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GW Financials

 Post subject: GW Financials
PostPosted: Tue Mar 28, 2006 12:10 am 
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Quote (Bombot @ 27 Mar. 2006 (16:41))
Quote (Heresiarch @ 27 Mar. 2006 (22:45))
And I'm still waiting for Warhammer 40Klicks to come out...


I?d hazard another guess (what the heck :p) that the GW board have considered collectable minis.  My guess is if they have they?ve discarded the idea because it doesn?t fit in with the overall plan - i.e. getting people to spend money on paint too - and it would compete too much with the main 40k sales.

Well, Sabretooth Games... the company that does the LotR pre-painted stuff... is a subsiduary of GW so I have to admit I'd be surprised if they hadn't considered it.

And sooner or later they're going to want to make up for their declining revenues. The question is I suppose how much damage do they think pre-painted would do to their brand. After all, it's supposed to be a DIY hobby with them as you pointed out...

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 Post subject: GW Financials
PostPosted: Tue Mar 28, 2006 12:33 am 
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I really like the look of the Star Wars mini game now it has AT-AT's and AT-ST's out for it. Just a few problems for me though....

-Minis are some rubbery stuff which means guns are often on funny bendy angles.
-Painting is ok, but much worse than I could do.
-It is 'collectible' - ie you don't get what you want in a pack.
-When using AT-AT's 25mm is probably not the best scale :D
-It is skirmish. I like bigger battles.

Nonetheless it is still pretty cool.

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 Post subject: GW Financials
PostPosted: Tue Mar 28, 2006 7:38 pm 
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Quote (Markconz @ 28 Mar. 2006 (00:33))
I really like the look of the Star Wars mini game now it has AT-AT's and AT-ST's out for it. Just a few problems for me though....

-Minis are some rubbery stuff which means guns are often on funny bendy angles.
-Painting is ok, but much worse than I could do.
-It is 'collectible' - ie you don't get what you want in a pack.
-When using AT-AT's 25mm is probably not the best scale :D
-It is skirmish. I like bigger battles.

Nonetheless it is still pretty cool.

Hi Markconz.

What you do is put the soft rubber minis into boling water, pull them out, bend the offending piece so that it is straight and then immediately plunge into cold water. This sets the figure at the hopefully non bendy position. For the more difficult pieces you sometimes need to do the above process twice but it does work. I have had to straighten no end of 25mm lightsabers in this way!!

They paint up fairly well though. A friend tends to paint up SW Minis & Heroclix figures for roleplaying- they sell fairly well on ebay.

We get round the collectable element by swapping within club. So you dont end up with spare rares. And you can always use more Stormtroopers/Droids!!

I take your point about 25mm scale AT-AT's. But I want to field a whole load of Jedi/Sith so I can make appropriate sound effects as rolling dice/ So SW works for me as a skirmish game. However I know others such as Maksim prefers to recreate the assault on Hoth on 1-1 scale!!

Cheers

James

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 Post subject: GW Financials
PostPosted: Thu Mar 30, 2006 2:57 pm 
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Quote (Heresiarch @ 27 Mar. 2006 (22:45))
And I'm still waiting for Warhammer 40Klicks to come out...

There are some who would say that you should be burned for heresy for even suggesting such a thing......! ?:;):

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 Post subject: GW Financials
PostPosted: Fri Mar 31, 2006 12:48 am 
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Hi!

Who knows, if GW sales keep dipping you might actually see a "clicky" 40k game.

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 Post subject: GW Financials
PostPosted: Fri Mar 31, 2006 3:55 pm 
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A friend of mine just pointed me to Comics and Games Retailer's latest "State of the Gaming Industry" issue.  Although their numbers are a bit different than Heresiarch's general description, the overall content is right in line.

Apparently, everyone in the industry is brutally aware of GW's problems.  It reminds me a lot of the TSR fall where the "money guys" took a very strong niche company and tried to run it like a mainstream company.

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 Post subject: GW Financials
PostPosted: Fri Mar 31, 2006 4:01 pm 
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Quote (nealhunt @ 31 Mar. 2006 (15:55))
Apparently, everyone in the industry is brutally aware of GW's problems. ?It reminds me a lot of the TSR fall where the "money guys" took a very strong niche company and tried to run it like a mainstream company.

I hadn't thought of that analogy before, but it is appropriate.

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 Post subject: GW Financials
PostPosted: Fri Mar 31, 2006 5:48 pm 
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Wasn't there also some strife between Gygax and his ex-wife that resulted in him losing control of the company?  I seem to remember something about that.

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 Post subject: GW Financials
PostPosted: Fri Mar 31, 2006 6:09 pm 
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Hi Andreas,

I don't know what's true, but according to the grape vine, Gygax had difficulties with many of the folks he worked with including the other guys that created D&D.

Shalom,
Maksim-Smelchak.

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 Post subject: GW Financials
PostPosted: Fri Mar 31, 2006 6:13 pm 
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I think I remember hearing that Gygax got booted out of TSR for being too controlling. I believe he wanted total control over everything that TSR released, but other developers wanted more leeway. In any case, I firmly believe that TSR (at least till the moneygrubbers came along) was better off without him.




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 Post subject: GW Financials
PostPosted: Fri Mar 31, 2006 8:52 pm 
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Quote (javelin98 @ 31 Mar. 2006 (10:48))
Wasn't there also some strife between Gygax and his ex-wife that resulted in him losing control of the company?  I seem to remember something about that.

It wasn't actually his wife contrary to rumour... it was a woman named Lorraine Williams. Who in fact was a stone cold bi-yatch with little clue how to run a game company.

http://www.bbc.co.uk/dna/h2g2/alabaster/A683688

I had the dubious pleasure of meeting her once in the mid-90s at GAMA and well... the comment in the article about her being contemptuous of gamers sort of starts to cover it.

Admitedly there was more to it than that... see my previous commenst about most gamers who own companies being gamers first and businessmen second if at all but she was repsonsible for  a large portion of the demise of TSR.

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 Post subject: GW Financials
PostPosted: Fri Mar 31, 2006 9:00 pm 
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Quote (MaksimSmelchak @ 31 Mar. 2006 (11:09))
I don't know what's true, but according to the grape vine, Gygax had difficulties with many of the folks he worked with including the other guys that created D&D.

Your quite right Maksim... EGG was a bit of a git with an ego to be as polite as I can about it.

It's no coincidence that Dave Arneson... who by some accounts did the lions share of the development work on D&D... didn't get recognized as such until WotC took over D&D from TSR.

Gamer politics... eeesh... : :80:

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 Post subject: GW Financials
PostPosted: Fri Mar 31, 2006 9:09 pm 
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Quote (nealhunt @ 31 Mar. 2006 (08:55))
Apparently, everyone in the industry is brutally aware of GW's problems.  It reminds me a lot of the TSR fall where the "money guys" took a very strong niche company and tried to run it like a mainstream company.

The niche market comment is entirely accurate. When you loose site of that fact as a manufacturer your doomed.

By way of comparison I was reading an article in my newspaper's business section this morning that mentioned the latest XBox Ghost Recon game has sold over 50,000 units in Canada alone since March 9th.

Frankly I'd be surprised if the 3rd Edition Player's Handbook for D&D had sold twice that amount over the last 5 years here in Canada.

We're not a mainstream hobby and thinking that we are or can make ourselves one is a quick route to bankruotcy IMO.

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 Post subject: GW Financials
PostPosted: Fri Mar 31, 2006 9:11 pm 
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Very interesting article, Heresi. Thanks!

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 Post subject: GW Financials
PostPosted: Fri Mar 31, 2006 9:14 pm 
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Quote (Heresiarch @ 31 Mar. 2006 (21:09))
We're not a mainstream hobby and thinking that we are or can make ourselves one is a quick route to bankruotcy IMO.

Very good point. D&D might be accepted more and not automatically viewed as devil-worship, but it will never be a mainstream hobby.

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