not too sure about great gargants in all fairness; i tried a GG based list as an experiment for the tourney a couple of weeks ago and having played a couple of games with it found all the surrounding formations too flimsy; as such the game was easily lost on objectives aside from Take and Hold (though i also managed to destroy my opponents BTS...it was a 3-2 to them)) i can see similar problems; the list is below.
Tim; yeah; i like the marine list as it does look quite brutal but i'm worried that it's a bit flimsy in terms of preventing my opponents getting over to my table edge etc...but i guess the Landing craft doesn't HAVE to planet fall; maybe a small risk considering marines have the highest strategy rating in the game?
Here's that ork list:
Ork List ‘Mad Mek Madregs Mob’
Great Gargant
w/ 1 Twin Soopa Gun
1 Soopa Gun
1 ZZap Gun 850pts
Blitz Brigade (3 Gunwagons, 1 Flakwagon) 200pts
+1 Oddboy
Blitz Brigade (2 Gunwagons, 2 Flakwagon) 200pts
+1 Oddboy
Stompamob
+1 Stompa 300pts
Big Kult of Speed
(6 Skorcha’s 12 Buggies) 350pts
Normal Warband
+4 Battlewagons 340pts
Normal Warband
+2 Battlewagons
+1 Gunfortress 405pts
Kult of Speed
(8 Warbikes) 200pts
Six Stormboyz 150pts
Total:  2995pts
Activations: 9
I think the transport option on the warbands might well be a poor choice...
PS: what's everyone else bringing to OW? I've got a Air Cavalry guard list primed...without giving too much away

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