Tactical Command http://www.tacticalwargames.net/taccmd/ |
|
A nice surprise... http://www.tacticalwargames.net/taccmd/viewtopic.php?f=59&t=3591 |
Page 1 of 1 |
Author: | Markconz [ Thu Nov 10, 2005 5:14 am ] |
Post subject: | A nice surprise... |
So having been trying to max out the effectiveness of marines in EA I ended up using 'tactical' battle groups like the following. Two tac detacments, 1 assault, and 1 devastator detachment. One of the tac detachments has a captain, the assault marines have a chaplain, and sometimes a Librarian is included. It just seems to give a nice combination of units for just about any situation. Suddenly it clicked - the effective battle groups I've been using are perfect standard codex 'battle companies!! ![]() ![]() Well it shows something is working right... ![]() Mind you - its another reminder of how ridiculously small these marine chapters are... ? ![]() |
Author: | CyberShadow [ Thu Nov 10, 2005 4:01 pm ] |
Post subject: | A nice surprise... |
This is the kind of thing that actually inspires me, as it points out the fact that the fluff is actually sensible and logical - which I like. Now, can you get other organisations to work... |
Author: | Tas [ Thu Nov 10, 2005 5:42 pm ] |
Post subject: | A nice surprise... |
Suddenly it clicked - the effective battle groups I've been using are perfect standard codex 'battle companies!! |
Author: | Markconz [ Thu Nov 10, 2005 7:44 pm ] | ||
Post subject: | A nice surprise... | ||
I get the impression from the fluff that squads from the reserve companies tend to be partialled out as needed rather than being deployed together all at once. If you did deploy them all at once, you'd have to take either 90 or 120 marines for the tactical reserve companies, but you could take 5 detachments (100 marines) for the assault, dev, or scouts for the other companies ![]() I can't see myself wanting to deploy 5 scout detachments together very often ![]() |
Author: | primarch [ Fri Nov 11, 2005 12:52 am ] |
Post subject: | A nice surprise... |
Hi! Tactically it would make sense to partial them out as needed. But us ol' gitz just love those 'ol specialist companies. ![]() Primarch |
Author: | asaura [ Fri Nov 11, 2005 9:00 am ] |
Post subject: | A nice surprise... |
Real-life military organizations are full of examples of administrative companies which do not fight in company size. E.g. WWII-era German Infantry Battalions had MG companies, which didn't fight together, but their platoons were split to the line companies. For some reason, SM-era fluff and the game itself had specialist companies. |
Author: | Tas [ Fri Nov 11, 2005 9:31 am ] |
Post subject: | A nice surprise... |
For some reason, SM-era fluff and the game itself had specialist companies. |
Author: | Mojarn Piett [ Fri Nov 11, 2005 9:41 am ] | ||
Post subject: | A nice surprise... | ||
As did Finnish Infantry battalions. IIRC there were three infantry companies and one MG company in a battalion. Each platoon of the MG company would usually be attached to a infantry company but in special cases one company coud get two platoons. |
Author: | primarch [ Fri Nov 11, 2005 9:53 pm ] | ||
Post subject: | A nice surprise... | ||
The current fluff still has them under the Chapter organisation of 10 companies. Yes the more specialised ones can be parcelled out, but they are standng companies and would be deployed in BBarges and SCruisers as such. ?Well, logic doesnt really apply to GW fluff and you can bend your head trying to make it fit! |
Author: | BlackLegion [ Wed Nov 16, 2005 4:12 pm ] |
Post subject: | A nice surprise... |
Try to build a battlecompany from the Salamanders chapter...they have 12 squats in each company. 7 tactical squats, 2 assault squats and 3 devastator squats. This does not really fit with E:A rules. |
Author: | Tas [ Wed Nov 16, 2005 4:19 pm ] |
Post subject: | A nice surprise... |
BL - if you REALLY want those, just chop down the formation sizes and reduce their price proportionately! |
Author: | Legion 4 [ Wed Nov 16, 2005 4:27 pm ] |
Post subject: | A nice surprise... |
Assura is correct again, and I have no problem with special dets. (but we have to be careful when we say "real world" ... some guyz ... ge ... get ... scared!) ! ? ![]() ![]() ![]() ![]() |
Author: | primarch [ Wed Nov 16, 2005 8:18 pm ] |
Post subject: | A nice surprise... |
Hi! I think they should probably just give guidlines towards how to make an SM company and leave up to people how many and how the company is composed. Primarch |
Author: | Markconz [ Wed Nov 16, 2005 9:07 pm ] | ||
Post subject: | A nice surprise... | ||
Like Epic40k? ![]() |
Author: | primarch [ Thu Nov 17, 2005 2:21 am ] | ||||
Post subject: | A nice surprise... | ||||
Hi! Umm... maybe not... ![]() ![]() Primarch |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |