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[NetEA] Army Compendium - DRAFT - Craftworld Eldar

 Post subject: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Mon Jan 11, 2010 2:28 pm 
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Quote: (konate @ Jan. 09 2010, 15:24 )

is there a time-line for correcting the typos?

For most of the DRAFTS I'm still waiting on changes/corrections to filter in from other Champions... but, with the Eldar, I suppose I could just go through them all and repost it as a new document.

I'll see what I can do this week.

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 Post subject: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Mon Jan 11, 2010 9:40 pm 
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Quote: (Chroma @ Jan. 11 2010, 13:28 )

Quote: (konate @ Jan. 09 2010, 15:24 )

is there a time-line for correcting the typos?

For most of the DRAFTS I'm still waiting on changes/corrections to filter in from other Champions... but, with the Eldar, I suppose I could just go through them all and repost it as a new document.

I'll see what I can do this week.

Thanks Chroma.

:ooooo:


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 Post subject: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Thu Jan 14, 2010 7:18 am 
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Quote: (Chroma @ Jan. 11 2010, 13:28 )

Quote: (konate @ Jan. 09 2010, 15:24 )

is there a time-line for correcting the typos?

For most of the DRAFTS I'm still waiting on changes/corrections to filter in from other Champions... but, with the Eldar, I suppose I could just go through them all and repost it as a new document.

I'll see what I can do this week.

Sorry to be a pest Chorma, but has this been done yet?

 :_(


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 Post subject: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Sat Jan 16, 2010 5:07 pm 
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Quote: (Blish @ Jan. 14 2010, 06:18 )

Sorry to be a pest Chorma, but has this been done yet?

This is currently in-process pending some discussions here:

Close Combat Exarchs

Falcons as Transports

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 Post subject: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Sun Jan 17, 2010 3:23 pm 
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Chroma, PM sent (again)

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 Post subject: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Sun Jan 17, 2010 3:24 pm 
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Quote: (Ginger @ Jan. 17 2010, 14:23 )

Chroma, PM sent (again)

Got it, I hope to reply tonight as I'm out most of the day today.

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 Post subject: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Mon Jan 18, 2010 11:10 am 
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Chroma in the ULTHWE list how many Black Guardian Warhost can be taken per Guardian Warhost, it does not say if there are any.

:ooooo:


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 Post subject: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Wed Jan 20, 2010 5:10 pm 
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Quote: (Blish @ Jan. 18 2010, 10:10 )

Chroma in the ULTHWE list how many Black Guardian Warhost can be taken per Guardian Warhost, it does not say if there are any.

:ooooo:

As many as you want, there's no restriction in the current version.

Sorry for the lack of posts, but I came down with something after D&D on Sunday and wasn't on the Internet much.

Much better now!

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 Post subject: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Tue Jan 26, 2010 4:36 pm 
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About yme-Loc :

Why is the Warwalker Troupe still "6" and not "4 to 6" ?

Is the "3 Troupes for 1 Warhost" correct ? ("2 for 1" in the last version of the list).

The 33% limitation for titans and air/spacecraft as already been pointed as a typo IIRC. It should be 50%, right ?




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 Post subject: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Mon Feb 01, 2010 7:49 pm 
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Falcon/Wave Serpent/Vampire Raider : Ulthwé Seer Council is not mentioned in the list of transportable units.

And it's quite the same for Alaitoc Pathfinders and Vampire Raider (for the Falcon, there is the special rules "Falcons of Alaitoc", and there is no Alaitoc formation with Pathfinders and Wave Serpents)




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 Post subject: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Mon Feb 01, 2010 7:54 pm 
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Quote: (Flogus @ Feb. 01 2010, 18:49 )

Falcon/Wave Serpent/Vampire Raider : Ulthwé Seer Council is not mentioned in the list of transportable units.

"Counts as a Farseer." in the notes covers that necessity.

Quote: 

And it's quite the same for Alaitoc Pathfinders and Vampire Raider (for the Falcon, there is the special rules "Falcons of Alaitoc", and there is no Alaitoc formation with Pathfinders and Wave Serpents)

Alaitoc Pathfinders don't have the option to be put in Vampire Raiders... they are sneaks and spies, not riders in the skies!  *laugh*

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 Post subject: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Mon Feb 01, 2010 8:55 pm 
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Quote: 

Quote: 

Falcon/Wave Serpent/Vampire Raider : Ulthwé Seer Council is not mentioned in the list of transportable units.

"Counts as a Farseer." in the notes covers that necessity.

I was thinking the "Counts as a Farseer" was only for the invocation of the Avatar.

But this "Counts as a Farseer" creates conflicts :
- a Saim-Hann Mounted Farseer would alloy jetbikes or a Vyper to enter a Vampire Raider (yeap, they both "count as a Farseer")
- a Iyanden Wraith Seer makes a Wraith Guards units count only for 1, instead of 2, for Wave Serpent or Vampire Raider transportation.

To make things more clear, you should precise about Wraith Seer, Seer Council and Mounted Farseer "Count as a Farseer for Avatar invocation concerns", and add a special rules for Seer council, just like "Falcons of Alaitoc" (yes, I'm hearing you : "no more eldar special rules !!!" ^^).

For Alaitoc Pathfinders, it makes senses they shouldn't be airborne deployed. But what about any evacuation mission ?
It feels like saying Terminators shouldn't be allowed to enter a Thunderhawk because their place are in Land Raiders or in teleporters.
About Pathfinders, their high cost is allready a good reason not to pay another 200pts for puting them in a Vampire Raider. I can not see a good reason why they couldn't fit in a Vampire Raider, just like Rangers.

And what about my Yme-Loc question ?




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 Post subject: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Tue Feb 02, 2010 2:25 pm 
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Dragonship can transport 12 "Vampires". But it's not precised the type of Vampires : Hunter and/or Raider ? (note that Vampire Hunter do not have 'Planetfall', unlike the Raider).




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 Post subject: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Wed Feb 10, 2010 4:12 am 
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i think thats because its not a drop ship. its more like a tank killing beast.  it starts off board and zooms on to kill things untill it self is killed.

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 Post subject: Re: [NetEA] Army Compendium - DRAFT - Craftworld Eldar
PostPosted: Sun Apr 04, 2010 9:58 am 
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@Transport options
Considering that this is supposed to be a compendium, IMO all possible options should be simply stated in the unit entry. Even those that are only present in some lists. You could set them in brackets to emphasize this experimental/non-standard status.
Special rules for such things should IMO be reserved for new experimental lists that are not yet part of the compendium.

BTW what happened to the suggested points change of Falcon transports? As far as I can see they are still +65pts not 50pts as suggested.


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