Couple of queries/clarifications
Dave wrote:
An air assault suffers overwatch fire when a transported formation disembarks. Which formation receives the Blast marker for coming under fire?
The disembarking formation, as it triggered the overwatch.
even if for example, the OW fire was AT and could only hit the transport war engine?
Quote:
Can a war engine counter charge if it has enemy units in base contact?
Yes, so long as the number of units in base contact is less than its starting damage capacity.
(Rules as written it's technically no but I don't think I've ever seen it played that way)
RAW in my opinion it's not really technically no, the first line of the relevant paragraph is pretty explicit (emphasis mine)
Rulebook 1.12.4 wrote:
Defending units that are not already in base contact with an enemy unit are allowed to counter charge
ergo if you are already in BTB contact then you may not make a counter charge move, and to pre-empt the response I've seen a lot, the counter charge barging FAQ covers barging as part of a countercharge (eg. your warhound is 2cm from the enemy after all charge moves, it may countercharge the full 10cm, barging any enemy it contacts as it goes)
I have actually ruled on this at a tournament as a TO, and I went with the rules as written, there is no exception for war engines noted in the war engine section, so like everything else, the regular rules apply as normal, so a war engine may not countercharge if it is already in BTB with an enemy unit
Quote:
4.3.4 Pin-Point Attacks
If a formation contains multiple war engines who picks the target of a pin-point attack?
The attacker. Tell your Commissars to stop opening hatches and waving swords around, they can be seen from space.
love this and agree 100% -war engines have enough good sides, they deserve a few drawbacks too

Quote:
4.4 Planetfall
What happens when the "nearest area of clear ground" isn't big enough to deploy an entire formation entering play via planetfall?
The opposing player moves it to the nearest area of clear ground where the entire formation can deploy.
excellent, no auto-destroyed formations!