Autocannon  45cm  AP5+/AT6+/AA6+  FFA
Twin Lascannons           30cm  AT4+/AA4+       FFA


Code:
Lightning Strike Fighter

Fighter   6+   -   -
Twin Lascannons           30cm  AT4+/AA4+  FFA
2x Underwing Rockets      30cm  AT4+       FFA


This seems to be the consensus.
175pts for the Attack and 250 for the Strike.
Let's playtest it and then we can adjust the points cost if it is to high or low.

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 12:53 pm 
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I think Mosc and I would still prefer AA5+ on the lascannons...

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 12:56 pm 
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Carlos, those "pips" that your bring up so glibly make everyone freak out when they don't match from list to list, so being disrespectful of everyone's efforts here doesn't help the process at all. If you can't be happy that we came to a resolution, you're not obligated to post anything at all.

SG, if you have Strike Fighters at 150 per pair they are most likely too cheap. Use this as a good excuse to reprice them. Don't worry, Elysians are going to have to reprice them as well.

As for the lascannons, I will cope with the AA4+ if it need be but I'm not thrilled about it. Although if anyone should be stepping up to the plate at this point it should be Rug. He's the Imperial Guard Champ and the closest thing we have to somebody covering the Imperial Navy. I'd like to hear what he has to say.

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 1:01 pm 
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zombocom wrote:
I think Mosc and I would still prefer AA5+ on the lascannons...

And me! Perhaps it might help to stick up a vote with various of the discussed options? It would be good to get a wider opinion as not that many people have commented recently, probably put off by the length and repetition of the thread.


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 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 2:12 pm 
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Moscovian wrote:
SG, if you have Strike Fighters at 150 per pair they are most likely too cheap. Use this as a good excuse to reprice them. Don't worry, Elysians are going to have to reprice them as well.


I don't have Strike Fighters at 150/pair, EpicUK does. I'm pretty sure they won't let me reprice their stuff. :)

However, I'll relent and let playtesting do it's job on this issue.

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 2:24 pm 
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I'm not a fan of the las cannon at 4+ either as that grants a 3+ on intercept.....


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 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 2:26 pm 
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Dobbsy wrote:
I'm not a fan of the las cannon at 4+ either as that grants a 3+ on intercept.....

Exactly like a Helltalon Fighter Bomber, then.

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 2:35 pm 
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Yep, and I don't like that either.... :D it's just not right to me that a single laser shot is a great AA weapon to such a high standard - on par?.... with ELdar gear. The lascannon should stick with ground attacks


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 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 2:56 pm 
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All this problems seem only to arise since the +1 on AA on Intercept missions...

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 8:31 pm 
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AA4+ is, as has been mentioned, the stats on the Marauder's nose-mounted lascannons. (although they admittedly can't intercept)
Quote:
1) AA6+ AC/AA5+ LC (Cheap and ineffective Lightnings, I don't like this one, including it for completeness)
2) AA6+ Autocannon, AA4+ Wingtip Lascannons (has repurcussions with the Strike)
3) AA5+ Autocannon, AA5+ Lascannons (I know you don't like this one Zombo, just including it for completeness)
4) AA6+ AC, AA5+LC, and the inclusion of AA6+ Skystrike missiles (Unfortunately an extra new weapon)
5) something I've missed?

If people are freaking out about AA3+ on intercept, can we go with option 4 then? That's the next one that Zombo and I agreed on. A poll would be great, but I think the lack of preferential voting might make the results difficult to interpret, unless we do a sequence of polls, dropping the least voted-for options each time.

Zombo needs the 45cm range on the Autocannon, so that's great. I need the Lightning Attack Fighter to be at least equal at interception to the Thunderbolt, and this includes CAP on enemy Fighters/F-B's, which typically don't have defensive AA. 5+/5+ would be optimal for me, but 6+/4+ or 6+/5+/6+ work too, and are more acceptable to Zombo. If 4+ apparently starts riots, then let's work with one of the other options.

And please leave cost out of this completely, we can settle that on our own terms. Our main goal, right now, should be settling on the main statistics. Otherwise poor Dobbsy can't get the army book together, and that makes everyone sad.


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 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 8:34 pm 
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3+ on intercept has been on he'll talons' aa lascannons for years without issues,.

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 8:44 pm 
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Signal wrote:
I need the Lightning Attack Fighter to be at least equal at interception to the Thunderbolt, and this includes CAP on enemy Fighters/F-B's, which typically don't have defensive AA.


This is not supported by the background.

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 8:47 pm 
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it is if the Lightnings are carrying Skystrike missiles, per Aeronautica Imperialis, compared to the Thunderbolts explicit loadout of Hellstrike missiles.

The background lends support to a vast number of different interpretations. Please provide arguments, not just a claim to authority.


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 Post subject: Re: Lightning Fighter Stats
PostPosted: Fri Dec 02, 2011 9:05 pm 
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The models don't have skystrikes.

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