Quote: (Dave @ Jan. 20 2010, 11:57 )
Mosc, in one of your next games then try what I suggested. Go all out turn 1, regroup on turn 2 not coming onto the board, and then come back again turn 3. I'm just worried that this is going to be hard to counter and it won't be a fun match for your opponent.
Activations off-board seem strange, the models should be on the table doing stuff not off on the sideline.
I've already seen this take place with the Necrons. Mnb had a formation that I reduced to 1 tomb spyder on turn 1. It rallied at the end of turn one, failed to activate on the retain for turn 2, then returned near full strength on turn 3. Of course this was played where all BMs were removed after rallying so it isn't clear what would have happened had there been extra BMs. Still, this annoyance exists already. Regardless we need to come up with a ruling that works for all the armies and then adjust the lists (if need be) accordingly.
Come to think of it, Corey played a game against me years ago where he held off bringing his entire army on the board until turn 2. He won narrowly but mainly because of my own mistake of not remembering what turn it was - a psychological effect of delaying deployment that was entirely intentional.
There are a lot of advantages the Necron have, but staying off board (especially now with BMs being retained) is a risky gamble at best.
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