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Best way to judge/score an EPIC tournament http://www.tacticalwargames.net/taccmd/viewtopic.php?f=59&t=3714 |
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Author: | Chroma [ Sat Mar 18, 2006 8:11 pm ] |
Post subject: | Best way to judge/score an EPIC tournament |
So, I've been thinking about EPIC tournaments and was wondering how to "score" them. Straight wins? Total victory points? Total *difference* in victory points? Something totally different? And how would tie-breaker come into it? Anyone have any thoughts, comments, or advice? Thanks! |
Author: | The_Real_Chris [ Sun Mar 19, 2006 5:48 am ] |
Post subject: | Best way to judge/score an EPIC tournament |
Do a look round for the WPS site and check out their latest scoring system, I have to say I quite like it. Look for the core rules pdf |
Author: | primarch [ Sun Mar 19, 2006 6:01 am ] |
Post subject: | Best way to judge/score an EPIC tournament |
Hi! I've used VP's accumulated to determine winers in the past, worked fine. Primarch |
Author: | fracas [ Sun Mar 19, 2006 1:28 pm ] |
Post subject: | Best way to judge/score an EPIC tournament |
points lost per objective won |
Author: | Jimbo [ Sun Mar 19, 2006 3:10 pm ] |
Post subject: | Best way to judge/score an EPIC tournament |
Also points for best painted army, sportsmanship and themed army as well. |
Author: | Markconz [ Sun Mar 19, 2006 9:18 pm ] | ||
Post subject: | Best way to judge/score an EPIC tournament | ||
Yes I agree. |
Author: | vanvlak [ Mon Mar 20, 2006 8:04 am ] |
Post subject: | Best way to judge/score an EPIC tournament |
And most weird model too....:cool: ![]() Seriously, I too agree that theme and paint should get points, as should sportsmanship. ![]() |
Author: | Jimbo [ Mon Mar 20, 2006 10:26 am ] |
Post subject: | Best way to judge/score an EPIC tournament |
I disagree, my reasoning is that gaming with miniatures is about the miniatures otherwise we would be playing boardgames. The painting aspect of the hobby is in my opinion just as important than who wins! Just my opinion. |
Author: | The_Real_Chris [ Mon Mar 20, 2006 11:19 am ] |
Post subject: | Best way to judge/score an EPIC tournament |
You can use the couts as rule which doesn't mean that would negate anothers skill at painting, army composition theme. Indeed saying that 'they are all landspeeders' shouldn't penalise you in any way! |
Author: | Chroma [ Mon Mar 20, 2006 4:42 pm ] |
Post subject: | Best way to judge/score an EPIC tournament |
Thanks for the responses! I'll have to review some of those downloads and stuff. I don't thing, this time at least, painting/modelling will come into play for judging: we're just trying to get as many people out to play as we can! |
Author: | MemphisMark [ Tue Mar 28, 2006 12:06 am ] |
Post subject: | Best way to judge/score an EPIC tournament |
I just ran a tournament, this is the criteria that I used: Games won, lost or drawn will earn each player points based on victory conditions as specified in the GT Scenario as follows: 1-149 points difference in a Draw = 10 pts & 10 pts 150-449 points difference in a Draw = 12 pts & 8 pts 449+ points difference in a Draw = Marginal Victory 14 pts & 6 pts 1 Goal difference = Tactical Victory 16 pts & 4 pts 2 Goal difference = Strategic Victory 18 pts & 2 pts 3 Goal difference = Major Victory 20 pts & 0 pts (Note to achieve a 1 goal diff you must win the game by achieving at least two goals as stated in the rulebook section 6.1.7 i.e. 2-1, 3-2 but not 1-0.) You can include points for Sportsmanship, Army Comp and Painting, if you want. |
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