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Forge World Epic Arir-combat rules |
firestorm40k
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Post subject: Forge World Epic Arir-combat rules Posted: Tue May 23, 2006 12:46 pm |
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Brood Brother |
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Joined: Mon Jul 04, 2005 2:00 pm Posts: 2277 Location: Suffolk, United Kingdom
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Hello, visitors to Warseer's forums may have seen this already, but for everyone else, here's a link to a post with some details about the rules for FW's 'Epic' air combat game here.
To be honest, I think it sounds pretty ghastly, too complicated and I have a feeling between us on EpiComms and the SG forum, we could probably come up with something better...
Anyway, what does everyone else think? I should get back to doing uni work now... 
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MaksimSmelchak
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Post subject: Forge World Epic Arir-combat rules Posted: Wed May 24, 2006 2:14 pm |
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Brood Brother |
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Joined: Sun Feb 16, 2003 4:43 pm Posts: 7258 Location: Sacramento, California, USA
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Hi FS,
I fear that the air game will be a pipe dream before GW gives Jervis and possibly even many of the minds bhind FW the boot...
Shalom, Maksim-Smelchak.
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nealhunt
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Post subject: Forge World Epic Arir-combat rules Posted: Wed May 24, 2006 7:08 pm |
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Purestrain |
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Joined: Thu Feb 13, 2003 10:52 pm Posts: 9617 Location: Nashville, TN, USA
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I am not impressed with the sound of the air game. I'll reserve judgement until it's released, but I've never had high hopes and this doesn't change that.
_________________ Neal
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jfrazell
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Post subject: Forge World Epic Arir-combat rules Posted: Wed May 24, 2006 7:25 pm |
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Brood Brother |
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Joined: Thu Jan 05, 2006 1:21 pm Posts: 144
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1. I'll believe it when I see it.
2. It doesn't sound like it will fit well with EPIC- I would hope this would have been usable (even in a more basic form) in EPIC.
3. As a standalone game? Er um, I can't really think of anything really interesting about a 40K air war. The coolness factor is not there. Frankly there are air war games out currently that have the strong romantic draw of the air knights of the past.
_________________ "Advance to the Rear!"
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Heresiarch
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Post subject: Forge World Epic Arir-combat rules Posted: Wed May 24, 2006 7:51 pm |
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Brood Brother |
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Joined: Wed Jan 12, 2005 5:04 am Posts: 571 Location: Calgary Alberta Canada
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Is it just me or do these two points sound mutually exclusive?
There are no plans to redo any of the existing Epic scale aircraft |
and
All aircraft will use a modified LotR clix base to show speed and height |
So... are we supposed to buy the entire line of aircraft all over again this time with the special bases?
Or, are they going to be truly generous and just allow us to purchase the dials separately for I'm sure what will be a "modest" price?