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May Fanatic Newsletter

 Post subject: May Fanatic Newsletter
PostPosted: Sun Apr 13, 2003 12:08 pm 
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*Apparently this has been leaked out early. I have highlited the parts about Epic:A and BFG*
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SPECIALIST GAMES NEWS
News For Fans Of The Specialist Games Range
By Jervis Johnson

One of the things about working in a busy office like the Fanatic studio is that it is easy to miss out on the things that other people are working on. This is one of the reasons that I look forward to writing these news columns for White Dwarf, as it gives me a chance to have a really good look at what the rest of the team have been doing. And I have to say that what they have done this month is to bring out what is arguably our best ever set of releases.

There is so much I could write about this month's models that I hardly know where to start, but I'll kick off with the two Inquisitor models we're bringing out. These models come as a matched pair (although they can be used separately too) consisting of a Navis Nabilitai and his bodyguard in the form of an Imperial Navy Boson. The Navis is another great miniature from talented Citadel designer Alex Hedstrom, and is every bit as good as the incredible Eldar Ranger model he made that already graces the Inquisitor range. The Boson is an imposing giant of a figure produced by veteran designer Bob Naismith, and acts as superb counter-point to the frail and aesthetic looking Navis. Background, rules and painting information for both models can be found in Exterminatus Magazine 7.

For Mordheim we have one of my absolute favourite Fanatic release's so far, another matched set of models that can be used on their own or separately, that consists of a Stage Coach, a Highwayman, and a Road Warden. All of these models have been designed by Fanatic's own 'in-house' designer Mark Bedford, and really are a labour of love. Quite aside from the quality of the miniatures, I really like the way that they illuminate an aspect of the Warhammer world's background that really couldn't be covered in the Warhammer range itself. Rules and background for these models can be found in Town Cryer 26 as part of the on-going Empire in Flames series of articles.

Out this month for Necromunda is Shane Hoyle's new Redemptionist gang. Shane has produced some great new models, all of which come with separate weapon sprues allowing you to arm the members of your gang exactly as you wish. This kind of thing is very important in games like Necromunda and Mordheim, where the relatively few models included in an 'army' make choosing the right mix of weapons very important. Rules and background for the Remptionists appear in Necromunda Magazine 2. Because of the subject matter (an armed citizen militia that hunt down, torture and burn heretics) we've decided to put a 'Mature Content' warning on the front of the magazine, and we'd like to warn readers of White Dwarf that the content of Necromunda Magazine may not be suitable for younger gamers - you have been warned!

The last of July releases is Dave Thomas's fantastic new Elf team for Blood Bowl. I had a hand in commissioning these models, because as the game's designer and lead developer I was keen to get some models in the Blood Bowl range that captured the 'cyber-fantasy' look we used in earlier versions of Blood Bowl. Dave has captured this and more, producing a lovely set of really dynamic models - I especially like the catchers that are jumping in the air to catch the ball. Great stuff! Full rules and background for the new Elf team can be found in Blood Bowl Magazine 8, but one thing I think I should explain here is that the new Elf team is not a replacement for the High Elf team already in the range. Instead the new team represents a team made up of professional Elf Blood Bowl players that play in the Old World Leagues, as opposed to the state-sponsored High Elf Blood Bowl team that play matches as representatives of the High Elf Empire.

Best regards,

Jervis Johnson
Head Fanatic

NEW RELEASES

This section lists all of the latest releases for the Specialist Games Range. To find out about prices and availability you can visit your local Games Workshop store, or contact Games Workshop Mail Order, or visit the Games Workshop on-line store.

Item Game Release Date
Secret Wars: Cirian Legacy Inquisitor June
Warmaster Magazine 17 Warmaster June
Skaven Clanrats Warmaster June
Skaven Jezzails Warmaster June
Skaven Plague Monks Warmaster June
Skaven Rat Swarms Warmaster June
Skaven Gutter Runners Warmaster June
Skaven Rat Ogres Warmaster June
Skaven Characters Warmaster June
Battlefleet Gothic Magazine 15 BFG June
Daemon Cruiser BFG June
Exterminatus 7 Inquisitor July
Navis Nabilitai Inquisitor July
Boson Inquisitor July
Town Cryer 26 Mordheim July
Stage Coach Set Mordheim July
Highwayman Mordheim July
Road Warden Mordheim July
Blood Bowl Magazine 8 Blood Bowl July
Elf Team Blood Bowl July
Elf Team Booster Pack Blood Bowl July
Elf Cheerleaders Blood Bowl July
Necromunda Magazine 2 Necromunda July
Redemptionist Gang Necromunda July
Redemptionist Champion Booster Pack Necromunda July
Redemptionist Gang Booster Pack Necromunda July





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 Post subject: May Fanatic Newsletter
PostPosted: Sun Apr 13, 2003 12:11 pm 
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LIFE IN THE BUNKER

Some highlights of life down in the Fanatic bunker over the last month:

* The Battlefleet Gothic Annual was due to be published this month, but we've decided to hold it back and instead bring out a supplement that we are calling Battlefleet Gothic: Armada. This book will come out in December and will cover all of the new fleets that have been produced for Battlefleet Gothic since the game came out, and will become a permanent part of the range. Fans of the Annual shouldn't worry though, it will be back in all its glory in 2004.

* After over a year of development and play-testing the new Epic rules are entering their final editorial stage. By the time you read this the Fanatic team will be hard at work making Epic terrain, painting Epic models and taking Epic photographs ready for the new book, and a host of miniature designers will be working on new Epic miniatures to go in the Epic range. You can find out more about the new Epic rules by visiting the Epic website at www.epic40000.com.


* Steve Hambrook and Rick Priestley have been putting the finishing touches to the Mighty Empires campaign system for Warmaster. We're also doing our best to get the Studio Warhammer development team to write some rules for using Mighty Empires to run a Warhammer campaign too. You can find details of the Mighty Empires rules on the Warmaster website at www.warmaster.co.uk.

* Jervis Johnson has started work on the Pit Fighter game that he promised to have finished back in December. Unfortunately Pit Fighter had to be put on a back burner while Jervis finished off the Epic rules. Now that the Epic manuscript is finished Jervis has been able to return to Pit Fighter and hopes to have the game ready ASAP. More on his progress next month....

QUESTIONS OF THE MONTH

Every month a message is plucked from the dozens sent to us to be answered in the newsletter. This month I've decided to answer to commonly asked questions.

"Now that Necromunda is back out, are there any plans to re-release Gorkamorka?"

Necromunda Senior Editor Matt Keefe Replies:

"Once we have the Necromunda rules review up and running the sensible thing to do would be to use it to go over all the existing Ash Wastes material we have produced and slowly begin to make it all official. This will eventually lead us to a point where we can combine it into a stand alone supplement, acting as both a new setting for the game, and providing additional rules for vehicles. This will leave us in a position to deal with Gorkamorka...

I say the above with some hesitance because, to be brutally honest, Gorkamorka is years away from being something Fanatic will be in a position to support. The game just wasn't that popular first time around, so we've spent our (rather limited) time and resources supporting Necromunda instead, which has always been very popular. I know Gorkamorka has it's adherents - hello to everyone who has been systematically bombarding me with emails from the various mailing list and web communities out there - we do know you exist. The truth is, Gorkamorka won't ever get its own magazine, or a relaunch as a brand new game, but somewhere down the line we will probably be in a position to treat Gorkamorka in the same manner we do the Ash Wastes - as a new setting that uses the Necromunda rules. What this means is that we'll probably release Gorkamorka as a kind of sourcebook that can be combined with the Necromunda rules, throwing in all the background, gangs and campaign rules that appeared in Gorkamorka and Digganob. The book would be unnecessarily long (and costly!) if we were to reprint the basic game rules, so you'd need the basic rules from Necromunda: Underhive, and the new improved vehicle rules from the (eventual) Ash Wastes supplement to play.

I'm sure this approach won't please everyone, but in truth it's actually by far the best way of making Gorkamorka available again, since it will broaden its appeal by putting it into a format that is easily accessible to Necromunda players. The success of Mordheim's alternate settings (Lustria, Land of the Dead, the current Empire in Flames etc.) is a good indicator for how best to treat Gorkamorka in relationship to Necromunda. And, I say again just for clarity, this is all years away anyway."

CONCLUSION

At that is all for this issue of Fanatic News. Please don't hesitate to get in touch with us at fanatic@games-workshop.co.uk or write to us at Fanatic, Games Workshop Ltd, Willow Road, Lenton, Nottingham, NG7 2WS, UK if you have any comments, questions or suggestions about anything you've read.

Best regards,

Jervis Johnson
Head Fanatic
-------------------------------------------

Appears good, the summer is looking very good, Mature Necromunda, cool new Blood Bowl Minis and the fact that epic:A is finally off to the printers :)





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Bah weep granah weep ninibong
St.Anger is coming....


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