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Tiding from SG about epic

 Post subject: Tiding from SG about epic
PostPosted: Thu Aug 17, 2006 8:37 am 
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(primarch @ Aug. 17 2006,02:03)
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They DID it before under SM2...

..and that IS fact.

Primarch

Yes. And after killing epic they did even more profit. Which is the point.

If epic would bring more profit than not supporting GW would have darned good motive to keep epic alive. They aren't idiots. Just profit seekers.

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 Post subject: Tiding from SG about epic
PostPosted: Thu Aug 17, 2006 9:59 am 
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(iblisdrax @ Aug. 16 2006,23:36)
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The thing that annoys me, however, is the refusal to even consider licensing the Epic scale( or other SG lines, past and present) to another company willing to invest more time in it. ?Perhaps there have been offers to do such things, but the GW license was too high.

GW/SG could never agree to a license of Epic to another company, simply because this would also require an agreement about the copyright involved in the major 40K lines such as the Tau, Tyranids, etc. Any Epic license would have to include the fair use of these terms, images and whole package, and that could open up potential problems and conflicts with 40K.

The bottom line here is simply that GW have decided in some way that not supporting the specialist range (not just Epic) is more profitable for the company than supporting them. It is possible that Epic games suddenly buy into 40K. It is possible that Epic gamers storm away from any further GW products. However, whatever the reason or result from our perspective, this pattern has occured several times in several games (anyone remember the 'six month game lifespan').

My view is that the average player buys a lot of minis in the first few months, and that these purchases drop off as unpainted forces grow and the various army roles are filled by troops. After this, the sales from the player slow down. With this model, it makes for GW to push a game for a year and then drop... even if we dont like it.

As an aside, this topic is something close to everyones heart and therefore there is a risk that tempers will rise. Discussion so far has been exemplary and very well conducted. Keep it up guys.

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 Post subject: Tiding from SG about epic
PostPosted: Thu Aug 17, 2006 3:17 pm 
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Who needs G/W ?!?!?! We have DRM, GZG, Baccus (soon) and others !  And bottomline ... it's all about the $$$$$ and always be in all things ... It's just the way it is ... on this planet ! :D

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 Post subject: Tiding from SG about epic
PostPosted: Thu Aug 17, 2006 3:41 pm 
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(tneva82 @ Aug. 17 2006,03:30)
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(Dwarf Supreme @ Aug. 16 2006,20:18)
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I'm not trying to be argumentative (honest ?:p ), but how does GW's business practices prove that a large number of Epic players switched to playing 40k (or any other GW game)?

Had all of them abandoned GW(or even significant part) that would have been seen on profit line.

If killing epic would have caused their profit margins go down they would have broken world record time it takes to reverse it as they would have brought epic into fully supported game faster you can say cat.

A rise in profits doesn't necessarily indicate that killing epic was the reason for the rise. For example, increasing prices higher than increasing operating costs will cause a rise in profits. Plus, an influx of new gamers may have offset the number of disgruntled Epic players. Who knows how much higher profits could have gone up if GW hadn't alienated a ton of Epic players?

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 Post subject: Tiding from SG about epic
PostPosted: Thu Aug 17, 2006 3:55 pm 
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Was SM2 dropped for financial reasons or end of life cycle?  

I thought that around that time Specialist games had greater support than ever before (or after!) Man O War, Talisman, Warhammer Quest, Blood Bowl all in store, all pushed.

I always thought it was due to them having "finished" the overall SM2 game with the release of Titan Legions.  All the races available, the rules worked, lots of models were available.

They needed to rerelease the game to generate new interest, not that it was loosing them money?

E:A is being put on the back burner for purely financial reasons?  It's in no way complete.

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 Post subject: Tiding from SG about epic
PostPosted: Thu Aug 17, 2006 5:23 pm 
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(Dwarf Supreme @ Aug. 17 2006,15:41)
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A rise in profits doesn't necessarily indicate that killing epic was the reason for the rise. For example, increasing prices higher than increasing operating costs will cause a rise in profits. Plus, an influx of new gamers may have offset the number of disgruntled Epic players. Who knows how much higher profits could have gone up if GW hadn't alienated a ton of Epic players?

Aye, saying hacking down support for Epic lead to a rise in profits is pure speculation.  It's impossible to gauge from externally released data which lines are make what profit.

I say just look at the current 40k FAQ furore.  GW seems understaffed and so they are operating SG on bare minimum resources.  Cutting support for Epic wasn?t a cunning plan to get us all playing 40k; GW were just ?recalling the troops?, as it were.

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 Post subject: Tiding from SG about epic
PostPosted: Thu Aug 17, 2006 10:10 pm 
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(dafrca @ Aug. 16 2006,22:28)
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(primarch @ Aug. 16 2006,18:14)
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If you ONLY played epic after epic 40ks release and epics eventually becomming OOP, then you either stuck playing epic or played OTHER non GW games....


..you DID NOT switch to 40k it most cases....

..which means lost cutomer revenue for GW...

..economics 101.

I would agree with this. Further, I would not agree that if someone did play another GW game it ment no loss for GW.

One of the people I know who has played 40k every Sunday for as long as I have known him has not bought a new mini in the time I have known him. More then 10 years. He is playing Orks using the old Space Orks from the eary RT days. He converts toys etc. for his vehicles.

Another person I know has played in quite a few of the WH Fantacy games and uses a Dwarf army made up of other companies minis. Both have bought new rule books, but have not bought new minis.

Just playing GW games does not mean you buy their stuff on a regular basis.

The Ork player bought Ork stuff for Epic when we started to play. So in his case (and I bet he is not alone) GW made MORE money with Epic then they ever would on him with 40k.

dafrca

Hi!

This is true, point taken.  :)

Primarch

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 Post subject: Tiding from SG about epic
PostPosted: Thu Aug 17, 2006 10:14 pm 
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(tneva82 @ Aug. 17 2006,03:27)
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(Grimshawl @ Aug. 16 2006,20:11)
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the fact they havent reversed their trend of not supporting Epic is not hard evidence that epic players did or did not take up other GW games.

It's evidence it's far more profitable for them to not support epic than not. Since epic was not doing negative profit it's clear that majority did not abandon GW.

Yes some did but they are just tip of the iceberg.

Killing epic caused their profits go up. That's why they did it and that's why they haven't reversed it. Simple as that. You are just talking about few inviduals but you know what? Those 4 are just tiny spark in number of people who played epic. Don't make conclusion from them. It's far more usefull to look at the big picture.

Hi!

This statement is ridiculous.

You seem to think epics demise the first time around somehow increaing GW profit.

Nonsense.

Most of GW increase in profit goes with a corresponding increase in price and less so an increase in sales. In any even even in epics golden age epic did not make enough profit to directly correlate it with Gw's increase over the last ten years.

In your efforts to blindly persist in your folly you are makinng simple observational errors.

Primarch

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 Post subject: Tiding from SG about epic
PostPosted: Thu Aug 17, 2006 10:16 pm 
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(tneva82 @ Aug. 17 2006,03:30)
QUOTE

(Dwarf Supreme @ Aug. 16 2006,20:18)
QUOTE
I'm not trying to be argumentative (honest ?:p ), but how does GW's business practices prove that a large number of Epic players switched to playing 40k (or any other GW game)?

Had all of them abandoned GW(or even significant part) that would have been seen on profit line.

If killing epic would have caused their profit margins go down they would have broken world record time it takes to reverse it as they would have brought epic into fully supported game faster you can say cat.

It's simple thing: Profits. Since they haven't provided more support to epic it's clear current system is better for their profits.

Hi!

You seem to be purposely skirting the facts to suit you. Epic evenat its hieght accounted for no more than 9% of total GW slaes.

EVEN if ALL of them dumped GW you would not have even noticed it. Much less so in the context of the nobbies usual constant growth in the last 10 years.

Primarch

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 Post subject: Tiding from SG about epic
PostPosted: Thu Aug 17, 2006 10:21 pm 
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(tneva82 @ Aug. 17 2006,03:33)
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(primarch @ Aug. 17 2006,01:48)
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If you define all is in 100%, then no they didnt lose them all. But Im willing to bet the losses were over 90%, which sales and marketing wise is a devastating as 100% in this case.

Primarch

In that case epic must have been doing one heck of a negative money(ie cost more than sales do). Say 90% leave. The 10% then without support then would bring more profit to GW than the 100% with epic support fully did...

Did epic eat more money than it provided? If not that 90% is out of thin air and not at all realistic number.

Hi!

You seem oblivious to the fact that overall epic 40k did lose them money.

Did you not see the massive sales, even by GW of the overstock availble everywhere?

GW themselves sold great gargants for 5 dollars a piece, well under the suggested retail price of 30 dollars.

Was that profit loss enough to effect GW's bottom line? No. Epic even back then was not large enough in sales to affect the company as a whole even with the massive flop of that game.

What I would like to know is how can you rationally connect one games bad marketing and sales failure to the increase in sales of other lines, when a lot of people who only played epic most likely abandoned epic?

GW's sales increase was due to increase amounts of new customers and increasing retail price, not some magical notion that ex epic players started to massively by 40k or fantasy minis.

Primarch

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 Post subject: Tiding from SG about epic
PostPosted: Thu Aug 17, 2006 10:26 pm 
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(tneva82 @ Aug. 17 2006,03:35)
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(primarch @ Aug. 17 2006,01:51)
QUOTE
Speaking in net outcomes this is a loss for GW, simple.

Primarch

In terms of profits(that's what they are after) killing epic was good move for epic as profits went up.

So who cares if some people quit buying GW stuff? GW doesn't. Profits went up, GW is happy.

Hi!

You repeat this a lot, but yet provide no logical explanation as this happens and why all anecdotal evidence heavily contradicts this.

If epics demise in 1997, as you allege made GW profits increase, where is the spike of profits in their statements? Sure 1998 would have shown such a spike in comparison to 1997. How do you explain that it kept going up years after epic was but a distant memory?

How do you explain that profit forecasts and realities are below expectations for the last nearly two years? Can blame it on epic, its sales non-existant at teh moment and could hardly even register on GW profit radar?

Explain these. Repeating the same assertion over and over again does not impart veracity or truth to a statement.

Primarch

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 Post subject: Tiding from SG about epic
PostPosted: Thu Aug 17, 2006 10:28 pm 
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(tneva82 @ Aug. 17 2006,03:37)
QUOTE

(primarch @ Aug. 17 2006,02:03)
QUOTE
They DID it before under SM2...

..and that IS fact.

Primarch

Yes. And after killing epic they did even more profit. Which is the point.

If epic would bring more profit than not supporting GW would have darned good motive to keep epic alive. They aren't idiots. Just profit seekers.

Hi!

False, the available data does not support this conclusion since profits for GW went up even yearsa fter epics demise and with constant price hikes.

Also why are their profits dwindling NOW? Can place any blame on epic in the present circumstances.

Primarch

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 Post subject: Tiding from SG about epic
PostPosted: Thu Aug 17, 2006 10:33 pm 
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(Hena @ Aug. 17 2006,03:54)
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(primarch @ Aug. 17 2006,04:14)
QUOTE
I've lived in a lot of places in the US in the last ten years and this trend seems to be quite generalized.

If you ONLY played epic after epic 40ks release and epics eventually becomming OOP, then you either stuck playing epic or played OTHER non GW games....


..you DID NOT switch to 40k it most cases....

..which means lost cutomer revenue for GW...

..economics 101.

One thing to consider in this is how much would the support cost (new molds for new minis and so forth)? How many players leave vs switch to 40k? If the support cost is larger than the loss of player revenue, then it make business sense. If not then not.

However since there is no numbers of revenue from SG available to compare core games this is all speculation.

Hi!

One number Jervis did mention was that all specialist games generated about 5% of total GW sales. A very small number. Even smaller would be what each individual game brings in.

For a company this size those small numbers are virtually meaningless.

As for the cost of support, this depends on what the profit goal is. I have long thought the GW has the unrealistic goal of investing little in specialist games and expecting to get core games scale sales, which is unrealistic.

I beleive it entirely realistic to spend enough resources to guarantee a steady 5% in sales. Unfortunately to date the are far from producing anough support to even get close to such a small goal.

As for new molds and such. I thin epic would sell well just making the old stuff available and replacing older sculpts slowly as profit permitted.

Priamrch

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 Post subject: Tiding from SG about epic
PostPosted: Thu Aug 17, 2006 10:37 pm 
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(CyberShadow @ Aug. 17 2006,04:59)
QUOTE

(iblisdrax @ Aug. 16 2006,23:36)
QUOTE
The thing that annoys me, however, is the refusal to even consider licensing the Epic scale( or other SG lines, past and present) to another company willing to invest more time in it. ?Perhaps there have been offers to do such things, but the GW license was too high.

GW/SG could never agree to a license of Epic to another company, simply because this would also require an agreement about the copyright involved in the major 40K lines such as the Tau, Tyranids, etc. Any Epic license would have to include the fair use of these terms, images and whole package, and that could open up potential problems and conflicts with 40K.

The bottom line here is simply that GW have decided in some way that not supporting the specialist range (not just Epic) is more profitable for the company than supporting them. It is possible that Epic games suddenly buy into 40K. It is possible that Epic gamers storm away from any further GW products. However, whatever the reason or result from our perspective, this pattern has occured several times in several games (anyone remember the 'six month game lifespan').

My view is that the average player buys a lot of minis in the first few months, and that these purchases drop off as unpainted forces grow and the various army roles are filled by troops. After this, the sales from the player slow down. With this model, it makes for GW to push a game for a year and then drop... even if we dont like it.

As an aside, this topic is something close to everyones heart and therefore there is a risk that tempers will rise. Discussion so far has been exemplary and very well conducted. Keep it up guys.

Hi!

True. GW does and will "purposefully" make games that obsolesce over a 18 month period or less.

I think GW could produce specialist games supported well, that sold well and were not onerous on them, but it is more a question of their marketing philosophy over the last ten years or so that makes supporting such games a problem more than any true administrative hurdle.

I find this discussion very invigorating and thought provoking. My thanks to always, especially tneva for the good hard debate.  :D

Primarch

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