Quote: (Blish @ Oct. 30 2009, 23:06 )
Quote: (Ginger @ Oct. 30 2009, 22:56 )
I believe this was one of the amendments added to stop 'gameyness'. Remember that formations providing supporting fire cannot be hurt, so in the past 'clipping' attacks were even more formidable because they could be set up to bring in huge amounts of supporting fire with limited risk. So supporting fire was restricted to only hit enemy units that were directly involved in the assault. An example might demonstrate this better
A1 A1 A1 A1 A1 A1 A1 A1 A1  A2  A2  A2  A2  A2  A2  A2   B B B B
C1 C1 C1 C1 C1 C1 C1 C1 C1 C1 C1 C1  C2 C2 C2 C2    B B B B
If formation "A" assaults "C", all "A" and "C" units can engage. Formation "B" is in position to support "A" by firing on the "C2" units (the "C1" units are more than 15cm away). The defender ("C") can allocate any hits suffered, so assuming the spacings shown, he is permitted to put them on the "C2" units first. If all "C2" units die, then "B" cannot provide supporting fire because there are no longer any units in range. However any "C2" units that survive will get supporting hits allocated to them and so are likely to die anyway. In any event, "B" started in position to support.
Instead of the above, if formation "B" assaults "C" with "A" in support, only the "A2" units can provide supporting fire as they are the only units in range of the "C2" units "directly involved" in the assault.
That makes a lot more sense. So what your saying is that you take ur cas from C2 units thus not allowing the B units to take part in the assault.
Is that correct.
Yup. Hits are allocate front to back (ie to those units closest to the enemy first). Where there are several units that are the same distance from the enemy, the defender chooses where the hits are allocated. Here if all "C" units are the same distance from "A" then the defender is allowed to allocate hits to "C2" units in order to minimse the potential impact of supporting fire from formation "B"