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WPS EPIC ruleset changes

 Post subject: WPS EPIC ruleset changes
PostPosted: Wed Apr 11, 2007 9:15 pm 
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Right I'll try to answer all the comments;

Chris,

I'm trying not to change to many things at the moment. Having the Rulebook and the army book, plus a massive tournament entry rulespack doesn't do well. Until I see something that I feel stops the enjoyment, or is not right with the game so much so that it needs changing I'll leave it. TSNP does need a little tweek. Also this rulespack has been out for 2 or 3 years; nothing to wrong with it in that time.

Tim,

It's something I want to look at. I believe that 5 men 5mm high should not be able to control or contest 2x6 foot of table, but we shall see how it plays. I have no problem admitting I'm wrong and changing it back again.

Hena,

Can you post a link to fanatic online published lists please. It does say fantatic magazine, not online. I am still interested to see any lists they have produced and may need to ammend my statement.

Chris,

Unless it's not a WPS or a tournament run by myself then you can use tic-tac rules. However if it's a tournament I run then I'm afraid it's the rules I publish; I can't say fairer than that.

dptdexys,

It is fair beause it only takes one blast marker, one short, or one blast marker and a shot to kill the deathstrike; it takes 9 to suppress the IG mechanised infantry. If I did it another way it would not be fair towards Eldar and Marines.

Mephiston,

So you would allow white scar warhounds at 150pts each? Sometimes little ammendments are needed

This is excellent feedback. Please argue any of the stuff i have written; I will listen and will make changes (especially to TSNP) if it doesn't work out the way i want it to.

Please go onto the WPS website and have a look at the tournament points system. I know afew people didn't like the gaps between the points. Please have a look and come back with some suggestions. I love the way it works, but it may need a little tweeking.

My personnel goal is to expand the amount of tournament EPIC players in the UK; we have a good solid number of regulars with a few people who have come to one or two tournaments. I want to get that number up and I feel keeping EPIC as straight forward (using offical rules) and "less gamey" (one unit for TSNP) without overloading on rules.

I believe, as we all do, EPIC is the best gaming system, and i want as many people in it as possible.

Thank you

Matt





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 Post subject: WPS EPIC ruleset changes
PostPosted: Wed Apr 11, 2007 9:25 pm 
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(Braveheart @ Apr. 10 2007,14:02)
QUOTE
"...To achieve this goal there must be no unbroken enemy units in your half of the table. Note that at least half of the remaining units in the formation, contesting this objective, MUST be in the opponents half of the table..."

How does this work with War Engines?

Example: Does a single Warhound with 1DC left count or not?

Actually, if you wanted to make things "less gamey" you might want to add "A single unit can't claim objectives or deny TSNP, War Engines count their full starting DC." or some variant of that.





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 Post subject: WPS EPIC ruleset changes
PostPosted: Thu Apr 12, 2007 8:15 am 
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(Chroma @ Apr. 11 2007,21:25)
QUOTE
Actually, if you wanted to make things "less gamey" you might want to add "A single unit can't claim objectives or deny TSNP, War Engines count their full starting DC." or some variant of that.

Tim shudders at the thought ?:confuse: ?

but it would be good to try it in a few games.

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 Post subject: WPS EPIC ruleset changes
PostPosted: Thu Apr 12, 2007 11:09 pm 
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Chroma,

The war engine isn't below half it's remaining units so he counts. Remember it's units.

Hena,

Thank you for that. However most say that they are "House rules" so therefore they wouldn't be allowed anyway. Maybe if I write...

"... You may only use offical army lists published in either the EPIC Armageddon rulebook, Swordwind supplement, White Dwarf magazine, the Fanatic magazine or the EPIC rulebook section of the specialist games website. No lists or rules from the experimental part of the EPIC specialist games website will be allowed..."

That solve it?

The other Q and A stuff was written by my collegues who helped me origionaly put the rulespack together. I have to be honest; I don't play Orks so I don't know why it's there but I do know it was for a very good reason. That's why I'm not removing it.

I'm glad you copied the table. I don't mind someone winning with a bigger margin in turn 4 ... doesn't happen very often and it is rather a gamble (do I stayy with my 2-0 win in turn three or try for something bigger in turn 4?). It seems to work well over here.

Thanks for all you comments, please keep them comming

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 Post subject: WPS EPIC ruleset changes
PostPosted: Fri Apr 13, 2007 8:42 am 
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Trukks - Freaks never had at & Ferals shouldn't have had it. I used to test with the army champion for these lists and we came to the conclusion that they shouldn't have it after testing. I think this was due to being able to position your forces for an engagment whilst still providing support fire for a second engagment.

Drop pods - This came up in a GT where I successfully argued that if a drop pod scattered off the table then it should be destroyed. We were later informed from on high that the drop pod should be placed at the nearest possible landing point.

Tim

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 Post subject: WPS EPIC ruleset changes
PostPosted: Fri Apr 13, 2007 9:08 am 
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Tim I think this has been asked (the ff thing) on the sg forum, care to chime in?

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 Post subject: WPS EPIC ruleset changes
PostPosted: Fri Apr 13, 2007 12:51 pm 
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The point came where the drop pod scattered onto one of my formations. As they then move to the closest available point to this I argued that the closest point meant that if they were closer to the table edge than to a clear point on the table they should scatter there and thus be destroyed.

The umpire agreed with me but as I say we were later told that this was wrong and that the drop pod should have scattered off the formation but remain on the table.

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 Post subject: WPS EPIC ruleset changes
PostPosted: Fri Apr 13, 2007 1:10 pm 
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It is quite a while ago when this came up, but I think I said something along the lines of 'the safest point is off the table as I won't be attacking it'.

Underhanded I know, and I won't be doing it again.

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