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Lightning Fighter Stats

 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 3:47 pm 
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That's ok with me, and I believe ok with signal too, so that gives us:

Code:
Lightning Attack Fighter

Fighter   6+   -   -
Long Barreled Autocannon  45cm  AP5+/AT6+/AA6+  FFA
Twin Lascannons           30cm  AT4+/AA4+       FFA


Code:
Lightning Strike Fighter

Fighter   6+   -   -
Twin Lascannons           30cm  AT4+/AA4+  FFA
2x Underwing Rockets      30cm  AT4+       FFA


150ish points for a pair for Attack Fighter, 200ish for Strike Fighter?

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 3:48 pm 
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I'd suggest 175 and 200, and revise downwards after testing if nessesary.

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Last edited by Evil and Chaos on Thu Dec 01, 2011 3:49 pm, edited 1 time in total.

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 3:49 pm 
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That'd be fine too.

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 3:51 pm 
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AA4+ meaning 3+ on intercept? Really?


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 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 3:52 pm 
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Mephiston wrote:
AA4+ meaning 3+ on intercept? Really?


It would have 1x3+ and 1x5+, statistically the same as the 2x4+ on the thunderbolt, just with a longer range as it's an AA specialist.

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 4:09 pm 
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It's the Lascannons I really have a problem with. AA4+ does strike me as over the top. While it seems fine for the Attack Fighter, it seems out of place for the Strike Fighter. I understand that both have the same weaponry, so why can't we just make the lascannons AT4+/AA5+?

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 4:10 pm 
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Quote:
It's the Lascannons I really have a problem with. AA4+ does strike me as over the top.

The exact same weapon already has AT4+ / AA4+ on the Marauder Bomber, however.

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 4:12 pm 
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Moscovian wrote:
It's the Lascannons I really have a problem with. AA4+ does strike me as over the top. While it seems fine for the Attack Fighter, it seems out of place for the Strike Fighter. I understand that both have the same weaponry, so why can't we just make the lascannons AT4+/AA5+?


I'm fine with that, Signal isn't.

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 5:14 pm 
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Evil and Chaos wrote:
Quote:
It's the Lascannons I really have a problem with. AA4+ does strike me as over the top.

The exact same weapon already has AT4+ / AA4+ on the Marauder Bomber, however.


Grrrr.. Damn you Epic for being so rich and full of many units!

I dunno what to do.

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 5:24 pm 
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If we give Strike Fighters AA3+ intercepts, you won't see the Attack Fighters taken unless there is a significant price difference. Say, 150 for Attack Fighters and 225 or 250 for Strike Fighters?

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 5:27 pm 
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Moscovian wrote:
If we give Strike Fighters AA3+ intercepts, you won't see the Attack Fighters taken unless there is a significant price difference. Say, 150 for Attack Fighters and 225 or 250 for Strike Fighters?

With speed fighter and extra AA range over a Thunderbolt, I'd say Attack Fighters are worth 175pts.

Strike Fighters as statted above are 16% better than Thunderbolts at AA at 30cm range, and 33% worse than Thunderbolts at 15cm range.

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 5:29 pm 
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Then maybe removing the AP/AT shots from the autocannon would help drop that price down? I'm trying here...

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 5:31 pm 
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Quote:
removing the AP/AT shots from the long-barreled autocannon

No objection.

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 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 5:34 pm 
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Moscovian wrote:
Evil and Chaos wrote:
Quote:
It's the Lascannons I really have a problem with. AA4+ does strike me as over the top.

The exact same weapon already has AT4+ / AA4+ on the Marauder Bomber, however.


Grrrr.. Damn you Epic for being so rich and full of many units!

I dunno what to do.

It's not quite the exact same weapon. The Marauder has a twin lascanon is a turret at the front that can point anywhere in the front arc of the plane. The wingtip lascanons on the Lightning can't move to aim at all, they're fixed in place and so can only be used to attack an enemy plane straight in front of one or both lascanons. It is perfectly reasonable therefore for Wingtip Lascanons to have different stats to Twin Lascanons, since they are much more limited in their firing.


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 Post subject: Re: Lightning Fighter Stats
PostPosted: Thu Dec 01, 2011 5:55 pm 
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Okay, looks like we've got agreement on the Attack Fighter. Took us a bit, but I think everyone's mostly happy, at least :P AA6+ Autocannon and the AA4+ Lascannons it is.

Quote:
With speed fighter and extra AA range over a Thunderbolt, I'd say Attack Fighters are worth 175pts.

Even though speed fighter has no effect on interception missions? Like Moscovian, I'd be happy with removing the ground attack capabilities of the Autocannon to drop the price. Makes the 45cm range weapon carry the fluff connotations of it being the primary AA weapon of the craft.

Code:
Lightning Attack Fighter

Fighter   6+   -   -
Long Barreled Autocannon  45cm  AA6+  FFA
Twin Lascannons           30cm  AT4+/AA4+       FFA

Pricing is independent, but I think we can all agree that this is at rough parity with Thunderbolts, yes?

Code:
Lightning Strike Fighter

Fighter   6+   -   -
Twin Lascannons           30cm  AT4+/AA4+       FFA
2 x Underwing Rockets  30cm  AT4+  FFA

Definitely more expensive than the Attack Fighter. The AA4+ does make it fairly decent at interception as E&C pointed out, but the Thunderbolts are still, on average, more capable. It's also very specialized at attacking Armored Vehicles, without any of the flexibility of the Thunderbolt. Regardless of the price, are we agreed on this statline?


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