Tactical Command
http://www.tacticalwargames.net/taccmd/

Premeasuring
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=59&t=3700
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Author:  Doc [ Sat Jan 14, 2006 12:32 am ]
Post subject:  Premeasuring

I'm that used to not measuring from 40k that i forget i can premeasure.

And out of curiousity how far does anybody allow the premeasuring to go?
eg
1, only allow the measuring before you pick what target to shoot.
2, allow the measuring as the formation moves to get their guns in range but remain outside the enemies range.
3, the above plus allow measuring of movement into optimal firefight/assault range
4, allow any measuring at ant time.
5, something else

Author:  The_Real_Chris [ Sat Jan 14, 2006 2:14 am ]
Post subject:  Premeasuring

Measure anytime anywhere. Just because someone has an eye for ranges shouldn't mean they are a better general (I would hire someone on staff to know ranges if I had to!).

Author:  Heresiarch [ Sat Jan 14, 2006 8:07 am ]
Post subject:  Premeasuring

To me were dealing with a far future setting that has man-portable laser rifles so assuming that you don't have laser range-finders to determine the distance is a bit of a stretch even by GW fluff standards... ???

At least to me anyways... Therefore... measure what you want before you roll...

Author:  Jimbo [ Sat Jan 14, 2006 9:23 am ]
Post subject:  Premeasuring

Always used it (even in 40K) for the same reasons as Chris.

Author:  Markconz [ Sat Jan 14, 2006 12:33 pm ]
Post subject:  Premeasuring

Premeasuring for me :D

Author:  Jaldon [ Sat Jan 14, 2006 4:01 pm ]
Post subject:  Premeasuring

Pre-measure, it is the only fair way to play, besides it fits fluff for reasons already stated.

Oh by the way, ever play Fletcher Pratts Naval Game?
All shooting is done by guessing ranges in inches.

I've worked in the Construction industry for over forty years, anyone want to come over and have a go with me in a Pratt Naval Battle?

Jaldon :p

Author:  Legion 4 [ Sat Jan 14, 2006 4:30 pm ]
Post subject:  Premeasuring

Yep ... anytime ... anywhere ... we have Auto Ranging now ! :;):

Author:  primarch [ Sat Jan 14, 2006 9:18 pm ]
Post subject:  Premeasuring

Hi!

I like the challenge, I dont allow premeasuring. It adds to the suspense and fun IMO.

Besides I have an uncanny accuracy for eye measurement... :;):

Primarch

Author:  firestorm40k [ Sun Jan 15, 2006 2:31 pm ]
Post subject:  Premeasuring

I'm that used to not being able to premeasuring in 40k I'd not do it in Epic instinctively! :D

Author:  CyberShadow [ Sun Jan 15, 2006 5:10 pm ]
Post subject:  Premeasuring

Premeasuring all the way. Want to know if an engage move is a good idea? Measure before you declare. I find that it helps adds to the tactical options and evens the playing field, as well as avoiding all that frustration when things get stuck in the open.

Author:  primarch [ Mon Jan 16, 2006 2:39 am ]
Post subject:  Premeasuring

Hi!

Oh, I rather like people over/underestimating and getting stuck out in the open. Generals dont have perfect knowledge of distance and such, so such errors can ocurr.

Real men play without pre-measuring..... :;): :D :p

Primarch

Author:  Markconz [ Mon Jan 16, 2006 2:51 am ]
Post subject:  Premeasuring

Quote (primarch @ 16 Jan. 2006 (00:39))
Hi!

Oh, I rather like people over/underestimating and getting stuck out in the open. Generals dont have perfect knowledge of distance and such, so such errors can ocurr.

Real men play without pre-measuring..... :;): :D :p

Primarch

Real charges don't stop because they the target is 155 metres away instead of 150 metres  :p

Author:  Legion 4 [ Mon Jan 16, 2006 3:06 am ]
Post subject:  Premeasuring

Good point ! :D  Boom !!!!!! :;):

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