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Dark Eldar |
Moscovian
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Post subject: Dark Eldar Posted: Wed Oct 04, 2006 1:39 pm |
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Brood Brother |
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Joined: Thu Oct 20, 2005 6:32 pm Posts: 6414 Location: Allentown, Pennsylvania USA
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Post to 1.2.1
Just wondering if anyone is playing the Dark Eldar. If so, what are your thoughts? If not, is there anything in particular that doesn't work that you see could be changed?
I've posted the new 1.2.1 on the pinned thread. Or you could just go here...
Your opinions are appreciated.
_________________ author of Syncing Forward and other stories...It's a dog-eat-dog world, and I've got my Milkbone underwear on.
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Chroma
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Post subject: Dark Eldar Posted: Wed Oct 04, 2006 9:07 pm |
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Brood Brother |
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Joined: Fri Jun 24, 2005 3:06 pm Posts: 9684 Location: Montréal, QC, Canada
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I've fielded them a few times and I, and my opponents, have found them fun, flavourful, and fragile. *laugh*
In general, I really like what you've done, though I'm still not convinced of the need of the "8 infantry max" restriction.
Currently I'm mainly playtesting "Light" Eldar and Tyranids, but Dark Eldar will get back on the roster and I'll try and post some more batreps.
_________________ "EPIC: Total War" Lead Developer
Now living in Boston... any EPIC players want to meet up?
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Invid
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Post subject: Dark Eldar Posted: Tue Oct 17, 2006 6:42 am |
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Joined: Wed Mar 08, 2006 11:27 am Posts: 23 Location: Australia (ACT)
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Been playing them on and off - I'm with Chroma on this one, the 8 stand limitation seems unecessary, and adds to their already fragile nature.
Otherwise they're fun to play (although I usually don't have much left on the board by the end of the game).
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